Sylas Mid 14.23

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Doran's Ring
Doran's Ring
Doran's Shield
Doran's Shield
Health Potion
Health Potion

D. Ring has much higher value as soon as you can all-in => Start D. Shield only very rarely

Runes

Domination
RUNE_CATEGORY_NAME_8100
RUNE_NAME_8112
RUNE_NAME_8143
RUNE_NAME_8138
RUNE_NAME_8135
Resolve
RUNE_CATEGORY_NAME_8400
RUNE_NAME_8451
RUNE_NAME_8444
Shards

take for:

  • more survivability in team fights
  • better sustain in lane

Skill Order

Lvl 1:

  • E if Melee or ranged and goes into E Range;
  • Q if Ranged and doesn't go into E Range

Lvl 1-3:

  • Q-E-W/E-Q-W: vs. Ranged
  • E-W-Q: vs. Melee or if you can all-in Ranged
  • E-Q-W: vs. Melee in niche scenarios - will 100% hit Q2 + very high %HP

Damge Comparison Q vs. W @Lvl 2, D. Ring, Double Adaptive:

  • Q: 54.4 (+88.8 for Q2)
  • W: 128.3 (+31.7 for Max Heal at 40% HP)

Max Order:

  • 3 Points Q: If you need waveclear but not the poke from Q
  • Q Max: vs. Ranged or Melees you can't all-in
  • Q-E-W: only if the dash is important to you
  • Q-W-E: more likely if you have more HP; if dash isn't as important
  • W Max: vs. Melees you can all-in often
  • W-E-Q: only if the dash is important to you
  • W-Q-E: more damage than E 2nd
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Summoner Spells

Teleport
Teleport
Flash
Flash

General

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Updated 1mo ago

Sylas Mid 14.23

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