ARES - GOD OF WAR
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Introduction to my Guide :)
Welcome to my Smite 2 Guide for Ares. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Ares. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.
Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:
Discord: Frgotenpower
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Ability Leveling Order
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God Introduction
Ares is a great support in smite 2. He brings Early Game Pressure, Tons of Damage, and a Great teamfight Ult.
Ares has had some reworks done in Smite 2, This makes him a much more valiable pick compaired to his previous ability kit in smite 1.
His primary strengths lie with his High Damage Output, Crowd Control, Team Displacement, and Early Game Pressure
Ability - Passive
Passive: Blessed Armaments
Provide Strength and Intelligence in an Aura. Build Protection to increase Strength Aura Build Cooldown Rate to increase Intelligence Aura Both Auras increase with Level.
Stats:
Intelligence & Strength: 1 per Level
Strength: 12.5% of Protections from Items
Intelligence: 100% of Cooldown rate
Basic Attack - Melee
Ares has a 4 hit melee chain, in which deals damage in the order in order of 1 , 0.75, 1, 1.25x damage and swing time respectivly.
Stats:
DAMAGE SCALING: 100% Strength + 20% Intelligence
Range: 1.92 Meters
Cone Angle: 120 degrees
Ability 1 - Shackles
Ares fires a Shackle projectile that deals Magical Damage and** Slows**.
- You can refire after hitting an enemy god
- Three Shackles may be out at one time
- Shackled gods take repeating Magical Damage and are Crippled
- his projectile passes through and damages non-god enemites, and passes through walls. It stops on gods.
- Movement Speed buff stacks for each uniquely shackled god.
Stats:
Movement Speed buff stacks for each uniquely shackled god.
You have 2 seconds to fire another Shackle after successfully hitting an enemey god.
Initial Damage: 30 / 55 / 80 / 105 / 130
Initial Damage Scaling: 30% Strength
Damage Per Tick: 20 / 40 / 60 / 80 / 100
Slow: 15%
Slow Duration : 4s
Cripple Duration: 4s
Movement Speed Per Buff: 15%
Range: 8.8 Meters
Radius: 2.4 Meters
Cooldown: 15 Seconds
Mana Cost Per Rank: 70 / 75 / 80 / 100
Ability 2 - Call to Arms
Ares slams his shield and gives You and nearby allied gods Magical and **Physical Protections ** and Basic Attack Damage
- Damaging enemy gods increases the duration and effect of this buff
STATS:
The buff is** extended** by 4 seconds after hitting an enemy god ** 3** times (This only occures once)
Physical Protections Per Rank: 10 / 15 / 20 / 25 / 30
Magical Protections Per Rank: 10 / 15 / 20 / 25 / 30
Basic Attack Damage Per Rank: 8 / 12 / 16 / 20 / 24
Buff Duration: 6s
Radius: 5 Meters
Cooldown: 15 Seconds
Mana Cost Per Rank: 40 / 45 / 50 / 55 / 60
Ability 3 - Searing Flesh
Flames pour from Ares' shield, dealing Magical Damage repeatedly to enemies in front of you.
- This is a Channeled ability, but you can fire Shackles
- Deals bonus damage based on the enemies' maximum Health
- You are Displacement Immune while Channeling
- You can fire your Shackles ability while channeling this ability, but no other attacks.
STATS:
Damage Per Tick: 15 / 20 / 25 / 30 / 35
Damage Scaling per Tick: 7% Intelligence + 1 / 1 / 2 / 2 / 3% Max Health
Minion Damage Per Tick: 15 / 20 / 25 / 30 / 35
Minion Damage Scaling Per Tick: 7% Intelligence + 4% Max Health
Range: 5.6m
Cone Angle: 45 Degrees
Cooldown At All Ranks: 12 Seconds
Mana CostPer Rank: 55 / 60 / 65 / 70 / 75
Ultimate - No Escape
Ares Attaches a chain to nearby gods, then pulls the gods towards himself, and finally Stunning enemies around you.
- Deal Magical Damage when Chains attach
- Deal Magical Damage to nearby enemies while Stunning
- You are CC Immune and gain Damage Mitigation while using this ability.
STATS:
Channel lasts 2.5 seconds. Enemy gods are Displaced toward you after 2.17 seconds of channeling
Initial Damage Per Rank: 60 / 80 / 100 / 120 / 140
Initial Damage Scaling: 30% Strength
Final Damage : 200 / 275 / 350 / 425 / 500
Final Damage Scaling: 60% Strength
Stun Duration : 0.75 Seconds
Damage Mitigation: 20% / 22.5% / 25% / 27.5% / 30%
Gameplay Introduction
Ares has great synergy with the Blink Relic
Aggressivly Chaining to stop dashes and create early pressure is what ares is all about. Make sure to keep track of enemy Beads Timers to make sure you are using your ults on enemies whos beads are down. or ulting them after you ulted the same target last time.
God/Camp/Item Interactions
If you ares ult into Hecate ult they will teleport.