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Aladdin God Guide Open Beta 1

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Aladdin
Aladdin
JungleJungle
Aladdin
AladdinEgyptian · Assassin · Mage
Jungle
Starter Items
Bumbas Cudgel
Blink Rune
Gem
Health Potion
Final Build
Bumbas Hammer
Book of Thooth
Polynomicon
Rod of Tahuti
Obsidian Shrad
The Cosmic Horror
Soul Reaver
Kufic Invocation
Sultan's Grace
Agile Run
Into the Lamp

Passive - Three Wishes

Three Wishes Make 3 wishes at any time in the match. Gain up to 2 charges of Genie's Strength every 15s. • Wish: Wealth. Gain 250 gold. God Kills & Assists provide 100 more gold for 3 minutes • Wish: Immortality. While dead, wish to be instantly revived. Gain 75% Movement Speed for 10s when leaving the fountain • Wish: Power. Reset ability and item cooldowns. Gain 2 charges of Genie's Strength
Three Wishes Make 3 wishes at any time in the match. Gain up to 2 charges of Genie's Strength every 15s. • Wish: Wealth. Gain 250 gold. God Kills & Assists provide 100 more gold for 3 minutes • Wish: Immortality. While dead, wish to be instantly revived. Gain 75% Movement Speed for 10s when leaving the fountain • Wish: Power. Reset ability and item cooldowns. Gain 2 charges of Genie's Strength
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Aladdin Basic Attack Aladdin Basic Attack

 Deal Magical Damage to an enemy in front of you. PhysicalScaling - 100 MagicalScaling - 20
Deal Magical Damage to an enemy in front of you. PhysicalScaling - 100 MagicalScaling - 20

Ability 1 - Kufic Invocation

Fire 5 Kufic symbols that deal Magical Damage to enemies in a cone. Charge to narrow the cone. When fully charged the symbols merge dealing Magical Damage. • When fully charged the symbol travels further and hits a larger area <br />• Use a charge of Genie's Strength to send symbols back to Aladdin, dealing Magical Damage when small or Magical Damage when large Cooldown - 11 / 11 / 11 / 11 / 11 Cost - 65 / 70 / 75 / 80 / 85 Range - -0.01 / -0.01 / -0.01 / -0.01 / -0.01 SendSmallDamage - 40 / 60 / 80 / 100 / 120 ReturnSmallDamage - 40 / 60 / 80 / 100 / 120 SendLargeDamage - 72 / 108 / 144 / 180 / 216 ReturnLargeDamage - 72 / 108 / 144 / 180 / 216 ProjRange - 8.8 ProjRadius - 0.8 ProjStartingCone - 90
Fire 5 Kufic symbols that deal Magical Damage to enemies in a cone. Charge to narrow the cone. When fully charged the symbols merge dealing Magical Damage. • When fully charged the symbol travels further and hits a larger area <br />• Use a charge of Genie's Strength to send symbols back to Aladdin, dealing Magical Damage when small or Magical Damage when large Cooldown - 11 / 11 / 11 / 11 / 11 Cost - 65 / 70 / 75 / 80 / 85 Range - -0.01 / -0.01 / -0.01 / -0.01 / -0.01 SendSmallDamage - 40 / 60 / 80 / 100 / 120 ReturnSmallDamage - 40 / 60 / 80 / 100 / 120 SendLargeDamage - 72 / 108 / 144 / 180 / 216 ReturnLargeDamage - 72 / 108 / 144 / 180 / 216 ProjRange - 8.8 ProjRadius - 0.8 ProjStartingCone - 90

Ability 2 - Sultan's Grace

Dash forward dealing Magical Damage to enemies you pass through. • Deals 1% increased damage to enemies for each % Health below 50% <br />• Use a charge of Genie's Strength to summon the Genie to unleash a flurry of 5 punches that deal Magical Damage to enemies in front of Aladdin Cooldown - 16 / 15 / 14 / 13 / 12 Cost - 50 / 55 / 60 / 65 / 70 Range - 6.4 / 6.4 / 6.4 / 6.4 / 6.4 DashDamage - 70 / 115 / 160 / 205 / 250 PunchDamage - 30 / 45 / 60 / 75 / 90 HealthThreshold - 50 / 50 / 50 / 50 / 50 BonusDamage - 0.16 / 0.16 / 0.16 / 0.16 / 0.16
Dash forward dealing Magical Damage to enemies you pass through. • Deals 1% increased damage to enemies for each % Health below 50% <br />• Use a charge of Genie's Strength to summon the Genie to unleash a flurry of 5 punches that deal Magical Damage to enemies in front of Aladdin Cooldown - 16 / 15 / 14 / 13 / 12 Cost - 50 / 55 / 60 / 65 / 70 Range - 6.4 / 6.4 / 6.4 / 6.4 / 6.4 DashDamage - 70 / 115 / 160 / 205 / 250 PunchDamage - 30 / 45 / 60 / 75 / 90 HealthThreshold - 50 / 50 / 50 / 50 / 50 BonusDamage - 0.16 / 0.16 / 0.16 / 0.16 / 0.16
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Ability 3 - Agile Run

Dash forward. Dashing into a wall causes you to run along it before leaping to a location, dealing Magical Damage to enemies in the landing area. <br />• Use a charge of Genie's Strength to call the Genie to slam down at the landing location. Enemies take Magical Damage and are knocked straight up Cooldown - 16 / 16 / 16 / 16 / 16 Cost - 50 / 55 / 60 / 65 / 70 Range - 10.4 / 10.4 / 10.4 / 10.4 / 10.4 LandingDamage - 60 / 100 / 140 / 180 / 220 GenieDamage - 30 / 50 / 70 / 90 / 110
Dash forward. Dashing into a wall causes you to run along it before leaping to a location, dealing Magical Damage to enemies in the landing area. <br />• Use a charge of Genie's Strength to call the Genie to slam down at the landing location. Enemies take Magical Damage and are knocked straight up Cooldown - 16 / 16 / 16 / 16 / 16 Cost - 50 / 55 / 60 / 65 / 70 Range - 10.4 / 10.4 / 10.4 / 10.4 / 10.4 LandingDamage - 60 / 100 / 140 / 180 / 220 GenieDamage - 30 / 50 / 70 / 90 / 110

Ability 4 - Into The Lamp

Throw the Lamp forward, stopping on first enemy god hit. If successful, Aladdin and the enemy god are pulled into the lamp to challenge each other. • They have their health restored to a minimum amount. Aladdin's non-ultimate cooldowns are reset. The target's non-ultimate cooldowns are halved • The Lamp is left behind, allowing any god to enter the lamp and join the ongoing challenge. Cooldown - 110 / 105 / 100 / 95 / 90 Cost - 50 / 55 / 60 / 65 / 70 Range - 13.6 / 13.6 / 13.6 / 13.6 / 13.6 SelfHeal - 60 / 65 / 70 / 75 / 80 EnemyHeal - 60 / 55 / 50 / 45 / 40 SelfCDR - 50 / 55 / 60 / 65 / 70 EnemyCDR - 50 / 45 / 40 / 35 / 30 AladdinProtections - 30 / 35 / 40 / 45 / 50
Throw the Lamp forward, stopping on first enemy god hit. If successful, Aladdin and the enemy god are pulled into the lamp to challenge each other. • They have their health restored to a minimum amount. Aladdin's non-ultimate cooldowns are reset. The target's non-ultimate cooldowns are halved • The Lamp is left behind, allowing any god to enter the lamp and join the ongoing challenge. Cooldown - 110 / 105 / 100 / 95 / 90 Cost - 50 / 55 / 60 / 65 / 70 Range - 13.6 / 13.6 / 13.6 / 13.6 / 13.6 SelfHeal - 60 / 65 / 70 / 75 / 80 EnemyHeal - 60 / 55 / 50 / 45 / 40 SelfCDR - 50 / 55 / 60 / 65 / 70 EnemyCDR - 50 / 45 / 40 / 35 / 30 AladdinProtections - 30 / 35 / 40 / 45 / 50
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Updated 3d ago

Aladdin God Guide Open Beta 1

Aladdin
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