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Ziggsthe Hexplosives Expert
Runes
Brujería









Inspiración





Fragmentos
Ziggs' abilities make it very easy for him to apply and be consistent with Comet, so getting it on him is very useful.
Abilities

q

e

w




Summoners


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Items



Win Conditions
- Auto attack the enemy whenever your Passive is up for an empowered auto attack.
- Poke the enemy as much as you can before a team fight occurs. But, do not run out of mana.
- Keep pushing the wave and use your Satchel Charge W on the tower when it is low. Towers can be destroyed when they’re as low as 25%.
Weak Against
- Kassadin: Kassadin's passivereduces magic damage taken, mitigating Ziggs's poke and burst potential.
- Aurelion Sol: Aurelion Sol's consistent, long-range damage allows him to harass Ziggs from a distance, making it difficult for Ziggs to farm and poke effectively.
- Fizz: Fizz's high mobility, burst damage, and ability to dodge skill shots with his E make it challenging for Ziggs to land his abilities or even walk up.
Strong Against
- Swain: Swain's short range and reliance on landing his E and W to engage make him vulnerable to Ziggs's long-range poke.
- Annie: Annie's short range and predictable engage patterns make it easy for Ziggs to poke her down from a distance.
- Cassiopeia: Cassiopeia's lack of mobility makes her an east target from Ziggs's skillshots. Ziggs can poke Cassiopeia from range and avoid her abilities using his own long-range abilities.
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Game Strategy
- Early Game: In the early game, Ziggs should focus on farming with his Bouncing Bomb (Q) while poking the enemy laner whenever possible. Use your Satchel Charge (W) defensively to escape ganks and zone enemies. Play passively if needed, and farm safely until you have the items and levels needed to poke and push the wave effectively.
- Mid Game: During the mid game, Ziggs becomes a strong siege and objective control champion. Use your Mega Inferno Bomb (R) to influence fights in other lanes, but always be aware of the map and avoid being caught out of position. Focus on providing area denial in team fights and securing neutral objectives using your long ranged abilites.
- Late Game: In the late game, Ziggs excels at defending and sieging. Maintain proper positioning during team fights, using your Bouncing Bomb and E to control enemy advances. Utilize your Mega Inferno Bomb to clear waves and apply pressure in side lanes. When sieging, use your abilities to poke enemies and secure objectives, providing valuable area denial and damage.