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Smite 2: Sol God Guide - Open Beta 3

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Sol
Sol
CarryCarry

Sol

Introduction to my Guide :)

Welcome to my Smite 2 Guide for Sol. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Sol. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.

Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:

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Sol
SolNórdico · Medio · Carry
Carry
Objetos Iniciales
Capucha del Cazador
Bastones de Purificación
Poción de Maná
Poción de vida
Build Final
Agarre Demoníaco
15 Velocidad de Ataque
35 Inteligencia
25 Fuerza
Pasiva: Todos los objetivos alcanzados por tus ataques básicos reciben 5 + 2 por nivel de Daño Mágico adicional.
El Ejecutor
Espada de Qin
Brazalete del Abismo
Fatalis Acelerado
Ideal para historias de Instagram y publicaciones de TikTok.
Sol
SolNórdico · Medio · Carry
Carry
Objetos Iniciales
Capucha del Cazador
Bastones de Purificación
Poción de Maná
Poción de vida
Build Final
Agarre Demoníaco
15 Velocidad de Ataque
35 Inteligencia
25 Fuerza
Pasiva: Todos los objetivos alcanzados por tus ataques básicos reciben 5 + 2 por nivel de Daño Mágico adicional.
El Ejecutor
Espada de Qin
Brazalete del Abismo
Fatalis Acelerado
Marca del Creador
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Sol
SolNórdico · Medio · Carry
Medio
Objetos Iniciales
Gema del Archimago
Bastones de Purificación
Poción de Maná
Poción de vida
Build Final
Lanza de la Desolación
Ruina Divina
Polinomicon
Fragmento de Obsidiana
Segador de Almas
Bastón de Tahuti
Ideal para historias de Instagram y publicaciones de TikTok.
Sol
SolNórdico · Medio · Carry
Medio
Objetos Iniciales
Gema del Archimago
Bastones de Purificación
Poción de Maná
Poción de vida
Build Final
Lanza de la Desolación
Ruina Divina
Polinomicon
Fragmento de Obsidiana
Segador de Almas
Bastón de Tahuti
Marca del Creador

Ability Leveling Order

Stellar Burst
Radiance
Disapparate
Supernova
Radiance
Stellar Burst
Disapparate
Supernova

God Introduction

Sol is a hard hitting magic attacker in Smite 2. She scaling Auto Attack passive makes her a master Boxer in 1v1 situations, and she brings High Damage Shred with High Burst capability.

Sol's strengths lie in her Objective Burn, Safe Mobility, and her High Damage Output.

God Aspect: Aspect of Conflagration

Sol's Heat provides Intelligence and Ability Damage, but no longer provides Strength, Attack Speed, and Basic Attack Damage. Sol erupts and deals damage around her when she becomes immune in Disapparate.

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Passive - Unstable Manifestation

  • Sol hits enemies with basic attacks or uses abilites to gain Heat.

  • Heat grants increased Strength, Intelligence, and attack Speed

  • At max heat, increase your basic attack damage

  • Ranges form 0 to 100 Heat

  • Heat starts depleting if you have not generated Heat in the last 6 seconds.

  • Heat depletes over time at a rate of 6 heat per 0.33 seconds

----- Stats -----

  • Strength: 0.1

  • Intelligence: 0.25

  • Attack Speed: 0.3%

  • Basic Atack Damage: 15%

Basic Attack - Ranged

  • Fire a projectile that deals Magical Damage to the first enemy hit.

  • Projectile stops on first target hit and does not pass through walls.

  • Successful hit basic attacks generate Heat

----- Stats -----

Damage scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power

Heat Generated: 5

Range: 8.8 meters

Radius: 0.48 meters

Ability 1 - Radiance

  • Create a pool of flames and Heal yourelf over time for a percentage of your missing Health.

  • Enemies in the pool take Magical Damge repeatedly

  • The size of the pool increases the more heat you have when using this ability

  • You gain Heat when using this ability

  • Pool scales from 1x radius at 0 heat to 2x radius at 100 heat.

  • This ability hits 3 times over 3 seconds.

  • Heals 6 times over the duration.

----- Stats -----

  • Damage Per Tick per Rank: 45 / 70 / 95 / 120 / 145

  • Damage Scaling Per Tick: 30% Intelligence + 15% Strength

  • Heal Per Tick: 2.5% Missing Health

  • Heal Scaling Per Tick: 2% Intelligence

  • Heat Generated per Rank: 30 / 40 / 50 / 60 / 70

  • Radius: 2.08 meters

  • Cooldown: 10 seconds

  • Mana Cost per Rank: 50 / 60 / 70 / 80 / 90

Ability 2 - Stellar Burst

  • Sol's next basic atack fires a projectile that explosdes on hit or upon reaching max range, then retracts, and generates Heat.

  • Both the explosion and the retraction deal Magical Damage and Slow

  • Projectile stops an explodes on the first enemy hit, walls, or max range.

  • Can only trigger ability based items and effects.

----- Stats -----

  • Damage per Rank: 45 / 70 / 95 / 120 / 145

  • Damage Scaling: 45% Intelligence + 25% Strength

  • Slow: 25 / 27.5 / 30 / 32.5 / 35%

  • Slow Duration: 1.5 seconds

  • Heat Generated: 10

  • Range: 8.8 meters

  • Radius: 3.2 meters

  • Cooldown: 10 seconds

  • Mana Cost per Rank: 50 / 60 / 70 / 80 / 90

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Ability 3 - Disapparate

  • Sol gains Movement Speed and Slow Immunity, gaining Heat and leaving a trail of fire behind her

  • The Trail deals Magical Damage

  • After 3 seconds, Sol becomes Immune and unable to attack and the trail detonates dealing Magical Damage

  • You can cancel out of the Immune state early.

  • This Immune state is Damage Immunity, Healing Immunity, CC Immunity, Untargetable, and allows you to pass through allies, enemies, and player-made objects.

----- Stats -----

  • Damage per Tick per Rank: 20 / 40 / 60 / 80 / 100

  • Damage Scaling Per Tick: 30% Intelligence

  • Explode Damage per Rank: 60 / 120 / 180 / 240 / 300

  • Explode Damage Scaling: 75% Intelligence + 40% Strength

  • Movement Sped: 20 / 22.5 / 25 / 27.5 / 30%

  • Buff Duration: 3 seconds

  • Immunity Duration: 3 seconds

  • Heat Generated: 10

  • Radius: 1 meters

  • Cooldown: 16 / 15.5 / 15 / 14.5 / 14 seconds

  • Cost: 60

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Ultimate - Supernova

  • Sol unleashes flame and fury, gaining Heat and striking 8 times along a moveable ground target location.

  • Each strike deals Magical Damage; subsequent hits deal reduced damage

  • The first time an enemy is hit, they are Knocked Back

  • You are CC Immune while using this ability

  • Areas are selected over 0.18s or when your targeter has moved more than 1.8m since the last area was selected

----- Stats -----

  • Damage per Rank: 130 / 175 / 220 / 265 / 310

  • Damage Scaling: 40% Intelligence

  • Subsquent Damage: 30%

  • Heat Generated: 40

  • Range: 8.8 meters

  • Radius: 1.92 meters

  • Cooldown: 90 / 85 / 80 / 75 / 70 seconds

  • Cost: 100

God/Camp/Item Interactions

Testing in progress

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Smite 2: Sol God Guide - Open Beta 3

Sol
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