Smite 2 Alpha 24/7 Release - Athena Guide

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Athena - Goddess of Wisdom

Introduction to my Guide :)

Welcome to my Smite 2 Guide for Athena. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Ares. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.

Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:

Discord: Frgotenpower

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Twitch: https://www.twitch.tv/Frgotenpower

Athena Support Build

Heroísmo
Heroísmo
Amuleto de Amantita
Amuleto de Amantita
Guantelete de Tebas
Guantelete de Tebas
Piedra de Vinculación
Piedra de Vinculación
Piel de Leviatán
Piel de Leviatán
Ala del Húsar
Ala del Húsar
Talismán de Purificación
Talismán de Purificación
Arco de Ruptura
Arco de Ruptura

Start: Heroism, T1 Anamita Charm (physical or magical based on what your fighting), 3 HP pots

Relic: Sundering Arc

Full Build: Heroism, Amanita Charm, Gauntlet of Thebes, Stone of Binding, Leviathan hide, Hussar's Wings, Talisman of Purification

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Ability Leveling Order

God Introduction

Athena is a great support in smite 2 and Has some flexability to be a jungler aswell. She brings Early Game Pressure, Tons of Damage, and a Great teamfight Ult.

Athena has had some reworks done in Smite 2, Primarily around her ultimate, This has given Athena the additional support tools she needed to shine.

Her primary strengths lie with his Consistant Damage Output, Consistant Crowd Control, Team Displacement, and Global Rotational Pressence with her ult.

Passive Ability - Reach

Passive: Reach

After using an ability, your next bassic attack becomes a ranged projectile that deals Bonus Magical Damage

Deals 1.25x damage to the first target hit, passes through and damges all enemies, and passes through walls.

This basic attack can Critically Strike.

This basic attack can trigger item effects

Damage Scaling: 125% Strength + 70% Intelligence

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Basic Attack - Melee

Has a 3 hit chain. Attacks in order of 1, 1, 2x damage and swing time. The final hit of the chain hits all targets in the area for 2x damage

Damage scaling: 100% Strength +20% Intelligence

Range: 1.92m Cone Angle: 120 degrees

Ability 1 - Preemptive Strike

Athena Charges up, then Dashes forward.

  • Deals Magical Damage and Slows enemies
  • Gain Physical Protection and Magical Protection when you hit an enemy god

Stats:

Buildup takes 0.66 Seconds.

Damage: 50 / 90 / 130 / 170 / 210

Damage Scaling: 60% Strength

Slow: 20 / 22.5 / 25 / 27.5 / 30%

Slow Duration: 2 Seconds

Physical Protections: 15 / 20 / 25 / 30 / 35 + 10% Physical Protections

Magical Protections: 15 / 20 / 25 / 30 / 35 + 10% Magical Protections

Buff Duration: 4 Seconds

Cooldown At All Ranks: 14 Seconds

Mana Cost Per Rank: 40 / 50 / 60 / 70 / 80

Ability 2 - Confound

Taunt Enemies in Front of you.

  • Deals Magical Damage

Stats:

Taunted enemies are Slowed by 25%

Damage 40 / 65 / 90 / 115 / 140

Damage Scaling: 20% Intelligence

Taunt Duration: 0.75 / 0.9 / 1.05 / 1.2 / 1.35 Seconds

Taunt Duration Scaling: 0.2s Per 150 Item Protections, stacking up to 2 times.

Radius: 5.6m Cone Angle: 90 degrees Cooldown: 18s Cost: 60/65/70/75/80

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Ability 3 - Shield Wall

Create a Phalanx of Soldiers that strike twice in an area.

  • Deals Magical Damage initially
  • After a brief delay, deals additional Magical Damage

Stats: The delay between the first and second attack is 2 seconds Initial Damage: 60/100/140/180/220 Initial Damage Scaling : 45% Intelligence Final Damage: 80/140/200/260/320 Final Damage Scaling: 55% Intelligence Radius: 3.2m Cooldown: 14s Cost: 50/60/70/80/90

Ultimate - Defender Of Olympus

Teleport to the aid of target ally god, anywhere on the map.

  • Apply a Health Shield to your target.
  • Deal Magical Damage to nearby enemies upon landing
  • You are CC Immune while using this Ability

Stats: Channel lasts for 3.34 seconds.

If your ally dies before your channel completes you will still go to their location.

Damage: 340 / 415 / 490 / 565 / 640

Damage Scaling: 90% Intelligence

ShieldHealth: 50/100/150/200/250

Shield Health Scaling : 12.5% Max Health

Cooldown: 120s

Cost: 80 / 90 / 100 / 110 / 120

God/Camp/Item Interactions

Testing in progress.

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