League of Legends 14.23 Patch Notes Preview
Matt Leung-Harrison recently shared a preview of the latest League of Legends patch notes on X. These previews are a way for the developers to reveal upcoming changes, giving players an early look at what to expect in the next patch. Patch 14.23, in particular, seems poised to bring some exciting balance updates.
The development team regularly updates champions and in-game systems like runes, items, and other mechanics to keep the meta engaging and as fair as possible. Managing such a large roster of champions and various systems is no small task, but the constant feedback from the community plays a crucial role in helping ensure both casual and competitive play remain enjoyable and balanced.
LoL 14.23 Champion Buffs
- Azir
Arise! (W) AP Ratio: 35/40/45/50/55% ⇒ 40/45/50/55/60%
- Miss Fortune
Double Up (Q) Mana: 43/46/49/52/55 ⇒ 40
- Master Yi
Highlander (R) Attack Speed: 25/35/45% ⇒ 25/45/65%
- Rammus
Powerball (Q) Cooldown: 16/13.5/11/8.5/6 ⇒ 12/10.5/9/7.5/6
- Rengar
Thrill of the Hunt (R) Bonus Damage: 50% total AD ⇒ 100% total AD Armor Shred: 12/18/24 ⇒ 15/20/25
LoL 14.23 Champion Nerfs
- Caitlyn
Ace in the Hole (R) Bonus AD Ratio: 150% ⇒ 100%
- Kog'Maw
Caustic Spittle (Q)Shred: 23/25/27/29/31% ⇒ 16/20/24/28/32%
Void Ooze (E) Damage: 75/120/165/210/255 (+70% AP) ⇒ 70/110/150/190/230 (+65% AP)
- Teemo
Toxic Shot (E) Monster Mod: 150% ⇒ 125%
- Skarner
Shattered Earth (Q) Bonus HP Ratio: 4% ⇒ 3%
- Shyvana
MR Growth: 2.05 ⇒ 1.5
Flame Breath (E) AP Ratio: 80% ⇒ 70%
- Zac
Stretching Strikes (Q) Max HP Ratio: 4% ⇒ 3%
- Kha'Zix
Base Stats Armor: 36 ⇒ 32
Evolved Spike Racks (W) Isolated Slow: 75% ⇒ 60%
- Tahm Kench
An Acquired Taste (Passive) AP Ratio: 2% per 100 bonus HP ⇒ 1.5% per 100 bonus HP
Devour (R) Shield AP Ratio: 150% ⇒ 100%
LoL 14.23 Champion Adjustments
- Rell
Base Stats
- Base Armor: 36-107 ⇒ 30-103
- Base MR: 30-65 ⇒ 28-59
- Attack Speed Growth: 1.5% ⇒ 2%
- Attack Animations sped up
Break the Mold
Break the Mold (Passive)
- Passive now deals 5% total Armor + MR damage on-hit
- Passive Minimum Steal: 0.8-2 ⇒ 1-2
Q / W1 / W2: Stun Duration reduced by 0.1 / 0.2 / 0.4 seconds
Tenacity now affects Crash Down (W)
Ferromancy - Crash Down
Ferromancy: Crash Down (Dismounted W)
- Dismounted Move Speed: 297 ⇒ 315
- Dismounted Armor/MR Scaling: 12% ⇒ 15%
Ferromancy: Mount Up (Mounted W)
- Mounted Move Speed: 335-380 (332.5-355 in combat) (level scaling) ⇒ 330-355 (by W rank)
Full Tilt (E)
- Retreating Move Speed: 9/9.75/10.5/11.25/12% - 12/13/14/15/16% ⇒ 10%
- Chasing Move Speed: 18/19.5/21/22.5/24% - 24/26/28/30/32% ⇒ 25%
- Cooldown: 15 ⇒ 14/13/12/11/10
- Damage: 25/35/45/55/65 (+3% max HP) ⇒ 5-7 max HP
- Aurora
Spirit Abjuration (Passive)
- Move Speed Removed
Twofold Hex (Q)
- Now automatically recasts if the duration runs out without Aurora recasting the spell (Still able to recast early)
- Cooldown: 8/7.5/7/6.5/6 ⇒ 9/8.5/8/7.5/7
- Damage: 40/65/90/115/140 ⇒ 45/70/95/120/145
- Range: 850 ⇒ 900
Across the Veil (W)
- Now grants 20/25/30/35/40% Move Speed on cast The Weirding
The Weirding (E)
- Range: 800 ⇒ 825
- Between Worlds
Between Worlds (R)
- No longer traps enemies, now slows them on exit by 75% for 1.5/1.75/2s
- Now grants (W) Move Speed inside of it, rather than amplifying Move Speed
- Duration: 1.5/2/2.5 ⇒ 2/3/4
- Ambessa
Drakehound's Step (Passive)
- Dashes no longer go over player-created terrain
Sundering Slam (Q2)
- Cast Window: 3.5 ⇒ 4 (matches passive duration)
Public Execution (R)
- Movement commands issued before a successful cast will be discarded after slamming the enemy into the ground to avoid pathing the player towards a place they are no longer near
- Jinx
Base Stats
- AD Growth: 2.9 ⇒ 3.25
Zap! (W)
- Total AD Ratio: 160% ⇒ 140%
- Smolder
Q / W / R Minion Mods: 110% / 140% / 100% ⇒ 100% / 100% / 50%
Super Scorcher Breath (Q)
- Damage: 15/25/35/45/55 (+100% total AD) (+40% stacks) ⇒ 65/80/95/110/125 (+130% bonus AD) (+30% stacks)
- Now restores 15 Mana on kill
- Bounce Damage: 75% ⇒ 50%
- Burn Damage: 0.8% stacks (+2% bonus AD) (+1% AP) ⇒ 0.4% stacks (+2.5% bonus AD)
Achooo! (W)
- W1 Damage: 45/75/105/135/165 (+25% bonus AD) ⇒ 30/50/70/90/110 (+60% bonus AD)
- W2 Damage: 25/40/55/70/85 (+25% bonus AD) ⇒ 30/50/70/90/110 (+60% bonus AD)
- W Full Damage: 70/115/160/205/250 (+50% bonus AD) (+100% AP) (+55% stacks) ⇒ 60/100/140/180/220 (+120% bonus AD) (+80% AP) (+55% stacks)
- Mana: 60 ⇒ 50/55/60/65/70
Flap, Flap, Flap (E)
- Damage: 15/20/25/30/35 (+10% total AD) (+20% stacks) ⇒ 5/10/15/20/25 (+25% total AD) (+10% stacks)
- Bolts: 5+1 per 150 stacks ⇒ 5 + 1 per 100 stacks
MMOOOMMMM! (R)
- Cooldown: 140/130/120 ⇒ 120
LoL 14.23 System Buffs
Item: Yun Tal Wildarrows
- Price: 3000 ⇒ 2900
- Passive Duration: 4s ⇒ 6s
- Passive Cooldown: 40 ⇒ 30
LoL 14.23 System Nerfs
Item: Youmuu's Ghostblade
- (Ranged) Out of combat MS: 20 ⇒ 10
- (Ranged) Active Duration: 6s ⇒ 4s
Item: The Collector
- Price: 2950 ⇒ 3000
LoL 14.23 System Adjustments
Bounties:
- Champion bounties grow 14% from kills and assists
- Champion bounty reduction due to losing increased by up to 4x
- Maximum contribution to objective bounties from gold leads doubled (smaller leads unchanged)
And that covers all of the changes highlighted by the League of Legends devs. Patch 14.23 will surely shake things up on Summoner's Rift.