General Changes
New overhaul of the Death Recap and Combat Log!
Players can access the combat log (T screen) to see more details as well as the top
player stats of the match across friendly/enemy teams.
When a player is eliminated, the death recap HUD panel will display automatically.
More detailed information can be accessed through this panel which opens the combat log. When players respawn, the panel is hidden.
The panel contains the following elements:
- Total damage value taken
- Total damage type percentage split bar
- Split into 3 damage types: Physical, Magical, and True
- Show the % of total damage was caused by each damage type
- Top 5 damage sources in the last x seconds leading up to the player’s death
- God profile or NPC icon representing the damage dealer
- Ability/Basic Attack/Item icon representing the damage dealt source
- “Killing Blow” noted on which source caused the final damage to eliminate the player Color coded bar fill
T Screen Photos
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New End of Match Victory/Defeat experience when the Titan dies with camera pan animations and Audio
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Text chat
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Added a Play Again button in the End of Match Lobby Increased Mastery Level that can be achieved in Co-Op modes from level 4 to level 7
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Item Shop “Split” view of the item shop now looks and functions like the SMITE 1 Console Item shop (classic HUD version) Typing to search will clear filters to make sure the typed item is found Typed text will clear via the clear button, clicking a filter, or closing the shop