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Smite 2: Thor Jungle - OB1

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Thor, God of Thunder

Slayer | Global | Mobile
Slayer | Global | Mobile

Intro

Dunkin time! Thor jungle goes so hard and with this build you will be truly smacking your opponents

Discord: demise14

Twitch: https://www.twitch.tv/demise2014

Items, Items, Items

Blink Rune
Blink Rune
Bumbas Hammer
Bumbas Hammer
Jottun's Revenge
Jottun's Revenge
Stone of Binding
Stone of Binding
Oath Sworn Spear
Oath Sworn Spear
Heartseeker
Heartseeker
Titan's Bane
Titan's Bane
Serrated Edge
Serrated Edge

This build reduces prots very well and then slams damage. You generally want to wall into damage or ult into damgae

Ability Leveling Order

4>3>2>1

Take your 1 first, then your 2, then max 3. You could also max your 1 if you feel like getting wall hammer poke is going to be a better playstyle for you

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Basic Attack - Melee

Deal Physical Damage to an enemy in front of you.

Stats:

  • Range: 1.92 meters
  • Damage: 46 + 2.47 per level
  • Cone Angle: 120 degrees
  • Damage Scaling: 100% Strength + 20% Intelligence

Passive - Warrior's Madness

You gain Strength for each enemy god near you, up to 3. After using Berserker's Barrage or Anvil of Dawn, you gain Thunderstruck. While Thunderstruck, Mjolnir's Attunement and your basic attacks will deal bonus physical damage. This damage can arc to up to 2 nearby enemies

Stats:

  • Damage: 1.25 Per Level + 4
  • Damage Scaling: 10% Strength
  • Bonus Strength: 10 per Stack

Notes:

  • Thunderstruck arcs to the nearest enemy within range from the previous hit.
  • An ability can only trigger Thunderstruck once per cast
  • Duration of Thunderstuck is additive

Ability 1 - Mjolnir's Attunement

Throw Mjolnir forward, dealing Physical Damage to enemies as it travels. When it reaches max range it flies back to you. Gods hit by mjolni returning to you take 200% damage, minions take 100%. You may reactivate this ability to teleport to Mjolnir's current position

Stats:

  • Damage: 50/90/130/170/210
  • Damage Scaling: 30%
  • Range: 11.2 Meters
  • Radius: 0.48 meters
  • Cooldown: 13 Seconds
  • Cost: 55/60/65/70/75

Notes:

  • Mjolnir must be in a valid location for Thor to be able to teleport to it
  • You cannot teleport to Mjolnir if afflicted by hard cc, cripples, or while firing a differnt ability

Ability 2 - Tectonic Rift

Slam down Mjolnir creating a fissur, dealing Physical Damage to enemies as it erupts. Enemies hit are also Stunned. The fissure blocks movement but allows projectiles to pass through it. You may reactivate this ability to bring the fissure down early

Stats:

  • Damage: 30/50/70/90/110
  • Damage Scaling: 20% Strength
  • Stun Duration: 1.2/1.3/1.4/1.5/1.6
  • Range: 11.2 meters
  • Cooldown: 17/16.5/16/15.5/15
  • Cost: 60

Notes:

  • The fissure appears over 0.16 seconds
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Ability 3 - Berserker's Barrage

Spin, dealing Physical Damage to enemies around you. You spin twice before unleashing a final cone attack that deals Physical damage to enemies in front of you. You are Displacement Immune while channeling. You gain 3 Seconds of Thunderstruck this ability finishes casting.

Stats:

  • Spin Damage: 30/50/70/90/110
  • Spin Damage Scaling: 40% Strength
  • Cone Damage: 45/65/85/105/125
  • Cone Damage Scaling: 60% Strength
  • Range: 3.2 meters
  • Cone Angle: 120 degrees
  • Cooldown: 12/11.5/11/10.5/10
  • Cost: 55/60/65/70/75

Ultimate Ability - Anvil of Dawn

Fly into the sky. Choose a location to land dealing Physical Damage to enemies when landing. Enemies hit are Stunned. You are CC Immune during this ability. You gain Thunderstruck for 6 seconds after landing, causing Mjolnir hits to arc and damage nearby enemies

Stats:

  • Damage: 100/165/230/295/360
  • Damage Scaling: 80% Strength
  • Stun Duration: 1.5 Seconds
  • Range 32 meters
  • Radius: 3.2 Meters
  • Cooldown: 110/105/100/95/90
  • Cost: 80/90/100/110/120

Notes:

  • If you are not aimed at a valid location, you will land at the closest valid point when aiming times out.

Gameplay

Thor has immense pressure with his ability to cut off escape paths and gank from a long way away with his ult. Look to get on a flank and slam down your wall to initiate a gank then hammer in and spin to win. Alternatively ult from a good distance away so that the enemy doesnt hear you comming then slam down on your choice of target, or watch the fight play out to see who spends casts first then take em down. The ult combo is Ult>auto>1>auto>2>auto>3. Should be enough to kill pretty much anyone

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Conclusion

Thor is an odd one for sure, but in the right hands you can bring down the thunder upon your enemies. Give it a try, and dunk down on your foes.

If you would like to watch some Thor action, you can tune in to my twitch channel and let me know. GLHF

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Updated 29d ago

Smite 2: Thor Jungle - OB1

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