Unlock all on Tacter & support creators.
EN

Smite 2: Fenrir God Guide - Open Beta 1

See frgotenpower's Twitch channel
Comments1
Fenrir
Fenrir
JungleJungle

Fenrir - The Unbound

Introduction to my Guide :)

Welcome to my Smite 2 Guide for Fenrir. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Fenrir. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.

Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:

More Guides: https://www.tacter.com/@frgotenpower

Discord: Frgotenpower

X: https://x.com/frgotenpower

Youtube: https://www.youtube.com/@therealfrgotenpower

Twitch: https://www.twitch.tv/Frgotenpower

Coaching Sessions: https://www.fiverr.com/frgotenpower119

Fenrir
FenrirNorse · Jungle
Jungle
Starter Items
Bumbas Cudgel
Blink Rune
Health Potion
Health Potion
Final Build
Golden Blade
Pharao's Curse
Berserker Shield
Serrated Edge
Talisman of Purification
Titan's Bane
Ideal for Instagram Stories and TikTok posts.
Fenrir
FenrirNorse · Jungle
Jungle
Starter Items
Bumbas Cudgel
Blink Rune
Health Potion
Health Potion
Final Build
Golden Blade
Pharao's Curse
Berserker Shield
Serrated Edge
Talisman of Purification
Titan's Bane
Creator Branding
AdvertisementRemove ads

Ability Leveling Order

Brutalize
Unchained
Seething Howl
Ragnarok
Unchained
Seething Howl
Brutalize
Ragnarok

God Introduction

Fenrir is a great Jungle, Solo, and Support in smite 2. He brings High Damage, Crowd Control, Displacement Immunity, and a Strong Ultimate.

Fenrir has had some reworks done in Smite 2, Primarily around his rune system. Fenrir will now gain runes from all of his non-Ultimate abilites if he is not at full runes.

Fenrir's Strengths lie in Displacement Immunity, High Damage, Crowd Control, Short Ult Timer, High Sustain, Teamfight presence, Team Auras, and the ability to punish most gods.

God Aspect: Aspect of Loyalty

Brutalize deals less damage but applies a stacking Slow. Seething Howl's Buff effects are decreased, but applies to all allies in an area around him.

Passive - Unbound Runes

Your Runes are activated by successful basic attacks, or by activating abilites.

At five Runes your next Ability becomes Empowered and gains an additional effect.

  • Unchained - When Empowered, Stun all enemies in the area

  • Seething Howl - When Empowered, nearby allied gods also gain increased Lifesteal

  • Brutalize - When Empowered, deal Physical Damage repeatedly instead

AdvertisementRemove ads

Basic Attack - Melee

Deal Physical Damage to an enemy in front of you.

----- Stats -----

  • Damage Scaling: 100% Strength +20% Intelligence + 100% Basic Attack Power

  • Range: 1.92 Meters

  • Cone Angle: 120 degrees

Ability 1 - Unchained

Fenrir savagely Leaps forward, dealing Physical Damage when he lands.

  • When Empowered, Stun all enemies in the area, then remove all Runes

  • If not empowered, Gain 3 Runes

  • Hitting an enemy god reduces the Cooldwon of this ability by 30%.

----- Stats -----

Damage: 85 / 145 / 205 / 265 / 325

  • Damage Scaling: 85% Strength +30% Magical Protection+30% Physical Protection

  • Stun Duration: 0.75 Seconds

  • Range: 8.8 Meters

  • Radius: 2.4 Meters

  • Cooldown At All Ranks: 15 Seconds

  • Mana Cost Per Rank: 50 / 55 / 60 / 65 / 70

Ability 2 - Seething Howl

Fenrir unleashes a ferocious howl, gaining increased Strength, Attack Speed, and Lifesteal.

  • When Empowered, nearby allied gods also gain increased Lifesteal

  • If not Empowered, gain 2 Runes

----- Stats -----

  • Strength Per Rank: 15 / 25 / 35 / 45 / 55

  • Attack Speed: 20 / 22.5 / 25 / 27.5 / 30%

  • Lifesteal At All Ranks: 20%

  • Buff Duration: 6 Seconds

  • Radius: 7.2 Meters

  • Cooldown: 13 Seconds

  • Mana Cost Per Rank: 60 / 65 / 70 / 75 / 80

Ability 3 - Brutalize

Gain Protections, Leap Forward, and grab onto an enemy, dealing Physical Damage repeatedly to all nearby enemies.

  • You are Displacment Immune while Channeling

  • When Empowered, deal Physical Damage repeatedly instead, then all Runes are consumed

  • If not Empowered, gain 1 Rune per successful hit

  • This ability can trigger both ability and basic attack item effects.

  • Your target is Revealed while you are Channeling.

  • This ability can Critically Strike.

  • Gain Physical and Magical Protections while Channeling.

----- Stats -----

Damage Per Rank: 40 / 65 / 90 / 115 / 140

Damage Scaling: 45% Strength

Increased Damage Scaling: 70% Strength

Physical Protections: 5+2 per level

Magical Protection: 5+2 per level

Range: 4.8 Meters

Radius: 1.6 Meters

Cooldown: 12 Seconds

Mana Cost Per Rank: 60 / 65 / 70 / 75 / 80

AdvertisementRemove ads
AdvertisementRemove ads

Ultimate - Ragnarok

Fenrir grows massive in size, and your next basic attack deals Physical Damage and can Pick up an enemy god and carry them to any position.

  • Gain increased Movement Speed, Physical Protection, and Magical Protection

  • Become CC immune while massive

----- Stats -----

**Damage Per Rank:**200 / 275 / 350 / 425 / 500

Damage Scaling: 115% Strength

Movement Speed: 75%

Physical Protections: 20 / 25 / 30 / 35 / 40 +15% Physical Protections

Magical Protections: 20 / 25 / 30 / 35 / 40 +15 % Magical Protections

Buff Duration: 4 Seconds

Grab Duration: 1.75 Seconds

Cone Angle: 120 Degrees

Cooldown At All Ranks: 110 Seconds

Mana Cost Per Rank: 100

God/Camp/Item Interactions

Testing in progress

Your guide has been published! 🎉
Frgotenpower
Frgotenpower
Updated 2mo ago

Smite 2: Fenrir God Guide - Open Beta 1

Fenrir
Tacter games
Welcome to Tacter, !
  • Exclusive Guides

    Get access to tailored guides for your favorite games.

  • Personalized Content

    Receive recommendations based on your favorite games.

  • Follow your favorite Content Creators

    Get notified whenever the best players and content creators releases new guides and posts.

  • Become a Creator and make money

    Become a Creator and make money