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🟡Patch Notes 14.24B Teamfight Tactics🟡

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DETAILS PATCH NOTES

Patch Notes

Champion Changes

Singed

Dangerous Mutations

  • Durability: 50%/50%/60% ➞ 50%/50%/55%
Violet

AD

  • 50/75/113 ➞ 46/69/104
Camille

AD

  • 50/75/113 ➞ 52/78/117
Nocturne

AD

  • 65/98/146 ➞ 63/95/142
Zeri

AD

  • 45/68/101 ➞ 48/72/108
Loris

Mana

  • 50/90 ➞ 40/80
Ekko

Splitting Seconds

  • Damage: 290%/435%/1200% ➞ 300%/450%/1200%
  • Secondary Damage: 145%/215%/450% ➞ 150%/225%/450%
Silco

Canned Monstrosity

  • Monstrosity Damage: 38%/57%/100% ➞ 36%/55%/100%
Malzahar

Call of the Machine

  • Infection Damage: 14%/21%/400% ➞ 15%/22%/400%
Viktor

Chaos Storm

  • Passive: Attacks are replaced with a Death Ray that deals 70/175/2000 magic damage and 35/90/1000 true damage in a 2-hex line. Enemies hit are 30% Sundered and Shredded for 5 seconds.
  • Active: Summon a chaos storm that engulfs the battlefield, knocking up ALL enemies into the air for 2/3/30 seconds. At the end of the duration, slam them to the ground, dealing 120/300/9999 + 8/20/100% of their max Health as magic damage.

Changes:

  • Death Ray Damage: 70%/175%/2000% ➞ 50%/180%/2000%
  • Laser True Damage: 35/90/1000 ➞ 25/90/1000
  • Magic Damage: 120%/300%/9999% ➞ 100%/300%/9999%

Trait Changes

Artillerist
  • Every 5/5/4 attacks, Artillerists launch a rocket that deals 125/125/250% Attack Damage around the target.
  • (6) 60% ➞ 70% AD; Launch a rocket every 4 attacks that deals double damage.
Conqueror
  • Conquerors gain Attack Damage and Ability Power, increased by 3% ➞ 5% for each War Chest opened.
Sniper
  • (4) 16% ➞ 18% damage per hex.
  • (6) 35% ➞ 36% damage per hex and +5 Attack Range.
Sorcerer
  • Your team gains 10 Ability Power. Sorcerers gain more.
  • (8) 110 ➞ 125 AP; Abilities reduce their target's damage by 25% for 3 seconds.

Item Changes

Destabilized Chemtank
  • At 50% Health, gain a 20% ➞ 25% max Health Shield.
  • Every 8 seconds afterwards, gain a 10% max Health Shield.
  • Recommended users: Renni and Singed
Destabilized Chemtank II
  • At 50% Health, gain a 35% ➞ 50% max Health Shield.
  • Every 8 seconds afterwards, gain a 10% max Health Shield.
  • Recommended users: Renni and Singed
Perfected Destabilized Chemtank
  • At 50% Health, gain a 60% max Health Shield.
  • Every 4 seconds afterwards, gain a 10% ➞ 20% max Health Shield.
  • Perfected Bonus: After gaining Shield, fire a vial of chemicals at 3 nearby enemies that deals 10% ➞ 15% max Health magic damage.
  • Recommended users: Renni and Singed
Perfected Flesh Ripper
  • AP
  • AD: +45% ➞ +60%
Perfected Piltoven Hexarmor
  • Gain 10 ➞ 5 Armor and Magic Resist when taking damage, stacking up to 15 times.
Perfected Shimmer Bloom
  • Increase healing and shielding by 60% ➞ 50%.
  • Every 6 seconds, gain 600 ➞ 400 Shield for 10 seconds and grant the same Shield to the 3 lowest Health allies.
  • Perfected Bonus: Shielding or healing allies grants them 30 ➞ 25 Ability Power and 30% ➞ 25% Attack Speed.
  • Recommended users: Renni and Renata Glasc
Perfected Unleashed Toxins
  • Perfected Bonus: Casts also launch a wave of toxins that deals 450 ➞ 200 magic damage and Stuns enemies hit for 1.5 ➞ 1 second.
  • Recommended users: Silco and Renata Glasc
Perfected Virulent Virus
  • Perfected Bonus: Infected enemies deal 25% ➞ 20% less damage.
  • When they die, they join your side with 1600 ➞ 1200 Health that decays over 8 seconds.
  • Recommended users: Silco and Renata Glasc
Trickster's Glass
  • Summon a clone with 70% max Health and +10% max Mana.
  • Change: Clone now has 70% base Health.

Augment Changes

Find Your Center
  • Change: Your champion now starts combat in the center of the front row instead of any center tile.
Built Different
  • Units with no Traits gain 240-530 ➞ 300-600 Health and 45-60% ➞ 45-75% Attack Speed.
Cloning Facility
  • Empower the hex in the center of the third row (instead of anywhere center).
Family Crest
  • Gain a Family Emblem and a Violet ➞ Gain only a Family Emblem.
An Exalted Adventure
  • Gain a Lesser Champion Duplicator at the start of next 3 stages.
Birthday Present
  • Champion cost tier capped at max: 5-cost.
Family Crown
  • Gain a Family Emblem, Redemption, Vander, and Violet ➞ Gain only Family Emblem and Redemption.

Portal Changes

Wind-up Monkey

  • Blue's monkey ➞ Powder's monkey in all cases:
    • 25 gold reward
    • Hextech crystal upgrades an item to Radiant
    • Scraps into 4 item components.

Anomalies Changes

Brutal Claws
  • New: Champion gains 40% Critical Strike chance and Crits bleed for 40% of their damage over 5 seconds.
Cybernetic Speed
  • New: Gain 35% Attack Speed, plus 5% per component held by your team.
Hunger for Power
  • Change: Now consumes the nearest ally Champion.
Infectious Anomaly
  • New: Gain 15% Attack Damage and 15 Ability Power. Random ally gains the anomaly each round. Duplicate grants 3% more stats.
Vampiric Affinity
  • New: Gain 15% Omnivamp. Increases to 40% Omnivamp below 50% Health.
Voracious Appetite
  • New: Gains 300 Health and 15% Damage Amp. Each round grants consumable stats at the cost of 3 player health.

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🟡Patch Notes 14.24B Teamfight Tactics🟡

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