Smite 2 Amaterasu Guide - Closed Alpha 24/7 Release Patch 2

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Amaterasu

Introduction to my Guide :)

Welcome to my Smite 2 Guide for Amaterasu. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Amaterasu. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.

Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:

Discord: Frgotenpower

X: https://x.com/frgotenpower

Youtube: https://www.youtube.com/@therealfrgotenpower

Twitch: https://www.twitch.tv/Frgotenpower

Amaterasu Builds

Sundering Axe
Sundering Axe
Devourer's Gauntlet
Devourer's Gauntlet
Shogun's Kusari
Shogun's Kusari
Berserker Shield
Berserker Shield
Void Shield
Void Shield
Qins Blade
Qins Blade
Shifter's Shield
Shifter's Shield
Phantom Shell
Phantom Shell

Solo ADC Damage based

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SOLO SPLIT PROT BUILD

Sundering Axe
Sundering Axe
Mystical Mail
Mystical Mail
Shield of the Phoenix
Shield of the Phoenix
Shifter's Shield
Shifter's Shield
Oni Hunters Garb
Oni Hunters Garb
Spirit Robe
Spirit Robe
Ruinous Ankh
Ruinous Ankh
Phantom Shell
Phantom Shell

Ability Leveling Order

God Introduction

Amaterasu is a great Solo and Jungler in smite 2, They bring a great Team Aura, Crowd Control, a CC immune ult, Solid Burst, and Great Self Sustain

God has had some reworks done in Smite 2, Primarily around her 1 which gives Movement speed and Strength and intelligence but also has a 6 second additional effect.

Red buff giving Attack Speed, and Golden buff giving a Health Shield.

Her Ultimates Final Strike now does a full AOE swing around her

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Passive - Illuminating Strike

Basic attack an enemy 3 times to illuminate their weaknesses, Causing them and other nearby enemies to take more damage from all sources.

Stats:

Increased Damage taken: 10%

Debuff Duration: 6 Seconds

Radius: 4.8 Meters

Basic Attack - Melee

Deal Physical Damage to an enemy in front of you.

Has a 3 hit chain. Attacks in order of 1 / 0.5 / 1x damage and swing time.

Damage Scaling: 100% Strength +20% Intelligence

Range: 1.92 Meters

Cone Angle: 120 Degrees

Ability 1 - Divine Presence

Heal yourself over 4s, and alternate between the Gold and Red Buff effects.

  • Gold Buff Provides a Health Sheild for 6s on activiation, and a persistaent Movement Speed Buff

  • Red buff provides attack speed buff for 6s on activation, and a persistent Strength and Intelligence Buff

Stats:

Heal per Tick: 15 / 25 / 35 / 45 / 55

Heal Scaling Per Tick: 5% Intelligence

Shield Health: 4 / 5 / 6 / 7 / 8% of your HP

Movement Speed: 5 / 7 / 9 / 11 / 13 %

Attack Speed: 10 / 12 / 14 / 16 / 18%

Strength: 14 / 18 / 22 / 26 / 30

Strength Scaling: 10% Intelligence

Intelligence: 18 / 26 / 24 / 42 / 50

Intelligence Scaling: 10% Intelligence

Radius: 5.6 Meters

Cooldown: 12 Seconds

Mana Cost At All Ranks: 30

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Ability 2 - Heavenly Reflection

Charge your Mirror and decrease all damage you take while charging.

Reactivate the ability to fire a projectile that deals Physical Damage to enemies, Increased by the mirror's charge amount.

  • Deal and take damage to charge the Mirror
  • Base Damage is doubled when mirror is fully charged

Stats:

Projectile passes through and damges all enemies, and passes through walls

Damage: 55 / 80 / 105 / 130 / 155

Damage Scaling: 65% Strength - 85% Intelligence

Damage Taken Reduction: 7 / 9 / 11 / 13 / 15%

Damage Reduction Scaling: 5% Intelligence

Buff Duration: 5 Seconds

Projectile Range: 8.8 Meters

Projectile Radius: 0.8 Meters

Cooldwon: 10 Seconds

Cost At Each Rank: 60 / 65 / 70 / 75 / 80

Ability 3 - Glorious Charge

Silence enemies in front of you for 1s, then dash forward and deal Physical Damage.

  • Pierces through and damages minions but stops on first god hit

Stats:

Damage: 60 / 105 / 150 / 195 / 240

Damage Scaling: 65% Strength

Silence Duration: 1 Second

Range: 8.8 Meters

Range: 3.2 Meters

Cost: 40 / 45 / 50 / 55 / 60

Cooldown At All Ranks: 15 Seconds

Ultimate - Dazzling Offensive

Become CC Immune and then attack 3 times to deal Physical Damage to enemies in front of you each time.

  • Attacks deal more damage and have bonus effects on each subsequent successful hit
  • 2nd hit deals 1.2x damage and Slows by 30% for 2 seconds
  • 3rd hit deals 1.4x damage and Stuns for 1.5s

Stats:

Damage: 60 / 95 / 130/ 165 / 200

Damage Scaling: 55% Strength +45% Intelligence

Slow: 30%

Slow Duration: 2 Seconds

Stun Duration: 1.5 Seconds

Radius: 5.6 Meters

Cone Angle: 110 Degrees

Cooldown At All Ranks: 90 Seconds

Cost: 60 / 65 / 70 / 75 / 80

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God/Camp/Item Interactions

Testing in progress