Intro
Hi, welcome to my series of Smite 2 How To. This article is going to be talking about the thought process of carry. What items and stats to look for, how to position and why, and what your general objective is in the role. Let's get into it.
Carry Tier List
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Carry's Goal
The goal of a carry is to do just that, carry the sustained damage for your team and shred enemies and objectives. You want to be able to output a lot of damage over time with a few exceptions. Until you have your items and levels you will be farming a lot.
How to accomplish your goal
Farm. You want to forego almost all rotations and fighting to get as many items online as you can as quick as you can. There are a few exceptions like ullr, but for the most part you want some combination of attack speed, power, penetration, and maybe crit. You want to swing fast and blow through health bars and typically a carry is uses to burn through objective health or an enemy tank's health. This will mostly be done through items like executioner or dominance. Pen and attack speed, whether shred or % pen is your best friend.
Early game
You should be very careful early game. Any death will put you considerably behind and since items are your bread and butter as a carry, you really do not want to die. Try to clear waves as fast as possible and poke where you can to build up pressure. Play around your support in lane and provide damage for their CC while making sure you keep the farm train chugging.
Mid Game
Once you have an item or two your support should leave you in lane. Welcome to the thunder dome. You are the solution to end game for your team. Farm hard and as much as possible and beware that everyone on the other team wants to kill you and will likely try.
Late Game
Welcome to the end of the game. If youre full build you get to just destroy anyone. You are not without weaknesses but you should group with your tank and blow people up. You have spent the last 20 minutes farming, now spend the next 20 seconds fighting and win the game.