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OroronšŸ¦‡ Build Guide ā—Š Genshin Impact āœØ

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-This content comes from the Creator Experience server-

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Hello Travelers Ororon is here!

Wanna know more about how to build him?

Check this post!!

ā­ORORONā­

A young man from the Master of Night-Wind who instead lives in the wild

alongside all manner of life.

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ā­INFOā­

Ororon is a 4ā­ electro character who uses a bow and can deal damage both on and off the field.

Unlike most Natlan characters, he needs the help of his teammates to charge his NightSoul points.

For this reason, it's important to play him either with characters who use NightSoul or by triggering Electro-Charge reactions.

Ororon is a great applicator of his element, which makes him really useful for triggering elemental reactions.

One of Ororon's special features is that he can shoot arrows in mid-air thanks to his ability, which can be activated by holding down the jump button.

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ā­SAURIAN POWERā­

ā­KITā­

šŸ¦‡NORMAL ATTACK: Spiritvessel Snapshot

Normal Attack Performs up to 3 consecutive shots with a bow.

Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, Electro energy will accumulate on the arrowhead. A fully charged arrow will deal immense Electro DMG.

Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

šŸ¦‡SKILL: Night's Sling

Ororon manifests an ancient mystical technique from the Masters of the Night-Wind as a Spirit Orb of midnight shade and throws it at his foe, dealing Nightsoul-aligned Electro DMG. When other opponents are nearby, the Spirit Orb will bounce between them, dealing Nightsoul-aligned Electro DMG. Each time Night's Sling is used, each opponent can only be selected as a target once. After 3 bounces, or if there are no eligible targets left, the Orb will disappear.

šŸ¦‡BURST: Dark Voices Echo

Ororon works an ancient ritual, dealing Nightsoul-aligned AoE Electro DMG, summoning forth a Supersonic Oculus. Supersonic Oculus Ā·Continuously taunts nearby opponents and attracts attacks from them. Ā·Continuously rotates and fires off sonic waves that deal Nightsoul-aligned Electro DMG.

šŸ¦‡PASSIVE TALENT 1: Nightshade Synesthesia After a nearby party member triggers Nightsoul Burst, Ororon will gain 40 Nightsoul points. Within 15s after using his Elemental Skill, when other party members' Hydro or Electro attacks hit opponents, Ororon will gain 5 Nightsoul points, an effect that can occur every 0.3s for a maximum of 10 times during this 15s duration.

Ororon can have a maximum of 80 Nightsoul points.

Also, when nearby opponents take Electro-Charged reaction DMG or Nightsoul-aligned DMG dealt by other nearby characters, Ororon will consume 10 Nightsoul points (provided he has at least that amount), entering the Nightsoul's Blessing state and triggering the Hypersense effect: Deal Nightsoul-aligned Electro DMG based on 160% of Ororon's ATK to at most 4 nearby opponents. The aforementioned effect can trigger once every 1.8s.

Nightsoul's Blessing: Ororon

Ororon's Nightsoul's Blessing state lasts 6s.

šŸ¦‡PASSIVE TALENT 2: Aspect Catalyst

After the Elemental Skill Night's Sling's Spirit Orb hits an opponent, Ororon will gain the Aspect Sigil effect for 15s.

Aspect Sigil When a nearby active party member hits an opponent with Normal, Charged, or Plunging Attacks, that character will restore 3 Energy. If Ororon is off-field, Ororon will also restore 3 Energy. This effect can trigger once every 1s, and can trigger 3 times per duration.

šŸ¦‡PASSIVE TALENT 3: Night Realmā€™s Gift: Flowing Fog, Spiritely Shadow

While in an area with Phlogiston Mechanics within Natlan, he can use Nightsoul Transmission: Ororon. When the active character is currently in the air, the following will trigger when switching to Ororon: Ororon will leap up high. Nightsoul Transmission can be triggered once every 10s by your party.

Holding Aiming Mode will cause Ororon to enter the "Spiritspeaker" state, which will allow him to interact with "Nightspirit Graffiti" and "Nightspirit Bodies," extracting information and power from them. The rules for interacting with these objects follow the same rules as those governing Iktomisaurus interactions.

Additionally, holding the jump button will cause Ororon to consume 75 Stamina and leap. In areas within Natlan where Phlogiston mechanics are present, Ororon will prioritize consuming 5 Phlogiston to leap to a height higher still.

When in the air, Ororon can Hold his Normal Attack to consume Phlogiston or Stamina and enter Aiming Mode.

šŸ¦‡PASSIVE TALENT 4: The Art of Skin-Walking

Increases gliding SPD for your own party members by 15%. Not stackable with Passive Talents that provide the exact same effects.

ā­BUILD CARDā­

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ā­TALENTS PRIORITYā­

ā­STATS PRIORITYā­

ā­ARTIFACTSā­

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ā­WEAPONā­

ā­BESTISā­

ā­CHARACTER TEASERā­

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