AMAZING DAMAGE! Complete S0 Jinhsi Guide & Build (Best Echoes, Weapons & Teams): Wuthering Waves 1.1

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Video Guide:

This is a guide to the five star spectro character Jinhsi, who wields a broadblade. Jinhsi’s best weapon is obviously her signature weapon, Ages of Harvest. Its effect is to gain a 12% additional damage bonus for all Attributes. The wielder is bestowed with divine blessings and gains 1 stack of Blessing of Ages for each Basic Attack strike, for up to 4 stacks, which is removed when the wielder leaves the field. At 4 stacks of Blessing of Ages or more, the wielder consumes all stacks of Blessing of Ages when casting the next Resonance Skill, with its damage increased by 48% for 2 point 5 seconds. This can be triggered 1 time every 6 seconds. A five star broadblade alternative to Jinhsi’s signature weapon is the Lustrous Razor, which can be obtained from the Standard Weapon Convene. Lustrous Razor provides high base attack, attack percent, and energy regeneration. It also provides a stackable Resonance Liberation attack damage percent bonus that increases as you use Resonance Skills. A Pioneer Podcast four star weapon that can be used by Jinhsi is the Autumntrace. It provides Critical Rate with its main stat. Autumntrace’s effect provides an attack percent buff, which stacks up to five times and requires the user to use Basic Attacks or Heavy Attacks. A relatively free-to-play four star Broadblade option is the Helios Cleaver, which can be obtained through Convene banners. The Helios Cleaver has an attack percent main stat and provides an attack percent buff that stacks up to four times after using a Resonance Skill. When the number of stacks reaches 12, all stacks will be reset within 1 second. A free-to-play crafting four star broadblade is Broadblade#41. Its effect requires Jinhsi to be above 80% H.P. to provide 12% attack percent. When Jinhsi is below 40% H.P., her H.P. is restored by 5% when she deals basic attack or heavy attack damage. The best echo set for Jinhsi is Celestial Light. Its two set effect is that Spectro damage increases by 10%. Its five set effect is that upon using Intro Skill, Spectro damage increases by 30% for 15 seconds. Using a five piece set of celestial light, the lead echo will be the newly released Jué. Jué’s echo skill is as follows: Summon Jué to leap into the air, dealing thirty point four zero percent up to forty eight point six four percent Spectro damage to the enemies and bringing forth Lightthunder. Lightthunder hits up to 5 times in total, each dealing twelve point one six percent up to nineteen point four six percent Spectro damage to the surrounding enemies. Then Jué spirals downward to attack the surrounding enemies, dealing thirty point four zero percent up to forty eight point six four percent Spectro damage two times in a row. The Resonator equipped with this Echo Skill obtains 1 stack of Blessing of Time every 6 seconds, stacking up to 3 times. When the Resonator performs Resonance Skill, 1 stack of Blessing of Time is consumed, dealing forty percent up to sixty four percent Spectro damage to the surrounding enemies. The enemies hit receive ten percent up to sixteen percent Spectro damage per second over 6 seconds, stacking up to 3 times and new stacks extending the effect period. The damage dealt through consuming the stacks of Blessing of Time is considered as Resonance Skill damage. Cooldown of 20 seconds. The best echo stats for Jinhsi are 4 cost of critical rate percent or critical damage, 3 cost of attack percent or spectro damage, 3 cost of attack percent or spectro damage, 1 cost of attack percent, and 1 cost of attack percent. Jinhsi’s substat priority is first critical rate percent or critical damage percent, then attack percent, then Forte Damage Bonus of resonance skill, then Forte Damage Bonus of heavy attack, and lastly, energy regeneration. 3 cost echo options include the rocksteady guardian, the Cyan-Feathered Heron, the Autopuppet Scout, and the Lightcrusher. 1 cost echo options include the glacio predator, the Cruisewing, the Gulpuff, the clang bang, the Zig Zag, the hoartoise, the havoc warrior, the havoc prism, and the spectro prism. An alternative echo set for Jinhsi is a two piece set of Celestial Light and a two piece set of Lingering Tunes. Lingering Tunes’ two set effect is: attack increases by 10%, and Celestial Light’s two set effect is: Spectro damage increases by 10%. The lead echo is still Jué. 3 cost options include the Spearback, the autopuppet scout, the rocksteady guardian, the Flautist, the Chasm Guardian, the cyan-feathered heron, and the light crusher. 1 cost options include the tick tack, the cruisewing, the Snip Snap, the fusion prism, the glacio predator, the clang bang, the Hoartoise, the Firebug, the gulpuff, the havoc prism, the Spectro Prism, the havoc warrior, the baby viridblaze saurian, the diamondclaw, and the hooscamp flinger. If you have a great five piece set of Lingering Tunes, you can use it with the mech abomination as your lead echo. 3 cost options include the spearback, flautist, and chasm guardian. 1 cost options include the hooscamp flinger, the firebug, the zigzag, the tick tack, the snip snap, the fusion prism, the baby viridblaze saurian, the diamondclaw, the sinp snap, and the vanguard junrock. The best echo stats and substat priority for Jinhsi are still the same. Jinhsi’s recommended endgame stats at level 90 are fifteen thousand H.P., two thousand attack, one thousand four hundred defense, eighty percent spectro damage percent, sixty percent critical rate percent, one hundred twenty percent critical damage percent, and ten percent energy regeneration. Jinhsi’s skill levelling priority is her Forte Circuit, then her Resonance Liberation, then her Resonance Skill, then her Basic Attack, and lastly her intro skill. The best team for Jinhsi is herself, Yinlin, and Verina. An alternate team is Jinhsi, Mortefi, and Verina. If you do not have Verina, use Baizhi. The general combo for Jinhsi is using her basic attack four times, then using her resonance skill; do this for two more times or a total of three times. After using Jinhsi’s general combo, she has Unison which when switch to another character will trigger her outro skill and the incoming character’s intro skill and will not consume concerto energy. Unison has a cooldown of 25 seconds. Jinhsi’s Resonance Liberation can be used before the general combo to gain more of her stacks and can also be casted in midair. Jinhsi’s Resonance Skill gains stacks by allies attacking and deals more damage with higher stacks. I will go over a breakdown of Jinhsi’s resonance chain. Sequence Node 1, Abyssal Ascension, provides one stack of Herald of Revival when using Jinhsi’s basic attack or resonance skill and can be stacked up to four times for six seconds. When she uses her other resonance skill, Illuminous Epiphany, she consumes all stacks of Herald of Revival, increasing the damage of Illuminous Epiphany by 20% per stack. Sequence Node 1 is decent. Sequence Node 2, Chronofrost Repose, allows Jinhsi to recover full Incandescence stacks while staying out of combat for more than 4 seconds. Sequence Node 2 is great. Sequence Node 3, Celestial Incarnate, provides Jinhsi with 12 Incandescence and a stack of Immortal's Descendancy after casting her Intro Skill. Every stack increases Jinhsi’s attack by 25%, up to a maximum of 2 stacks for 20 seconds. Sequence Node 3 is great and the best stopping point until Sequence Node 6. Sequence Node 4, Benevolent Grace, provides a team wide damage bonus for all attributes by 20% for 20 seconds when Jinhsi uses her Resonance Liberation or Resonance Skill. Sequence Node 4 is decent. Sequence Node 5, Frostfire Illumination, increases the damage multiplier of Jinhsi’s Resonance Liberation by one hundred twenty percent. Sequence Node 6, Comes Spring when Chill Exhausts, provides a damage multiplier percentage increase of forty five percent for Jinhsi’s Resonance Skill. The multiplier increase brought by incandescence is additionally increased by 71%. Obviously, Sequence Node 6 is insane, but definitely not worth the price. Jinhsi has a very high pull value because she is really good and will obviously break banner sales records since she is a waifu. To farm for Jinhsi, you will need two million two hundred thousand shell credits, 25 Waveworn Residue 210, 28 Waveworn Residue 226, 55 Waveworn Residue 235, 67 Waveworn Residue 239, 29 LF Howler Cores, 40 MF Howler Cores, 61 HF Howler Cores, 52 FF Howler Cores, 60 Gloom Slough, 26 Sentinel's Daggers, and 46 Elegy Tacet Cores. I go over Jinhsi’s full kit in this video on screen now.