FINAL BOARD (version 1)
FINAL BOARD (version 2)
FINAL BOARD (version 3)
FINAL BOARD (version 4)
FINAL BOARD (version 5)
FINAL BOARD (version 6)
FINAL BOARD (version 7)
ROLLING
This composition can be played in many ways. Don't be afraid to insta-pick Black Rose from the Augment to get strength in the form of 4 Black Rose units in the early game. Playing for tempo is important in this composition, but not required, so if we have a strong board, we try to hit level 4 and pre-level to 5 in order to win the first fights. Quickly slamming items is also very important; depending on which champion is carrying, certain items are stronger. In Black Rose, we can play Heimerdinger, where Blue Buff is very strong, but for champions like Silco, Zoe, or Elise, it's not as effective. We can play too Twitch with Caitlyn but we need AS and AD items.
When it comes to rolling, we go deeper at level 8 to hit one of the units I mentioned earlier as a tank—here we play Elise, Garen, or Mundo, as a last resort if nothing else is available. Once we stabilize the board at level 8, we want to hit level 9 as quickly as possible to get Leblanc and increase our power, while slowly focusing on reaching level 10. If we have 2 emblems, meaning the maximum Sion, our board looks different and we play more flexibly.and AD items