EN

Raiden Shogun Guide

Comments0
Raiden Shogun
Raiden ShogunPlane of Euthymia

Important notes about Raiden

Raiden is a very strong character and besides her normal build which gets better at C2 or C3, she can be used with full Elemental Mastery, both build will be explained below.

SKILLS

Elemental Skill:

When characters with this buff attack and deal DMG to opponents, the skill will unleash a coordinated attack, dealing AoE Electro DMG at the opponent's position. Characters who gain the skill buff will have their Elemental Burst DMG increased based on the Energy Cost of the Elemental Burst during the Eye's duration. The skill can initiate one coordinated attack every 0.9s per party.

At Lv10

  • Skill DMG: 199.24%
  • Coordinated ATK DMG: 71.40%
  • Duration: 25s
  • Elemental Burst DMG Bonus: 0.3% Per Energy
  • CD: 10s

Elemental Burst:

Deals one initial AoE Electro DMG hit, then her Normal, Charged, and Plunging Attacks will be infused with Electro DMG, which cannot be overridden. When such attacks hit opponents, she will regenerate Energy for all nearby party members. Energy can be restored this way once every 1s, and this effect can be triggered 5 times throughout this skill's duration. While in this state, the Raiden Shogun's resistance to interruption is increased, and she is immune to Electro-Charged reaction DMG. While her burst is active, Raiden Shogun's Normal, Charged, and Plunging Attack DMG will be considered Elemental Burst DMG.

The effects of her burst will be cleared when the Raiden Shogun leaves the field.

Resolve Stacks When nearby party members (excluding the Raiden Shogun herself) use their Elemental Bursts, Raiden Shogun will build up Resolve stacks based on the Energy Cost of these Elemental Bursts. The maximum number of Resolve stacks is 60. The Resolve gained will be cleared 300s after the Raiden Shogun leaves the field. The damage of her burst will go up based on the resolve stacks.

At Lv10

  • Initial hit DMG: 681.36%
  • Resolve Bonus: 6.61% Initial / 1.23% ATK DMG Per Stack: Resolve Stacks Gained
  • 0.19 Per Energy Consumed
  • 1-Hit DMG: 75.24%
  • 2-Hit DMG: 73.93%
  • 3-Hit DMG: 90.52%
  • 4-Hit DMG: 51.95% + 52.1%
  • 5-Hit DMG: 124.36%
  • Charged Attack DMG: 103.6% + 125.06%
  • Charged Attack Stamina Cost: 20
  • Plunge DMG: 117.46%
  • Low/High Plunge DMG: 234.86% / 293.36%
  • Energy Restoration: 2.4
  • Duration: 7s
  • CD: 18s
  • Energy Cost: 90

Pasive 1: Mora expended when ascending Swords and Polearms is decreased by 50%.

Pasive 2: When nearby party members gain Elemental Orbs or Particles, gains 2 Resolve stacks. This effect can occur once every 3s.

Pasive 3: Each 1% above 100% Energy Recharge that the Raiden Shogun possesses grants her: 0.6% greater Energy restoration from her Elemental Burst, and 0.4% Electro DMG Bonus.

NORMAL BUILD

Raiden will batery your team and dish good damage on field with her elemental burst, this will become very strong if you get her C2 or C3.

AdvertisementRemove ads

Main weapons - Normal build

Engulfing Lightning
Engulfing Lightning
Staff of Homa
Staff of Homa
"The Catch"
"The Catch"

In general you should be ok with any of those 3 in that order, however, she can use other weapons as long as they give good damage output for her, keep in mind you will need to get to her min stats to make other wespons work, it all depends on your artifact stats and team bonuses.

Additionally, her F2P weapon (The Catch) fills all of her needs, some 5 star weapons can be 3% above The Catch but consider the investment might be better put in her C2 and signature weapon (or other new units you might want or need) unless you already have one spare 5 star weapon.

Best artifact set - Normal build

Emblem of Severed Fate
Emblem of Severed Fate
  • Sands: Atk % or Energy Recharge (depending on stats)
  • Cup: Electro damage (can use Atk % depending on your stats or team, but Electro Damage is generally better)
  • Crown: Crit damage or rate depending on stats

Focus on getting at least 200 Energy Recharge but no more than 250 (make sure to count any other bonus like her signature weapon on that total), Crit values normal 2 dmg by 1 of rate as much as you can, the rest can go to Atk %.

Best teams - Normal build

Bennett
Xingqiu
Xiangling

Teams are not limited to the above, Raiden is very versatile but works wonders on those 4, keep in mind C2/C3 will be more noticeable on teams focusing on powering Raiden.

AdvertisementRemove ads

Talent priority/setup

Raider’s damage comes from her burst, taking that into consideration, her talents should go like this:

  • Elemental Burst: lvl 9 o crowned
  • Elemental Skill: lvl 9, can be crowned but not required
  • Normal Attack Skill: Can be skipped or add some levels if you want, but is not needed.

Attack combo pattern

During burst you can go and just hit normal attacks but if you are able to input her best combination without interruption will be:

(Normal attack X3 + Charged attack) Repeat 3 times followed by 1 Normal attack and 1 Charged attack

ELEMENTAL MASTERY BUILD

Now moving to the second build, this is focused on only using her Elemental Skill to trigger Hyper Bloom reactions.

Taking how good the normal build is, and how this keeps Raiden off field most of the time, people tends to not pay attention to this build, but considering the long duration and 100% uptime of her Elemental Skill, and taking advantage that is a coordinated attack, it triggers Hyper Bloom better than anyone else so far in the game.

If we compare it to Kuki both are the best Hyper Bloom triggers, having Kuki with the huge advantage that she can also heal, however, Raiden has the advantage of being able to trigger them at long distance and with better uptime, in the end is an option to play in case you need to or in case you want to give it a try.

Best weapons - EM build

Dragon's Bane
Dragon's Bane
Moonpiercer
Moonpiercer
Kitain Cross Spear
Kitain Cross Spear

Dragon's bane is the best for this build, the only stat needed is Elemental Mastery.

AdvertisementRemove ads
AdvertisementRemove ads

Best artifact sets - EM build

Flower of Paradise Lost
Flower of Paradise Lost

How it works

Sands, Cup and Crown needs to have Elemental Mastery as main stat, Flower and Feather should aim high Elemental Mastery if possible.

Other points to consider:

  • She can go in almost any Hyper Bloom team.
  • The few requirements are high Elemental Mastery and keep her Elemental Skill active.
  • No need to activate her Elemental Burst.
  • No need to level up her talents.
Your guide has been published! 🎉
KainLocke
Updated 9mo ago

Raiden Shogun Guide

Raiden Shogun
Tacter games
Welcome to Tacter, !
  • Exclusive Guides

    Get access to tailored guides for your favorite games.

  • Personalized Content

    Receive recommendations based on your favorite games.

  • Follow your favorite Content Creators

    Get notified whenever the best players and content creators releases new guides and posts.

  • Become a Creator and make money

    Become a Creator and make money