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Comments1
Quality of Life
- Body blocks are working again! Movement when it comes to body blocking other players and colliding with them should feel much more improved and similar to SMITE 1
- Added new server correction interpolation logic to make certain hitches feel smoother and less jarring
- Fixed issues where targeters were lagging behind a frame at times
- Put in better safety fixes to prevent perma-bugged states after certain movements
- Made minion clear more symmetrical
General
- Fixed an issue with the Distance Line and Ruler Targeters not appearing in Arena and Jungle Practice
- Immobilizations no longer cause you to stop moving in Vortexes
- Respawning should no longer experience instances where players appear back at their death location
- Fixed an issue with the Ancient Fury in Conquest not regaining HP when it was unleashed
Kukulkan
- Fixed an issue where the Slipstream Enhanced Dash could be stored and used outside the Whirlwind area
Thanatos
- Fixed an issue with his Passive reveal marker indefinitely revealing enemies on the map above execute thresholds
- Fixed an issue with his Passive Heartbeat SFX persisting after enemies died
- Fixed an issue where he could press specific buttons on controller during his Ultimate channel to teleport back to where he took off from
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Amaterasu
- Fixed an issue where A03 silence was playing too late and would not play at all when dashing into point blank range targets
- Increased her movement speed during the Ultimate attacks to better match SMITE 1
- Fixed an issue where the A02 projectile size was too small to hit knocked up gods
- Fixed an issue where the A03 was knocking back minions
- Fixed an issue where the first basic attacks felt slightly too slow
- Fixed an issue where A02 refire was blocked by CC, and could be interrupted by CC
- Fixed an issue where basic attack was playing randomized swing sounds
Odin
- Fixed an issue where his wall collision on his Ultimate was persisting for a short duration after the ability ended
- Fixed an issue with his Ultimate projectile following enemies too slow if they leaped out of the area
Fenrir
- Fixed an issue with Seething Howl not applying the mana cost early enough causing issues with in-hand canceling
- Fixed an issue where Brutalize could follow some leaps through the air on high ping
- Fixed an issue where his Ultimate ability could permanently Stun enemies
- Fixed an issue where he was having jitter issues with Brutalize on Instant Cast
Jing Wei
- Fixed an issue where she could cause Jungle Buff camps to not respawn
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Sol
- Fixed an issue where she could sometimes get locked out of using her Stellar Burst
Neith
- Fixed an issue where her Ultimate ability was hitting in an AoE area
Hecate
- Fixed an issue where her Repel Magic ability was being charged more than intended from allied Gods
Hades
Fixed an issue with his Ultimate vortex ignoring Slow Immunities
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The Morrigan
- Fixed an issue where the Dark Omen proc wasn’t killing enemies and only getting them to 1 HP
- Fixed the issue where if she obtained a kill while de-transforming from her Ultimate ability, the kill would count as an assist
Chaac
Fixed an issue with his Torrent ability teleporting him back to lane if he recalled and placed his axe
UI
- Item Store Fixed an issue on PS5 where navigation highlighting could become broken when re-opening the store in-game
- Fixed an issue where changing casting modes would cause clients to crash in some cases
- Fixed issues with the Report screen soft-locking some clients and not working properly
- Fixed an issue where Ranked Leaderboards weren’t correctly showing rank Subdivisions
- Fixed issues in Ranked where after trading Gods, the names and card art could still show the previous God they had before the trade
- Fixed issues on the EOML screen where the Player Mastery and XP bars were sliding off the side of the screen
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Audio
- Fixed an issue with the buff drops being too loud when loading into Jungle Practice
- Fixed an issue with Talisman of Purification being too loud when cast on multiple allies
- Fixed an issue with Bellona’s Bludgeon being too loud when hitting multiple enemies
- Fixed an issue where the UI level up sound was too loud
- Fixed an issue with Loki’s basic attack hit volumes being too quiet
- Fixed an issue with Sol’s Ultimate ability being too quiet
- Fixed an issue where the level up audio could be heard with the volume slider at 0
- Fixed an issue where other players could hear the Surrender button sound when it was clicked on cooldown
- Odin - Winged Terror - VO Fix
- Hades - Oni King - VO Fix
- Fire giant loud issue with buff belt
- Honor Roll Amaterasu’s A04 VO is swapped to the correct line
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Items
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Fixed issues where sometimes Item passives weren’t applying when exiting the fountain in certain situations
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Fixed issues with on-hit item effects breaking mesmerizes early. This now functions like SMITE 1
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Fixed an issue where some items like Deathbringer would deal less damage if purchased in the 5th item slot
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Oni Hunter’s Garb - Fixed an issue where this item was allowing more stacks than intended
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Fixed an issue where players were taking more damage instead of mitigating damage
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The Reaper Fixed an issue where the passive was not working