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Smite 2: Kukulkan Build Guides - Closed Alpha 6

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Kukulkan Introduction (Smite 2)

Kukulkan, the Serpent of the Nine Winds, is a powerful Mage in Smite 2, known for his high magical damage, area-of-effect abilities, and exceptional zoning control. As a master of wind and storm, Kukulkan excels at long-range poke, crowd control, and punishing enemies from a distance. His kit revolves around strong wave clear, powerful zoning tools, and devastating burst potential, making him a key threat in both laning and teamfights.

  1. Abilities Overview: Zephyr: Kukulkan launches a powerful wind projectile that damages and slows the target. This is his primary poking tool, capable of dealing significant damage and softening enemies before a full engagement.

Slipstream: Kukulkan gains a burst of movement speed, allowing him to reposition quickly or escape dangerous situations. This ability is key to his survivability, as it grants him mobility in moments of need.

Whirlwind: Kukulkan summons a tornado at a target location that deals damage over time to enemies within the area. This is his signature zoning tool, useful for controlling lanes, clearing waves, and forcing enemies to reposition.

Spirit of the Nine Winds (Ultimate): Kukulkan summons a massive spirit dragon to fly across the battlefield in a straight line, dealing massive damage to all enemies in its path. This ultimate can turn the tide of a teamfight, punishing clustered enemies or finishing off fleeing foes from long range.

  1. Playstyle Tips:
  • Zoning Master: Use Whirlwind to constantly pressure enemies and control areas of the battlefield, forcing opponents to avoid key zones or take heavy damage.
  • Poke and Burst: Combine Zephyr with Spirit of the Nine Winds for devastating long-range poke and burst damage, softening enemies before a teamfight or quickly eliminating squishy targets.
  • Positioning: Keep a safe distance in fights, using Slipstream for mobility, while harassing enemies from afar with your abilities.

Why Play Kukulkan?

Playing Kukulkan in Smite 2 offers a rewarding experience for players who enjoy dealing massive amounts of magical damage while maintaining control over the battlefield with strong zoning abilities. Here are the key reasons to play Kukulkan:

  1. High Burst Damage Kukulkan’s abilities, especially his ultimate, Spirit of the Nine Winds, deal significant burst damage, capable of wiping out squishy targets and punishing groups of enemies. His long-range attacks allow him to poke down opponents before committing to a full fight, making him a deadly mage in teamfights.

  2. Exceptional Zoning and Wave Clear Kukulkan excels at controlling areas of the map with Whirlwind, his tornado ability. This skill provides strong wave clear and is perfect for harassing enemies from a distance. It also forces enemies to move, giving you and your team control over key areas in fights, objectives, or during lane phase.

  3. Long-Range Harassment With Zephyr, Kukulkan can poke enemies from a safe distance, slowly wearing them down before engaging. This ability deals strong damage while applying a slow, making it easier to land follow-up abilities or help allies secure kills.

  4. Global Presence with Ultimate Kukulkan’s ultimate, Spirit of the Nine Winds, has a huge range and devastating damage potential. It can influence fights from a great distance, allowing Kukulkan to contribute to engagements even if he’s not directly in the middle of them. Landing a well-placed ultimate can turn the tide of battle.

  5. Strong Scaling into Late Game Kukulkan scales incredibly well into the late game, where his magical power skyrockets. With the right build, he becomes a huge damage threat, capable of blowing up enemies with his high burst potential. His ultimate becomes especially deadly in late-game teamfights, where grouped enemies are common.

  6. Mobility for Escape Although mages are often squishy, Kukulkan’s Slipstream provides a burst of speed, allowing him to reposition or escape dangerous situations. This mobility gives him a surprising amount of survivability for a high-damage mage.

Kukulkan is perfect for players who enjoy dealing massive burst damage from a safe distance while maintaining strong control over the battlefield. His ability to harass, zone, and wipe out enemies with a single well-timed ultimate makes him a powerful and satisfying pick for any team composition.

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Kukulkan Strengths and Weaknesses

  1. Kukulkan’s Strengths: Massive Burst Damage Kukulkan excels at delivering high magical burst damage, especially with his ultimate, Spirit of the Nine Winds, which can wipe out enemies in teamfights. His abilities, particularly Zephyr and Whirlwind, also deal consistent damage from a safe distance, making him a major threat throughout the game.

Excellent Zoning and Area Control Whirlwind provides Kukulkan with strong zoning potential, allowing him to control large areas of the battlefield. This is useful for defending objectives, forcing enemies to reposition, or clearing minion waves efficiently. Kukulkan can pressure enemies into uncomfortable positions and dictate the flow of fights.

Strong Wave Clear With Whirlwind, Kukulkan can quickly clear waves and jungle camps, helping him push lanes and farm effectively. His ability to clear waves fast also lets him rotate to other parts of the map and assist his teammates with objectives or ganks.

Global Presence with Long-Range Ultimate Spirit of the Nine Winds has incredible range, enabling Kukulkan to participate in fights even from far away. He can engage or finish off enemies across the map with a well-placed ultimate, providing high-impact contributions without needing to be close to the action.

Scaling Power in Late Game Kukulkan’s damage scales incredibly well into the late game. As his magical power increases with items, his abilities become even more devastating. He can take over teamfights with just a few well-placed abilities, especially if the enemy team is clumped together.

Mobility with Slipstream Unlike many mages, Kukulkan has some mobility thanks to Slipstream, which gives him a speed boost to escape danger or reposition in fights. While it doesn’t make him extremely mobile, it provides enough speed to avoid threats and catch up to enemies when necessary.

  1. Kukulkan’s Weaknesses: Lack of Hard Crowd Control Kukulkan lacks hard crowd control (such as stuns or roots), which limits his ability to directly lock down targets. While Zephyr provides a slow, it isn’t enough to completely disable enemies, meaning he relies heavily on positioning and teamwork to secure kills.

Squishy and Vulnerable to Assassins As a mage, Kukulkan is naturally squishy and vulnerable to burst damage from assassins or warriors. If caught out of position, he can be quickly eliminated, especially since his primary escape tool, Slipstream, only provides a speed boost, making him susceptible to crowd control and gap closers.

High Reliance on Skill Shots Kukulkan’s abilities, especially Zephyr and Spirit of the Nine Winds, are skill shots that require accuracy. Missing key abilities can significantly reduce his effectiveness in fights. Proper positioning and timing are essential for him to hit his targets and maximize damage.

Low Mobility While Slipstream provides some mobility, Kukulkan lacks a proper escape mechanism like a dash or blink. This makes him an easy target for enemies with gap-closing abilities or hard crowd control, and positioning is key to his survival. If he’s caught out of place, it’s difficult to escape.

Predictable Damage Output Kukulkan’s damage comes from his long-range abilities, and once his cooldowns are used, he has to wait to be effective again. Enemies who can dodge his abilities or close the gap quickly can mitigate his damage output, making him predictable in certain situations.

Team-Dependent Playstyle Kukulkan works best in coordinated teamfights where his zoning and area control can shine. However, if his team doesn’t follow up on his abilities or if enemies aren’t forced into his Whirlwind zones, his impact can be reduced. He thrives when his team can help control the battlefield and funnel enemies into his damage.

Kukulkan is a powerful, high-damage mage with strong zoning and poke abilities, ideal for players who can master positioning and long-range engagements. However, his lack of hard crowd control, low mobility, and vulnerability to burst make him a fragile but deadly force in the right hands.

Kukulkan Abilities

Kukulkan Ability Leveling Order

  • Zephyr (ABILITY 1): 2-7-11-12-15
  • Slipstream (ABILITY 2): 3-14-16-18-19
  • Whirlwind (ABILITY 3): 1-4-6-8-10
  • Spirit Of The Nine Winds (ABILITY 4): 5-9-13-17-20
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Kukulkan Ability Combos

  • Kukulkan Ability Combos coming soon!

Kukulkan Items

Sands of Time
Sands of Time
Gem
Gem
Purification Beads
Purification Beads
smite-2-item:healthpotion.name
smite-2-item:healthpotion.name

Conclusion: Kukulkan

In conclusion, Kukulkan is a powerful Mage in Smite 2, offering players a unique combination of high burst damage, excellent zoning, and strong wave clear. His ability to control the battlefield with Whirlwind and strike from a distance with his long-range abilities, especially his devastating ultimate, makes him a potent threat throughout the game. Kukulkan excels in late-game scenarios, where his damage potential peaks, allowing him to dominate teamfights and secure objectives.

However, his success depends on precise positioning and hitting skill shots, making him vulnerable to crowd control and gap-closing enemies. Kukulkan thrives in coordinated team environments where he can maximize his zoning potential and burst damage.

For further understanding of how to master Kukulkan's playstyle, I recommend exploring advanced guides on zoning techniques in MOBA games, as well as reading about teamfight positioning strategies. These resources can help you refine your gameplay and better understand the role of mages like Kukulkan in competitive settings.

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