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LOL Patch 25.07 Notes

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Mid-Patch Updates

Naafiri

Q - Darkin Daggers

  • First hit Damage: 35-75 ⇒ 35-55
  • Bleed Damage: 30-150 ⇒ 35-135

E - Eviscerate

  • Second hit Damage: 60-180 ⇒ 60-160
  • Cooldown: 9-7 ⇒ 11-7

Yorick

P - Shepherd of Souls

  • Mist Walker attack damage: 15-75 + 20% bonus AD ⇒ 15-100 + 20% bonus AD
  • Basic attack damage to monsters: 100% ⇒ 60%

Q - Last Rites

  • Healing: 10-68 + 4-8% missing HP ⇒ 10-68 + 6-10% missing HP

Patch Highlights

Urgot the Clogfather, Pool Party Malphite, Grill Master Braum, Glizzy Naafiri, and Cat-in-the-Box Shaco will be available April 2nd, 2025 at 12:00:00 UTC.
Urgot the Clogfather, Pool Party Malphite, Grill Master Braum, Glizzy Naafiri, and Cat-in-the-Box Shaco will be available April 2nd, 2025 at 12:00:00 UTC.

April Fools 2025

PARTY DRAKE (SUMMER'S RIFT)

Party Drake Soul

  • Gain 30% Bonus Movement Speed when within 650 range of your allies.
  • For every 5% Bonus Movement Speed, gain 1% bonus AD and AP.

Dragon Slayer Buff

  • Receive a Party Favor item in your inventory. If your item slots are full, the Party Favor will be opened for you automatically. Party Favors will award a random amount of gold between 150 and 250 and also a Skill Point.
  • Gain a groovy disco aura, causing nearby ally minions to sparkle!

Terrain

  • Disco pads will appear in bases and the jungle.
  • Stepping on different Disco pads will grant a stacking Movement Speed buff. (Decaying Burst and a constant bonus)
  • A duckie disco ball will appear in your base.
  • Clicking on the Duckie disco ball will channel an effect, granting you more stacks of movement speed.

SHACO'S MAYHEM (SUMMONER'S RIFT AND ARAM)

Shaco Boxes

  • Cat Shaco boxes will spawn along the lane (both in Summoner's rift and in ARAM)
  • Picking up a box will grant you a random cute effect.
  • Every 10 stacks will grant you a Minor Party Favor item.
  • We're not sure how Pengu Garen will feel about these boxes.

ARAM BUT MAKE IT FAST

  • Summoner Haste increased to 200%.
  • Cappa Juice now costs 300 Gold, with no stack limit.
  • Snowball is looking a little different.

KNOWN ISSUES

  • If a Party Favor would grant a skill point, due to having a full inventory, it doesn't pop up the skill-up UI until the next level is reached, then you're able to spend that extra point.
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Leblanc Visual Update

Demon's Hand

  • Fixed an unintended behavior with the “hidden” missions that grant Sigils that should now result in you earning them much faster.

Systems

HOMEGUARD & FOUNTAIN

Fountain Healing

  • Maximum HP per second: 10.4% ⇒ 8%
  • Maximum MP per second: 12.4% ⇒ 10%
  • Early game missing HP/MP per second: 6% ⇒ 16%
  • Late game missing HP/MP per second: 12% ⇒ 16%

Homeguard Speed

  • Early game move speed: 75% ⇒ 65%
  • 14-40 minute move speed: 75-150% ⇒ 65-150%

LANE SWAP DETECTION

  • Lane Swap Detection in mid lane has been shrunk to no longer overlap with most of the Raptor Pit.

Champions

Brand

Passive - Blaze

  • Damage cap per tick vs non-epic monsters: 7.5 / 15 / 22.5 (based on ablaze stacks) ⇒ 10 / 20 / 30 (based on Ablaze stacks)
  • Explosion Damage Cap to Monsters: 250 / 325 / 400 / 475 ⇒ 270 / 355 / 440 / 525

Darius

Base Stats

  • Armor: 39 ⇒ 37

E - Apprehend

  • Cooldown: 24 / 21.5 / 19 / 16.5 / 14 ⇒ 26 / 23.5 / 21 / 18.5 / 16

Gwen

Q - Snip Snip

  • Final Snip Damage: 70 / 95 / 120 / 145 / 170 (+ 35% AP) ⇒ 60 / 85 / 110 / 135 / 160(+ 35% AP)

W - Hallowed Mist

  • Resists: 25 (+ 5% AP) ⇒ 22 (+ 7% AP)

Ivern

Q - Rootcaller

  • Root Duration: 1.2 / 1.4 / 1.6 / 1.8 / 2 ⇒ 1.6 / 1.7 / 1.8 / 1.9 / 2

Lillia

E - Swirlseed

  • Damage: 60 / 85 / 110 / 135 / 160 (+ 60% AP) ⇒ 60 / 85 / 110 / 135 / 160 (+ 50% AP)

Lulu

Q - Glitterlance

  • Minimum Damage: 70 / 105 / 140 / 175 / 210 (+ 50% AP) ⇒ 60 / 95 / 130 / 165 / 200 (+ 50% AP)
  • Maximum Damage: 105 / 157.5 / 210 / 262.5 / 315 (+ 75% AP) ⇒ 90 / 142.5 / 195 / 247.5 / 300 (+ 75% AP)
  • Fixed a bug that would occasionally make the slow decay faster than intended.
  • Slow is now applied immediately instead of after a variable duration.

W - Whimsy

  • Cooldown:18 / 17.5 / 17 / 16.5 / 16 ⇒ 18

Naafiri

Base Stats

  • Health: 635 ⇒ 610
  • Armor: 30 ⇒ 28

Passive - We Are More

  • Damage to Monsters: 165% ⇒ 155%

Q - Darkin Daggers

  • Damage to Minions: 80% ⇒ 100%

W - The Call of the Pack

  • Cooldown: 20 / 19.5 / 19 / 18.5 / 18 ⇒ 22 / 21 / 20 / 19 / 18
  • Fixed a bug where W would sometimes not destroy tower shots while Naafiri was untargetable.

R - Hounds' Pursuit

  • Fixed a bug where a Sylas who stole Naafiri ult would become untargetable during the cast.

Olaf

E - Reckless Swing

  • Now scales cast time based on attack speed.
  • Cast Time: .25s ⇒ .25-.175 (0-125% bonus attack speed (includes W))

Shaco

Passive - Backstab

  • Damage: 20-35 (based on level) (+ 25% Bonus AD) Bonus Physical Damage ⇒ 20-35 (based on level) (+ 30% Bonus AD) Bonus Physical Damage

Q - Deceive

  • Damage: 25 / 35 / 45 / 55 / 65 (+ 60% Bonus AD) ⇒ 25 / 35 / 45 / 55 / 65 (+ 65% Bonus AD)

Shen

Q - Twilight Assault

  • [NEW] Attack Speed and flat damage now apply against structures. Percent max health damage is not applied.

Singed

Passive - Noxus Slipstream

  • Per-Target Cooldown: 8 ⇒ 10

Q - Poison Trail

  • Damage per Second: 20 / 30 / 40 / 50 / 60 (+ 40% AP) ⇒ 20 / 30 / 40 / 50 / 60 (+ 42.5% AP)

R - Insanity Potion

  • Bonus Stats: 30 / 65 / 100 ⇒ 25 / 60 / 95

Trundle

E - Pillar of Ice

  • Slow: 30 / 34 / 38 / 42 / 46% ⇒ 34 / 38 / 42 / 46 / 50%
  • Cooldown: 24 / 22 / 20 / 18 / 16 ⇒ 21 / 19.5 / 18 / 16.5 / 15

Volibear

W - Frenzied Maul

  • Empowered Damage Amp: 50% ⇒ 50% (+ 15% Bonus AD)

Xerath

Q - Arcanopulse

  • Damage: 70 / 110 / 150 / 190 / 230 (+ 85% AP) ⇒ 70 / 110 / 150 / 190 / 230 (+ 90% AP)

W - Eye of Destruction

  • Damage: 60 / 95 / 130 / 165 / 200 (+ 60 % AP) ⇒ 50 / 85 / 120 / 155 / 190 (+ 65% bonus AP)

E - Shocking Orb

  • Damage: 80 / 110 / 140 / 170 / 200 (+ 45% AP) ⇒ 70 / 100 / 130 / 160 / 190 (+ 45% AP)

R - Rite of the Arcane

  • Damage: 180 / 230 /280 (+ 40% AP) ⇒ 170 / 220 / 270 (+ 45% AP)

Yone

Passive - Way of the Hunter

  • Critical Strike Damage is no longer reduced by 10%.

E - Soul Unbound

  • No longer cleanses crowd control upon returning.
  • Tooltip clarifies that only damage from attacks and abilities is amplified.

Yorick

Base Stats

  • Armor Growth: 5.2 ⇒ 4.5

Passive - Shepherd of Souls

  • Nearby deaths per grave: 12 / 6 / 2 (at levels 1/7/13) ⇒ 8/7/6/5/4/3/2 (at levels 1/3/5/7/9/11/13)
  • Attack Damage: 4-90 (based on level) (+ 20% Total AD) ⇒ 15-75 (based on level) (+ 20% Bonus AD)
  • Bonus Attack Speed: 8% (per level) ⇒ Yorick's bonus attack speed
  • Health: 110-212 (based on level) (+ 20% max HP) ⇒ 100-300 (based on level) (+ 15% bonus HP)
  • Mist Walker stats now update dynamically as Yorick levels up or gains stats, instead of requiring new summons.
  • Champion basic attack damage towards Mist Walkers: Instantly kills ⇒ 100% increased damage from melee attacks
  • Single target damage towards Mist Walkers: Instantly kills ⇒ Normal damage
  • AoE damage towards Mist Walkers: 50% ⇒ 66-40% (based on level 1-14)
  • Non-Champion damage towards Mist Walkers: 50% from all monsters ⇒ 40% damage from minions and non-epic monsters
  • Mist Walkers will no longer follow Yorick's Recall while fighting jungle monsters.
  • Yorick can now ping his passive to share the count of his Mist Walkers nearby and globally.

Q - Last Rites

  • Cooldown: 7 / 6.25 / 5.5 / 4.75 / 4 ⇒ 6 / 5.5 / 5 / 4.5 / 4
  • Damage: 30 / 55 / 80 / 105 / 130 (+ 40% Total AD) ⇒ 30 / 55 / 80 / 105 / 130(+ 50% Total AD)
  • [NEW] Summons a grave on Champion and Large/Epic Monster hit.

E - Mourning Mist

  • Damage: 15% current HP, down to minimum threshold of 70 / 105 / 140 / 175 / 210 (+ 70% AP) ⇒ Flat damage of 70 / 105 / 140 / 175 / 210 (+ 100% AP)
  • Movement Speed for Yorick and Summons: 20% ⇒ 30%
  • [NEW] Now shreds 18 / 21 / 24 / 27 / 30% armor for 4 seconds.
  • [REMOVED] No longer increases Mist Walker damage by 20% for 8 attacks.
  • Fixed a bug where Mist Walkers could fail to jump onto the target when crossing terrain.

R - Maiden of the Mist

  • Damage: 0 / 10 / 40 (+ 50% Total AD) ⇒ 50 / 75 / 100 (+ 30% Bonus AD)
  • Health: 400-1650 (based on level) (+ 60% Total HP) ⇒ 1050-3200 (based on level) (+ 60% Bonus HP)
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Items

Catalyst of Aeons

  • Build Path: Ruby Crystal + Sapphire Crystal + 600 gold ⇒ Ruby Crystal + Ruby Crystal + Sapphire Crystal + 200 gold
  • Total Gold Cost: Unchanged
  • Mana: 300 ⇒ 375
  • Eternity Mana Restored from Damage Taken: 7% ⇒ 10% (Rog of Ages will also receive the same change)

Rod of Ages

  • Eternity Mana Restored from Damage Taken: 7% ⇒ 10% (Rog of Ages will also receive the same change)

Umbral Glaive

  • Total Gold Cost: 2600 ⇒ 2500
  • Attack Damage: 50 ⇒ 55
  • Blackout Cooldown: 50 ⇒ 90

ARAM

BUFFS

Ahri

  • Damage Dealt: 97% ⇒ 100%

Bard

  • W Cooldown: 18 ⇒ 10

Draven

  • Passive Gold Gain: 25 + (2x stacks) Bonus Gold ⇒ 40 + (2x stacks) Bonus Gold
  • Passive Stack Loss on Death: 50% ⇒ 30%

Evelynn

  • R Cooldown: 120 / 100 / 80 ⇒ 100 / 80 / 60

Lillia

  • E Cooldown: 18 ⇒ 18 / 17 / 16 / 15 / 14

Miss Fortune

  • Damage Dealt: 90% ⇒ 93%

Mordekaiser

  • Damage Taken: 105% ⇒ 102%

Rakan

  • Ability Haste: 0 ⇒ 10

Rell

  • Healing Done: 90% ⇒ 100%

Renekton

  • Healing Done: 105% ⇒ 110%

Skarner

  • Damage Taken: 105% ⇒ 100%

Warwick

  • Q Cooldown: 8 / 7.5 / 7 / 6.5 / 6 ⇒ 6

Zeri

  • E Cooldown: 22 / 21 / 20 / 19 / 18 ⇒ 20 / 19 / 18 / 17 / 16

NERFS

Soraka

  • Damage Taken: 97% ⇒ 100%

Yuumi

  • Damage Dealt: 105% ⇒ 100%

Arena

GENERAL CHANGES

  • Combo breaker now works on knock-ups and knockbacks.
  • Ring of Fire no longer damages players in the death realm.
  • End of Game screen now displays up to 5 augments, allowing you to see augments granted by Guests of Honor in your match history.

GUESTS OF HONOR

New Guests of Honor for Round 2

Ambessa

Select a sacrifice:

  • Sacrifice for Silver: After 2 rounds, gain a silver augment.
  • Sacrifice for Gold: For the next 5 rounds, enter combat with 75% health, and after those rounds, gain a gold augment.
  • Sacrifice for Prismatic: For the next 7 rounds, enter combat with 50% health, and after those 7 rounds, gain a prismatic augment.

Katarina

  • Gain 5 rerolls.

Draven

  • Increase the likelihood of increasing the tier of your stat anvils.
  • While starting a hot streak and every 3 wins after grants you 1 stat anvil.

Cassiopeia

  • You can no longer buy boots and the boots round becomes a full item round.
  • If you bought boots already they're sold at full value.

Alistar

  • The 1st time you would be eliminated, reduce your team's health to 1 instead.

New Guests of Honor for Round 8

LeBlanc

  • Every 25 seconds, everyone in combat goes invisible for 3 seconds.

Sahn Uzal

  • Revives are disabled.
  • Guests of Honor Adjustments

Elise

  • Players inside of Elise Guest of Honor cocoons struggle to break free, causing the cocoon to lose 1 HP every 1.5s; this damage can not break the cocoon.
  • Elise cocoons spawned in the death realm will now return to the living realm.

NORMAL AUGMENTS

  • Omni Soul: When taking Omni Soul while you have Dragon Heart with 4+ Souls, Omni Soul will grant you Elder Dragon rather than skipping a soul.
  • Infernal Conduit: Brand, Annie, Shyvana, Corki W, Ornn W, Rumble Q/R no longer count as burns for Infernal Conduit.
  • Infernal Conduit: Now has a per Ability per target Cooldown instead of a global Cooldown to match other on-Ability-hit Augments.
  • Hold Very Still time to Invisibility: 1.5s ⇒ 1.25s
  • Clothesline: 20-300 ⇒ 20-300 (+ 20% AP) (+ 30% Bonus AD) (+ 2% Bonus HP)
  • Clown College: Damage from the death trigger cannot win a round.
  • Dive Bomber: Damage from the death trigger cannot win a round.
  • It's Killing Time: For spells with ongoing effects this will trigger if it comes off cooldown while the ability is still active. Galio/Fiddlesticks will now trigger just before they land. Pantheon will now trigger this just before his spear lands.
  • All For You: Now amps all healing/shielding given to your partners > allies.
  • Dual Wield: (Reworked) When you Attack, fire a secondary bolt at the same target that deals 50% damage and On-Hit's at 50% effectiveness.
  • Dual Wield Total Attack Speed: 100% ⇒ 50%
  • Phenomenal Evil: No longer triggers each time Brand or Lillia apply their passive. These passives now respect the augments cooldown.
  • Jeweled Gauntlet/Vulnerability: Adjusted the crit formula to be less egregious with crit damage.
  • Wisdom of Ages: If taken as your 2nd Augment, gain 2 additional levels.
  • From Beginning to End: Dark Harvest damage per soul 10 ⇒ 20
  • From Beginning to End: Starting Souls per Augment 4 ⇒ 8

CURSE AUGMENTS

  • Max Cursed Power per Round: 40 ⇒ 50
  • Dreadbringer Cursed Power to Health Ratio : 225% ⇒ 400%
  • Dreadbringer Tick Cadence: 1s ⇒ 0.25s
  • Doomsayer Cursed Power to Adaptive Force Ratio: 125% ⇒ 175%
  • Desecrator Cursed Power per Immobilize: 5 ⇒ 8
  • Desecrator Cursed Power to AR/MR Ratio: 20% ⇒ 25%
  • Deathtouch Cursed Power to On-Hit Ratio: 38% ⇒ 40%
  • Dark Blessing: Removed the range requirement to gain the Cursed Power when Healing/Shield.

ITEMS

  • Dragonheart: Grants a maximum of 4 Souls when purchased.
  • Hexbolt Companion: Range 1000 ⇒ 1200

BUG FIXES

  • Kinkou Jitte detection improved slightly.
  • You can no longer purchase multiple of the same Juice or a Juice that is already active on you.
  • Circle of Death no longer procs while dead.
  • Demon's Dance no longer sometimes grants Grasp to enemies.
  • Dawncore will properly count Base Mana Regen from Talisman of Ascension.
  • Undoing a sell of Dragonheart will no longer reroll the souls.
  • Kalista has her AS properly capped by Slow and Steady.
  • Spin to Win works properly on Akshan Q.
  • Fan the Hammer will not be consumed on plants/wards/traps.
  • Puppeteer no longer gets Cooldown reduced by Knight's Vow.
  • Abilities reflected by Mel W will benefit from Chain Lightning.
  • Getting a kill with Cho R from Ultimate Roulette no longer permanently sets your R range to Cho R.
  • Phenomenal Evil and other spell hit augments will no longer trigger on every one of Kayle's auto attacks.
  • Prowler's Claw is no longer restricted to only being offered to champions with a dash.
  • Prowler's Claw and Goredrinker have the correct sell value.
  • Nesting Doll now properly knocks back on revive.
  • Prowler's Claw no longer shows a buff icon after dashing.
  • Decapitator Ult VFX now properly displays between rounds.
  • Abilities that roll to see if they crit no longer roll a second time for Jeweled Gauntlet or Vulnerability.
  • Nilah Q can now crit with Jeweled Gauntlet.
  • Reckoner's Arena Pillars will no longer be amped by Jeweled Gauntlet.
  • Vulnerability and Jeweled Gauntlet will no longer roll on top of each other allowing for lucky crits or the possibility of double critting. In the case where both augments apply, we roll for the one with a higher crit damage (Jeweled Gauntlet).
  • Soul Siphon is no longer triggered multiple times when you have both Jeweled Gauntlet and Vulnerability.
  • Ultimate Rev now has a 6 second cooldown for Brand's R so that it correctly bounces when CD is refunded.
  • Chauffeur no longer stops Ornn E if you're moving.
  • Viktor now correctly gains 40 stacks in the buy phase.
  • Fixed a bug where casting W would put your Kled Guest of Honor Summoner Spell on CD.
  • Ocean Soul tracker no longer counts healing during non-combat rounds.
  • Spellwake and Doomsayer now properly trigger on both enemies when one ability hits both, rather than only on one of them.

Bugfixes & QoL Changes

  • Fixed a bug where Singed's Q could execute Tryndamere in his ult, bypassing his invincibility.
  • Fixed an issue where attacking with a fully stacked Lead the Way passive from Trailblazer does not slow the target if you're a melee champion.
  • Fixed an issue where Gwen's R would sometimes display debug text.
  • Fixed an issue where some of the visual displays of Sudden Death being active were not displaying.
  • Fixed an issue where Sylas using R on Zeri would cause the Zeri R to not trigger Sylas's R cooldown.
  • Fixed an issue where if Viego possessing Mel used W to kill an enemy champion it would prevent Viego from using his passive.
  • Fixed an issue where Naafiri R would not cross terrain if a target was right next to it.
  • Fixed an issue where Naafiri W would create an extra redundant buff icon.
  • Fixed an issue where Naafiri's packmates would not dash alongside her.
  • Fixed a tooltip issue with Aurora where there was some inconsistent cApItAlIzAtIoN.
  • Fixed an issue that caused the Rift Herald spawn indicator to be incorrect.
  • Fixed an issue where Mordekaiser's Q would cast toward the mouse indicator and not the direction he's facing.
  • Fixed an issue that caused some tooltip inconsistencies with Varus's E.
  • Fixed an issue that caused the Fishing in the Sea Nemesis Quest buffs/debuffs to be missing.
  • Fixed an issue that caused Jax's R animations to stop playing after ranking up R.
  • Fixed an issue that caused Neeko's ability shop descriptions to not match her updated functionalities.
  • Fixed a Practice Tool bug where elemental rift features would not reset after using the Reset Game function.
  • Fixed a Practice Tool bug where only one type of Elemental Drake would spawn regardless of the specific Spawn Elemental Drake function used.
  • Fixed a Practice Tool bug where spawning a Dragon also spawned Atakhan.
  • Fixed a Practice Tool bug where Atakhan's terrain elements would remain on the map after using the Reset Game function.
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Updated 12d ago

LOL Patch 25.07 Notes

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