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Hun Batz Build Guides - Abilities, Items, Combos & More

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Hun Batz
Hun Batz
JungleJungle

Introduction

Hun Batz is an Assassin and choosing the right relics and items for Hun Batz will maximize him power in battle.

Hun Batz's God Lore

A grudge, like any wound, left untended will fester. Hun Batz and his twin brother Hun Chouen, led a contented life with their grandmother. Artists and musicians, everything they created was beautiful and enchanting, but they lacked their father’s talent for the ball game, Pitz. Summoned to the underworld, their father, Hun Hunapu never returned. Instead his new offspring, half-brothers to Hun Batz and Hun Chauen, appeared. The Hero Twins were everything the original twins were not, strong, athletic, and clever. And they were extremely gifted at playing Pitz. A jealous rivalry formed between the two sets of twins. The more they played ball together, the more Hun Batz and his brother were defeated. Eventually, the original twins resorted to foul tricks, aggressive tactics, and out-right cheating. Frustrated with these antics, the Hero Twins kicked the ball into a tree, knowing Hun Batz and his brother considered themselves excellent climbers and would go after it. Yet, the higher they climbed, the taller the tree grew, until they could not get back down. Pleased with their magic thus far, The Hero Twins encouraged Hun Batz and Hun Chouen to use their belts like tails in order to escape the terrible height. However, upon doing so, they were mysteriously and humiliatingly transformed into monkeys. Though the Monkey Twins, as they are now called, came to be worshipped as Gods of Art and Music, the animosity they hold for the Hero Twins remains. Time has only sharpened their combined cunning, and they eagerly await a chance to strike back. Like any wound, their grudge has festered, and what was once a brotherly rivalry has grown into a far more deadly game.

Hun Batz's Abilities

  1. Basic Attack

Deal Physical Damage to an enemy in front of you.

  • Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power
  • Range: 1.92m
  • Cone Angle: 120 degrees

Additional Notes:

  • If multiple enemies are in the area, the enemy closest to the center of the area will be hit.
  • Has a 3 hit chain. Attacks in order of 1, 0.75, 1.25x damage and swing time.
  1. Passive: Infused Strikes

After using an ability, Hun Batz's next Basic Attack will deal 1.2x damage and grants Hun Batz a stacking Strength buff on successful hit. Stacks up to 4 times. Strength: 2 per stack Strength: 0.25 per level Buff Duration: 4s

  1. Skill 1: Somersault

Leap forward, dealing Physical Damage and Slowing enemies in the area where you take off and where you land.

  1. Skill 2: Overhand Smash

Channel for a short duration, and repeatedly apply a Physical Protection debuff to enemies in front of you that stacks up to 4 times. At the end of the Channel, deal Physical Damage to enemies in front of you.

  • While channeling you are Displacement Immune and Immune to strafe and backpedal movement penalties.
  1. Sacred Monkey

Throw a projectile monkey that deals Physical Damage to any enemies it hits. After hitting, it will bounce to nearby enemies applying a Mark to only the most recently hit enemy. Reactivate this ability to Teleport to the Marked enemy.

  1. Fear No Evil

Create a Totem that repeatedly Fears and deals Physical Damage to all enemies around it.

  • Hits every 0.25s.
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Hun Batz Aspect

Aspect of Disruption:

Infused Strikes Slow gods hit by them, but do not grant Hun Batz the stacking Strength buff. Overhand Smash Stuns gosd hit by it, but deals reduced damage.

Hun Batz
Hun BatzJungle · Maya
Jungle
Starter Items
Bumbas Cudgel
Axe
Health Potion
Blink Rune
Final Build
Bumbas Hammer
Jottun's Revenge
Transcendence
Hydra's Lament
Heartseeker
Titan's Bane
The Crusher
Blink Rune
Somersault
Overhand Smash
Sacred Monkey
Fear No Evil
Ideal for Instagram Stories and TikTok posts.
Hun Batz
Hun BatzJungle · Maya
Jungle
Starter Items
Bumbas Cudgel
Axe
Health Potion
Blink Rune
Final Build
Bumbas Hammer
Jottun's Revenge
Transcendence
Hydra's Lament
Heartseeker
Titan's Bane
The Crusher
Blink Rune
Somersault
Overhand Smash
Sacred Monkey
Fear No Evil
Creator Branding

Hun Batz's Combos

  • Skill 2 + Skill 3 + Skill 1.
  • Skill 3 + Skill 1 + Skill 2 + Skill 4.
  • Skill 3 + Skill 2 + Skill 1 + Skill 4.
  • Skill 4 + Skill 2 + Skill 3 + Skill 1.

How to play Hun Batz in Smite 2

Hun Batz can go Jungle.

Hun Batz is a fun Assassin to play, he has high damage and can easily kill enemies with his skills. Hun Batz should take advantage of his passive to deal more damage, use basic attack after using his skills.

Hun Batz’s Sacred Monkey can poke from a distance. If the enemy is low on health, activate it again to rush to attack them. Use Hun Batz’s ultimate on the spot with the most enemies in the fight.

Use the Somersault + Overhand Smash combo to finish off low health enemies.

  1. Ability Rotations:

Long Range Poke:

  • Sacred Monkey > Overhand Smash

Boxing Combo:

  • Overhand Smash > Auto Attack > Sacred Monkey > Auto Attack Sacred Monkey > Auto Attack
  • Only teleport to Scared Monkey if it did not bounce!

Ultimate:

  • Sacred Monkey > Fear No Evil > Auto Attack > Overhand Smash

Blink Ultimate:

  • Fear No Evil > Sacred Monkey > Auto Attack > Overhand Smash
  1. Early Game:

Star at the Fire Giant side Speed Buff (or Red Buff), and group up the jungle camps with your mid laner. Once the Red and Speed buff jungle camps are cleared together, head towards your remaining speed buff. Your mid laner should help you clear this buff camp. Finally, head towards the exp camp near the Tier 1 Mid tower, presume you will clear this alone.

You now have 2 choices. You can stay in the Jungle towards the mid lane, looking for a gank on the enemy mid laner or clear the Mid-Harpies. The second option is to head straight to duo lane, and look for a gank on the enemy duo lane (and clear Scorpion). Heading to Duo lane has a greater risk, but much greater reward if successful.

You don't have the strongest ganks during the early game, but still keep the rotation of Buff Camps > Rotations > Harpies. Focus on farming to level 5 as fast as possible, as Fear No Evil is your prized ganking ability.

Use Fear No Evil on a person who does not have relics, as the ability has too long of a cooldown in the early game to be used on the same person 2x before their relics come up. However, Fear No Evil is special that it can force relics of 2, possibly 3 people each time it is used. Team fights are your best friend

  1. Mid Game:

Begins around ~14 minutes, or when most people have hit Level 12 and unlocked their Second Relic. Most enemy teams have gotten around to warding by now, and team fights become increasingly common. Most builds have started to show effectiveness.

Fear No Evil is still devastating to the enemies, but most of them will immune it with Purification Beads or Aegis Amulet. Try to Fear No Evil to get relics once, and save your Blink Rune to Fear No Evil when they have no relics. Usually the enemies will hang back without relics, and Blink Rune helps close that gap.

During the team fights, it's also a fine idea to play counter-dive. You can use your abilities to hit enemy frontliners from afar, and use Fear No Evil if they dive your team. Many junglers/supports/solo laners are forced to disengage when you ult them, and many of them don't have relics to even do so. Counter dive is a very powerful strategy as Hun Batz.

  1. Late Game:

Almost everybody has hit Level 20, Fire Giant is the most important objective on the map. Starter items become unlocked at Level 20, which results in a damage/defensive spike. This means that everybody dies faster, and Team Fights are the most important thing.

You play the fights the exact same as the mid game, except there might be situations where you try to kill someone through their Beads/Aegis combo. Sometimes, your solo laner or support can force relics on their own, which is where Hun Batz truly shines. Fear No Evil works not only as a kill ability, it prevents the enemy team from helping saving their ally as they are also CC'd in the process.

During a siege fight, play with your team and try to siege the phoenix as a group. Only Blink Rune on the enemy backline if your solo laner is capable of doing the same and goes in first, use Fear No Evil on the enemy frontline if not.

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Warding

Early/Rotational wards, you don't go out of your way to place these wards. Place them while already in the area, they are used to prevent blind spots while you rotate. They also double as objective wards

Late game wards, you want to place them as high as possible without getting caught by the enemy doing so. They cut off chokepoints on the enemies side, which lets you know which side of the map they are on. Good wards for a Fire Giant fight

If you find yourself at an enemy buff camp, feel free to drop a ward for the timer if you plan on coming back!

It is very important to recognize which side of the map enemies are on. If you see the enemy jungler on the solo side, recognize they could counter-rotate if you try to play on that side of the map. On the flip side, it means you are free to rotate on the Gold-Fury side of the map!

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Conclusion

Hun Batz is a nimble jungler who goes about forcing relics. You have a slow start in the early game, but you rapidly gain pressure and have Fear No Evil one of the best team fighting abilities in the game. Play to your strenghts, and go bananas mon!

If you like an Assassin, choose Hun Batz.

What are the abilities of Hun Batz in Smite 2?

  • Hun Batz smite is known as The Howler Monkey God, taking on the role of Assassin with Easy difficulty. Hun Batz’s passive is Infused Strikes, skill 1 is Somersault, skill 2 is Overhand Smash, skill 3 is Sacred Monkey and ultimate is Fear No Evil.

Best Relics for Hun Batz in Smite 2?

  • Purification Beads, Blink Rune.

Best Items for Hun Batz in Smite 2?

  • Brawler’s Ruin, Hydra’s Lament, The Crusher, Jotunn’s Revenge.
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Hun Batz Build Guides - Abilities, Items, Combos & More

Hun Batz
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