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Ultimate Support HERO ATHENA - CA4

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Athena, Goddess of Wisdom

Intro

Hey all, welcome to my guide for athena support. Athena is amazing and helping your teammates play their game.

Discord: demise14

Twitch: https://www.twitch.tv/demise2014

Items, Items, Items

Blink Rune
Blink Rune
Heroism
Heroism
Gauntlet of Thebes
Gauntlet of Thebes
Chronos' Pendant
Chronos' Pendant
Talisman of Purification
Talisman of Purification
Leviathan Hide
Leviathan Hide
Breastplate of Valor
Breastplate of Valor
Genji's Guard
Genji's Guard

Taunt is the name of the game, the more taunts you have, the more pressure you can apply. That means prots and cooldown for the ole athena support.

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Ability Leveling Order

4>2>1>3

Athena support has a weird leveling order to be honest. Maxing the taunt is generally a good play, but stacking prots does help extend the taunt duration as it is. The one provides some good prots assuming you hit someone with it, so its not bad survivability, and the 3 is just good damage, which you want to be a little threatening. Just feel it out. If you need more damage, get your 3, need more cc, get your 2. Getting blown up after dash taunt, level the 1 more and actually hit the dash.

Basic Attack - Melee

Deal Magical Damage to an enemy in front of you.

  • Range: 1.92 meters
  • Cone Angle: 120 degrees
  • Damage: 43 + 2.33 per level
  • Damage Scaling: 100% Strength + 20% Intelligence

Notes

  • Has a 3 hit chain. Attacks in order of 1, 1, 2x damage and swing time. Bullet The final hit of the chain hits all targets in the area for 2x damage.

Passive - Reach

After each ability activation, your next basic attack becomes a projectile that deals Magical Damage.

Notes:

  • Deals 125% Strength + 70% Intelligence damage to the first target hit, passes through and damages all enemies, and passes through walls.
  • This basic attack can Critically Strike.
  • This basic attack can trigger Item Effects.
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Ability 1 - Triplicate Form

Dash forward to deal Magical Damage and Slow enemies adter a brief buildup. Gain Physical Protection and Magical Protection when you hit an enemy god.

Cost: 40/50/60/70/80 mana Cooldown: 14 seconds Damage: 50/90/130/170/210 Damage Scaling: 60% Strength Slow: 20/22.5/25/27.5/30% Slow Duration: 2 seconds Physical Protection: 15/20/25/30/35 + 10% Physical Protections Magical Protection: 15/20/25/30/35 + 10% Magical Protections

Notes:

  • Buildup takes 0.66 seconds.

Ability 2 - Confound

Deal Magical Damage and Taunt enemies in front of you.

  • Cost: 60/65/70/75/80 mana
  • Cooldown: 18 seconds
  • Radius: 5.6 meters
  • Cone Angle: 90 degrees
  • Damage: 40/65/90/115/140
  • Damage Scaling: 20% Intelligence
  • Taunt Duration: 0.75/0.9/1.05/1.2/1.35 seconds + 0.2s per 150 Protections from Items, stacking up to 2 times

Notes:

  • Taunted enemies are Slowed by 25%.

Ability 3 - Shield Wall

Create a Phalanx of Soldiers that deals Magical Damage to enemies. After a delay they deal Magical Damage to enemies before disappearing.

  • Cost: 50/60/70/80/90 mana
  • Cooldown: 14 seconds
  • Radius: 3.2 meters
  • Initial Damage: 60/100/140/180/220
  • Initial Damage Scaling: 45% Intelligence
  • Final Damage: 80/140/200/260/320
  • Final Damage Scaling: 55% Intelligence
  • Movement Speed: 5/7.5/10/12.5/15%
  • Buff Duration: 6 seconds

Notes:

  • The delay between the first and second attack is 2 seconds.
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Ultimate Ability - Defender of Olympus

Channel and Shield an ally. When the channel completes, Teleport to their location. Deal Magical Damage to enemis upon landing.

  • Cost: 80/90/110/110/120 mana
  • Cooldown: 120 seconds
  • Damage: 340/415/490/565/640
  • Damage Scaling: 90% Intellingence
  • Shield Health: 50/100/150/200/250
  • Shield Health Scaling: 12.5% Max Health

Notes:

  • Channel lasts for 3.34 seconds.
  • If your ally dies before your channel completes, you will still go to their location.

Gameplay

Its dash>taunt, 1>2>3. Sometimes, you might ult someone first to get to the fight, sometimes you might ult someone during the fight to help provide some peel for your now vulnerable backline because you dashed into 4 as the lone tank you psycho. Basically, find someone that you want to prioritize (so like not their support or solo TYPICALLY) and get them with the taunt so your damage can do some free damage. This is how you exert mega pressure and win by bullying.

Conclusion

Athena is crazy strong suddenly, and people are still figuring this out, so you will likely be able to take people off guard with your damage. Get out there, taunt your foes back in and spear them through the heart.

If you would like to watch some athena Support action, you can tune in to my twitch channel and let me know. GLHF

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