Neith
Introduction to my Guide :)
Welcome to my Smite 2 Guide for Neith. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Neith. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.
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Neith Mid Build
Neith ADC Build
Neith Support Build
Ability Leveling Order
God Introduction
Neith is in a great spot in Smite 2. She is currently shining in both the mid and adc role, bringing Large Scale Damage, Cross Map Pressure, and Crowd Control.
Neith has had some reworks done in Smite 2, Primarily to how her abilites utilize her passive. Unravel now creates weaves and Back Flip detonates them.
Neith's Strengths lie in her High Burst Damage, her Global Pressence, and ability to maximize the items that augment abilities in both the Strength and Intelligence trees.
Passive - Broken Weave
Your abilites either create or detonate Weaves.
- Detonating Weaves deals Physical Damage to nearby enemies and Roots them.
- You gain a stacking Attack Speed and Intelligence increase per Weave detonated
----- Stats -----
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Damage: 25
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Damage Scaling: 5 Per level + 25% Intelligence + 15% Strength
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Root Duration: 1 second
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Attack Speed: 4% Per Stack
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Intelligence: 10 Per Stack
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Intelligence: 0.5 Per Level
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Buff Duration: 30 seconds
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Max Buff Stacks: 3
Basic Attack - Ranged
Neith fires a projectile that deals Physical damage to the first enemy hit. The Projectile stops on the first target hit and does not pass through walls.
----- Stats -----
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Damage Scaling: 100% Strength + 20% Intelligence
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Range: 8.8 meters
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Radius: 0.48 meters
Ability 1 - Spirit Arrow
Neith fires a Spirit Arrow projectile that deals Physical Damage and Roots enemies.
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This ability detonates Weaves that it hits
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Projectile passes through and damages all enemies, and passes through walls.
----- Stats -----
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Damage: 80 / 145 / 210 / 275 / 340
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Damage Scaling: 90% Strength + 70% Intelligence
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Root Duration: 1 second
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Range: 10.4 meters
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Radius: 0.56 meters
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Cooldown: 13 / 12.5 / 12 / 11.5 / 11 seconds
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Mana Cost Per Rank: 40 / 50 / 60 / 70 / 80
Ability 2 - Unravel
Neith Unravels the world weaves, dealing Physical Damage to enemies in an area.
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This ability creates a Weave
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You Heal for each enemy hit.
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Hitting a god Heals for more.
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Always creates a Weave in the center of the area. Creates additional Weaves for each enemy God hit at the locations of those gods.
----- Stats -----
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Damage: 70 / 110 / 150 / 190 / 230
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Damage Scaling: 80% Intelligence + 50% Strength
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Heal: 15 / 20 / 25 / 30 / 35
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Heal Scaling: 10% Intelligence
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Increased Heal: 30 / 40 / 50 / 60 / 70
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Increased Heal Scaling: 10% Intelligence
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Range: 8.8 meters
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Radius: 3.2 meters
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Cooldown: 14 / 13.5 / 13 / 12.5 / 12 seconds
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Mana Cost Per Rank: 50 / 60 / 70 / 80 / 90
Ability 3 - Back Flip
Deal Physical Damage to enemies in front of you, then Leap backwards.
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This ability detonates Weaves that it hits.
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This ability can Leap over walls, as long as you can reach a valid landing area.
----- Stats -----
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Damage: 80 / 120 / 160 / 200 / 240
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Damage Scaling: 60% Intelligence
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Cone angle: 110 degrees
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Cooldown: 15 seconds
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Mana Cost Per Rank: 50 / 55 / 60 / 65 / 70
Ultimate - World Weaver
Neith charges up, locks onto an enemy god, and fires an arrow across the world that ignores obstacles.
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The arrow deals Pysical Damage and Stuns
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You can fire the arrow before it is fully charged, but it will deal less damage.
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Damage scales linerarly from 50% to 100% based on Channel time.
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Channel for 0.5 seconds for minimum damage, or for 2 seconds to deal fully charged damage.
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Projectile ignores minions, passes through walls.
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Enemy gods can step in front of this projectile to be hit by it instead of the selected god.
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You can cancel this ability anytime before firing, the costs and cooldown will not be consumed.
----- Stats -----
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Damage: 200 / 250 / 300 / 350 / 400
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Damage Scaling: 105% Strength + 90% Intelligence
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Stun Duration: 1 second
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Cooldown: 100 seconds
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Cost: 80 / 90 / 100 / 110 / 120
God/Camp/Item Interactions
Testing in progress