KAZUHA OVERVIEW
✔️ Off-field Support
✔️ Elemental Damage buffing for multiple elements simultaneously
✔️ RES shred enemies with multiple elements simultaneously through 4pc Viridescent Venerer
✔️ Enemy grouping
✔️ Low investment required to be effective
✔️ AoE on Skill and Burst
✔️ F2P friendly
✔️ Off-field damage dealer potential in Aggravate or Electro-Charged teams
✔️ On-field damage dealer potential at C6
TALENT PRIORITY AND KIT OVERVIEW
LEVEL
Kazuha's damage through reactions and his ability to group high level enemies depends on your character level, so it is recommended to level him up to 90.
TALENTS
1️⃣ BURST - HIGHEST PRIORITY
2️⃣🤝 NORMAL ATTACKS AND SKILL - MEDIUM PRIORITY - Raise equally
Leveling his normal attacks improves the damage of his Anemo-modified plunging attack from his Elemental Skill. The damage from this ends up being similar to the damage of the skill itself.
SWIRL
✔️Swirl is an elemental reaction that when combined with a 4pc VV artifact set, reduces enemy RES to the element that triggered it. (E.g. Anemo + Pyro = Pyro Swirl = PYRO RES shred).
BASIC USAGE
✔️ By triggering swirl reactions, Kazuha will increase Elemental DMG Bonus substantially and RES shred via 4pc VV based on the element swirled.
✔️ Elemental skill can be tap or hold.
✔️ Tap skill should be used for quickswap teams, as the tap variant has a lower CD.
✔️ Hold skill should be used when stronger grouping is needed.
✔️ Hold skill is also useful for triggering Double Swirl, given the proper setup (1 Swirl from initial activation, 1 swirl from the plunge attack).
✔️ Hold skill is used before Burst if Kazuha is C1, as the CD resets.
✔️ Elemental burst creates a field that absorbs an element, dealing AoE damage with both anemo and the element absorbed.
✔️ Burst will continue to swirl elements and apply his buffs and debuffs through its durattion after Kazuha swaps out.
✔️ Burst can snapshot. (Burst's performance for its entire duration is dictated by Kazuha's stats at the time of casting, independently of Kazuha's stats changing afterwards)
✔️ Elemental absorption on both skills and burst follow a set priority as follows when multiple elements are involved: Pyro > Hydro > Electro > Cryo.
WEAPONS
Freedom-Sworn [Signature Weapon]: Best in Slot
Xiphos’ Moonlight: BiS contender at high refinements.
Favonius Sword: Comfort and team utility. Requires a little investment into CRIT RATE (20-30%)
Fleuve Cendre Ferryman [Free Weapon]: Good at high ER requirements.
Toukabou Shigure [Unobtainable after 3.3]: Good at low ER requirements.
Iron Sting [Craftable weapon]: Good at low ER requirements. Same performance as Toukabou Shigure.
CONSTELLATION STOPPING POINTS
C2 - C2 takes Kazuha to the next level, improving his support capabilities and damage.
C6 - Unlocks his on-field damage dealer playstyle (can still be played as off-fielder)
BEST ARTIFACT SETS
4pc Viridescent Venerer (VV) - Best in Slot. Allows Kazuha's swirl reactions to RES shred enemies.
4pc Thundering Fury (TF) - For Aggravate or Electro-Charged teams.
STAT PRIORITY
MAIN STATS
SANDS - EM / ER
GOBLET - EM
CIRCLET - EM
SUB STATS
1️⃣ ENERGY RECHARGE- HIGHEST PRIORITY Meet the required ER threshold then go down this list
✔️190-200% ER (Tap+Hold) in solo anemo teams [most common use]
if using [Favonius Sword], 160-170% ER
✔️205-215% ER (2 Tap skills) in solo anemo teams
if using [Favonius Sword], 170-180%
2️⃣ ELEMENTAL MASTERY - HIGH PRIORITY Directly increases the Bonus damage provided through his swirl reactions and also increasing the damage of the swirls themselves
3️⃣ ATK% / CRIT RATE / CRIT DAMAGE - MEDIUM PRIORITY Depending on team compositions (E.g. if ATK buffs are provided by team members, CRIT stats are preferred)