ANUBIS - GOD OF THE DEAD
Introduction to my Guide :)
Welcome to my Smite 2 Guide for Anubis. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Anubis. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.
Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:
Discord: Frgotenpower X: https://x.com/frgotenpower Youtube: https://www.youtube.com/@therealfrgotenpower Twitch: https://www.twitch.tv/Frgotenpower
Ability Leveling Order
God Introduction
Anubis the spooky doggo!
Anubis is a very aggressive Mid laner with some flexability in smite 2 to also have Solo lane potential while the god selection is still limited.
The main change to Anubis in Smite 2 is his ultimate changes as well as his damage type for certain abilities.
Anubis' strengths lie with his Ranged Abilities, Crowd Control, Early Game Pressure, and Quick/High Damage Burst.
Ability - Passive
Passive: The Scales
As Anubis' loses health, he gains additional Lifesteal, Physical Protection, and Magical Protection
Anubis Gains 1 Stack per 10% Missing Health
Stats:
Max Stacks: 8
Lifesteal Scaling Per Stack: 3% / 6% / 9% / 12% / 15% / 18% / 21% / 24%
Physical Protections Per Stack: 3% / 6% / 9% / 12% / 15% / 18% / 21% / 24%
Magical Protections Per Stack: 3% / 6% / 9% / 12% / 15% / 18% / 21% / 24%
Basic Attack - Ranged
Anubis fires a projectile that deals Magic Damage to the first enemy hit.
This projectile stops on the first target hit, and does not pass through walls.
Stats:
Damage Scaling: 100% Strength + 20% Intelligence
Range: 8.8 Meters
Radius: 0.48 Meters
Ability 1 - Plague Of Locusts
Anubis channels a breath of locusts repeatedly dealing Magic Damage in a cone infront of you.
Anubis is Displacement Immune and moves at 35% Movement Speed while channeling this ability.
Stats:
This ability hits 12 times over 2.5 Seconds.
Damage Per Tick Per Rank: 15 / 22 / 29 / 36 / 43
Damage Scaling Per Tick Per Rank: 18% / 19% / 20% / 21% / 22% Intelligence
Radius 5.6 Meters
Cone Angle: 110 Degrees
Cooldown Per Rank: 10 / 9.5 / 9 / 8.5 / 8 Seconds
Mana Cost Per Rank: 30 / 40 / 50 / 60 / 70
Ability 2 - Mummify
Anubis fires a projectile, dealing Magic Damage and Stuns the first god hit.
The Magic Damage from this ability is ONLY dealt to Enemy gods.
This Projectile ignores minions, and stops on walls.
Stats:
Magic Damage Per Rank: 60 / 85 / 110 / 135 / 160
Ability Damage Scaling: 55% Intelligence
Stun Duration Per Rank: 0.85 / 0.95 / 1.05 / 1.15 / 1.25 Seconds
Range: 11.2 Meters
Radius: 0.56 Meters
Cooldown Per Rank: 16 / 15 / 14 / 13 / 12 Seconds
Mana Cost Per Rank: 50 / 55 / 60 / 65 / 70
Ability 3 - Grasping Hands
Anubis summons hands from the underworld, dealing Magical Damage repeatedly and applying a Slow to all enemies in an area.
This ability hits 4 times over 1.5 seconds.
The Slow debuff is refreshed on each hit, and does not stack.
Stats:
Magic Damage Per Rank: 20 / 35 / 50 / 65 / 80
Ability Damage Scaling Per Tick: 35% Intelligence
Slow At All Ranks: 25%
Slow Duration At All Ranks: 2 Seconds
Range: 8.8 Meters
Radius: 3.2 Meters
Cooldown Per Rank: 14 / 13 / 12 / 11 / 10 Seconds
Mana Cost Per Rank: 40 / 50 / 60 / 70 / 80
Ultimate - Death Gaze
Anubis channels a laser beam in a line that deals Magic Damage
Smite 2 Change: This deals an initial burst of Magic Damage
Then channels to repeatedly deal Magical Damage
Anubis is CC Immune while using this ability.
This ability hits 24 times, plus the intial burst damage, over 2.4 Seconds
Anubis is rooted while Channeling this ability.
Stats:
Initial Magic Damage Per Rank: 140 / 170 / 200 / 230 / 260
Initial Magic Damage Scaling: 100% Intelligence
**Tick Magic Damage ** Per Rank: 23 / 28 / 33 / 38 / 43
Tick Damage Scaling: 18% Intelligence
Range: 11.2 Meters
Radius: 0.72 Meters
Cooldown Per Rank: 90 / 85 / 80 / 75 / 70 Seconds
Mana Cost At All Ranks: 90
Gameplay Introduction/Guide
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Builds - Work in Progress
Anubis seems to be flexible in both solo and mid - There will be a build for both once offical Closed beta launches since item changes are so frequent.
God/Camp/Item Interactions
This will be a section for all known/current god interactions.
Things that need tested: