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Smite 2: Zeus God Guide - Open Beta 3

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Zeus
Zeus
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Zeus

Introduction to my Guide :)

Welcome to my Smite 2 Guide for Zeus. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Zeus. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.

Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:

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Zeus
ZeusGriego · Medio
Medio
Objetos Iniciales
Péndulo de las Eras
Runa de Destello
Poción de vida
Poción de Maná
Build Final
Gema del Alma
Gema de la Concentración
Fragmento de Obsidiana
Tótem de la Muerte
Bastón de Tahuti
Segador de Almas
Ideal para historias de Instagram y publicaciones de TikTok.
Zeus
ZeusGriego · Medio
Medio
Objetos Iniciales
Péndulo de las Eras
Runa de Destello
Poción de vida
Poción de Maná
Build Final
Gema del Alma
Gema de la Concentración
Fragmento de Obsidiana
Tótem de la Muerte
Bastón de Tahuti
Segador de Almas
Marca del Creador
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Ability Leveling Order

Detonate Charge
Asalto protector
Rayo
Lightning Storm
Rayo
Asalto protector
Detonate Charge
Lightning Storm

God Aspect: Coming Soon!

Zeus does not currently have an Aspect.

Zeus Introduction

Zeus is a great magical damage dealer in Smite 2. He brings High Burst Damage, Zone Control, and Crowd Conrol to any match he is in.

Zeus has had some small reworks done in Smite 2, Primarily he is more Auto Attack based now, having his Second Ability: Thunderclap, no longer throws his shield, but increases his attack speed greatly and does AoE damage around himself.

Zeus's Strengths lie in his ability to do High Burst Damage to mulitple targets, his ability to Shred enemy gods, and the Area Deniel brought by his Ultimate.

Passive - Overcharge

  • Deal damage to apply Charges.

  • Enemies take increased basic attack damage from you for each charge they have

  • Non-god enemies immediatly take 3 stacks.

  • Overcharge's effect stacks with Critical Strikes

----- Stats -----

  • Damage Increase: 15% Per Stack

  • Debuff Duration: 5 seconds

  • Max Debuff Stacks: 3

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Basic Attack - Ranged

  • Fire a Projectile that deals Magical Damage to the first enemy hit.

  • Projectile stops on first target hit, and does not pass through walls.

  • Basic Attacks apply Overcharge.

----- Stats -----

  • Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power

  • Range: 8.8 meters

  • Radius: 0.48 meters

Ability 1 - Chain Lightning

  • Hurl a bolt of lightning that arcs between enemies.

  • Deals Magical Damage and Slows

  • Projectile does not go through walls

------ Stats -----

  • Damage per Rank: 70 / 115 / 160 / 205 / 250

  • Damage Scaling: 50% Intelligence

  • Slow: 20%

  • Bounces per Rank: 5 / 5 / 5 / 6 / 6

  • Range: 8.8 meters

  • Radius: 0.56 meters

  • Cooldown: 12 seconds

  • Cost per Rank: 50 / 55 / 60 / 65 / 70

Ability 2 - Thunderclap

  • Call down lightning, dealing Magical Damage to nearby enemies.

  • You also gain increased Attack Speed and Movement Speed

----- Stats -----

  • Damage per Rank: 80 / 130 / 180 / 230 / 280

  • Damage Scaling: 75% Intelligence

  • Attack Speed: 20 / 22.5 / 25 / 27.5 / 30%

  • Movement Speed per Rank: 20 / 22.5 / 25 / 27.5 / 30%

  • Buff Duration: 5 seconds

  • Radius: 3.2 meters

  • Cooldown: 12 seconds

  • Cost per Rank: 60 / 65 / 70 / 75 / 80

Ability 3 - Detonate Charge

  • Detonate the charges on all enemies, dealing Magical Damage for each Charge.

  • Enemies at Max Charges are Stunned.

  • This ability cannot activate unless an enemy has a charge

  • Damage is multiplied by 1 / 1.7 / 2.4x based on number of charges.

----- Stats -----

  • Damage: 40 / 65 / 90 / 115 / 140

  • Damage Scaling: 30% Intelligence

  • Stun Duration: 0.5 seconds

  • Cooldown: 12 / 11.5 / 11 / 10.5 / 10 seconds

  • Cost: 70 / 75 / 80 / 85 / 90

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Ultimate - Lightning Storm

  • Conjure a lightning storm that deals Magical Damage repeatedly in an area.

  • This ability hits 5 times over 4.5 seconds

----- Stats -----

  • Damge per Tick per Rank: 100 / 140 / 180 / 220 / 260

  • Damage Scaling Per Tick: 65% Intelligence

  • Range: 8.8 meters

  • Radius: 4.8 meters

  • Cooldown per Rank: 90 / 85 / 80 / 75 / 70 seconds

  • Cost: 100

God/Camp/Item Interactions

Testing in progress

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Smite 2: Zeus God Guide - Open Beta 3

Zeus
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