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League of legends Patch 14.22 Notes

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Ambessa Riot game
Ambessa Riot game

Patch 14.22 is here!

This patch we have an extra special ARAM update… The Bridge of Progress! Take to the bridge and fight your way across it alongside some Arcane-themed minions and towers! We hope you enjoy what we cooked up on this one. We also have Ambessa finally making her appearance on the Rift as the Matriarch of War! We've got a few systemic updates in this patch. The biggest one is that the Summoner's Rift mid lane and side lane minions will desync their meet timings by more and more as time goes on, which will increase the ability for mid laners to roam into side lanes for a gank while they're still clearing their waves. We're making some small tweaks to AD assassin items to make them stronger at their intended purposes. We're also re-designing both Statikk Shiv and Yun Tal Wildarrows to serve strong unique purposes as slot-1 AD Carry items with appreciable effects. We're also making a small update to Warwick, modernizing his abilities a little and making him physically larger to more closely match his canonical size. Beyond that, we've got the normal bevy of smaller-scope balance changes, aimed at bringing up or down the largest outliers in the game.

TFT patch notes here!

Patch Highlights

Prestige Chosen of the Wolf Swain, Chosen of the Wolf Swain, Chosen of the Wolf Ambessa, Chosen of the Wolf Pantheon, Chosen of the Wolf Kindred, and Chosen of the Wolf Katarina will be available November 6th, 2024 at 19:00:00 UTC.

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Ambessa

Ambessa, The Matriarch of War, dashes and dashes and dashes onto the Rift November 6th, 2024 at 19:00:00 UTC!

Ambessa best build guide here!

A lot of you enjoyed getting to play Teemo with his theme as spawn-in music on the launch patch so we want to try that out with Ambessa! So for 14.22—to celebrate Ambessa's launch—you'll get to play her with the adapted version of "Blood Sweat & Tears" as your spawn-in music. We hope you enjoy this fun new little addition to celebrate new or updated champions!

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Systems

  1. Bounty tracking

Bounties don't show up on the scoreboard as often as they should. We're fixing that. Bounties now show on the scoreboard after 100 gold instead of 150 gold.

  1. Side Lane Minions

Last year we made mid- and side-lane minion waves crash at the exact same time, so that if a mid laner cleared their wave and then roamed, side laners had likely cleared their wave as well. We're walking this change back by about half: Now, they'll still meet at the same time very early on, but that will gradually desync over time, giving more and more time for mid laners to roam into side lanes to create action. We're lowering this bonus with game time in order to make super early lanes still relatively protected but make post-6 roams easier and easier.

Sidelane Minion move speed bonus: Minions gain decaying bonus move speed: 120 Move Speed for the first 14 minutes ⇒ 120-0 Move Speed scaling with game time for the first 14 minutes

Champions, Items, Skins, Chromas and Summoner Spells

ARAM - The Bridge of Progress

Welcome to the Bridge of Progress, where ARAM meets Arcane! Step into an immersive, story-rich map inspired by the world of Arcane. With new visuals, quests, and gameplay twists, this mode lets you experience the heart of Piltover and Zaun like never before. Team up, explore, and dive into new adventures on the bridge. GLHF!

  • Adjusted all visuals for Arcane
  • Added a small lane speedway in the center of the bridge for more interesting play, also to give melees/assassins an alternative strategy in the early game to succeed as they've traditionally struggled
  • Adjusted health pad position slightly toward the middle of the bridge
  • Added small buffs to health packs based on sides
  • Added a speed zone to follow up on allies yoloing in with snowballs
  • Added side specific rewards for taking inhibitors
  • Added a few base brush/barriers to make defenses a bit more interesting
  • Nemesis Quest: Explore five unique Nemesis Quests we've prepared—dive in, play, and uncover the stories waiting for you!

New Player Experience

  • The following changes will start to roll out to specific regions with patch 14.22 and only impact "Revival Players," aka accounts that haven't played any PvP matches in the last 6 months.
  • In a returning player's first few games in the Bridge of Progress mode, the player might be placed against a bot team. These bots are designed to adapt to the player's skill and should gradually ease players back into the gameplay of League of Legends.
  • Players will only see these bots in the Bridge of Progress queue, and only for the first few matches after returning from a minimum of a 6 month hiatus. Players WILL NOT encounter them in any other queue, and Established League players won't see any changes unless they queue with a new or returning player.
  • Much like the New Player Experience bots that were released with QuickPlay in 14.18, these bots aim to help new and returning players re-familiarize themselves with the ever evolving landscape of League of Legends.
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Mythic Shop Rotation

  1. Now Available
  • Prestige Immortal Journey Sona
  • Prestige Dark Star Malphite
  • Prestige Star Guardian Ekko
  • Prestige La Illusion Renata Glasc
  1. Leaving the Mythic Shop
  • Prestige Broken Covenant Miss Fortune
  • Prestige Soul Fighter Shaco
  • Prestige Valiant Sword Riven
  • Prestige Spirit Blossom Teemo
  • Prestige Nightbringer Lee Sin
  • Prestige Anima Squad Jinx

Bugfixes & QoL Changes

  • Fixed an issue where if Neeko tried to clone a freshly respawned Yasuo it would crash the game.
  • Fixed an issue that caused Titanic Hydra to consume Hail of Blades.
  • Fixed an issue where Naafiri's Q would deal no damage if she died before the Q landed.
  • Fixed an issue where Kassadin's Q interrupt would be inconsistent.
  • Fixed an issue where Warwick's R hitbox would extend behind him.
  • Fixed an issue where killing a Void Grub would grant a Legend:Haste stack.
  • Fixed an issue where projectiles like tower shots would sometimes follow and still hit Ekko after using R and leaving range.
  • Fixed an issue where Ekko's Q would sometimes not apply its slow.
  • Fixed an issue where one of Rengar's recommended Runes was missing a secondary.
  • Fixed an issue where Zoe would become desync'd after using Flash.
  • Fixed an issue where Ekko would sometimes not consume HoB on his E.
  • Fixed an issue where if the Rift Herald was deployed inside Mordekaiser’s R it would cause the Rift Herald to be invisible. (Editor’s Note: Excuse me?)
  • Fixed an issue that prevented Zoe from gaining move speed from Shurelya's Battlesong through her W.
  • Fixed an issue that caused Akshan's empowered E shots to not follow the same logic as regular E shots.
  • Fixed an issue where all of Udyr's abilities could trigger Experimental Hexplate and Zeke's.
  • Sometimes a random white line would appear on Summoner's Rift… we fixed that.
  • Fixed an issue that prevented Zoe from being able to receive the Unleashed Teleport spell for her W.
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