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Vulcan - Smith of the Gods
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Ability Leveling Order
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Introduction to my Guide :)
Welcome to my Smite 2 Guide for Vulcan. Below we will cover the Stats, Builds, Playstyles, and Strategies for playing Vulcan. I hope this guide serves you well and feel free to reach out about any questions, comments, or concerns.
Feel free to Comment on the post if there is any updated data or if you have questions feel free to reach out to me at the following:
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God Introduction
Vulcan is a great Damage dealer in Smite 2. He generaly fills the role of Mid laner, but can flex to solo with his Aspect. Vulcan brings High Burst Damage and wide Zone Control to any game.
Vulcan's primary strengths lie with his abilites Burst down enemies with his damage, Shred tanks with his high penetration turret, and Peel for himself with his abilities.
God Aspect: Aspect of Fortification
Vulcan's Passive gains: Being near one of your turrets grants you and the turret increased Protections and Health Regeneration. Backfire and Magma bomb have Lower Damage Scaling.
Passive - Master Craftsman
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Vulcan has access to a variety of Mods in the item shop that affect his abilities. There are 3 sets of mods available at different levels. You can only have one Mod from each set.
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Hitting an enemy god with an ability grants you increased Movement Speed and Mana Regen for 5 seconds.
------ Stats ------
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Buff Duration: 5 seconds
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Mana Regen: 3
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Movement Speed: 15%
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Vulcan Mods
Set 1 Mods: You can only have one Mod from each set. Can be built at Level 1.
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Efficiency Mod: Do not gain access to the Thumper ability, instead your passive grants 10 CDR in additon to the other effects when triggered.
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Dual Mod: Gain access to the Thumper Turret in your first consumable slot. This will occupy this slot for the entire game. Thumper pulses out an attack around it every 1 second that deals 20 / 30 / 40 / 50 / 60 + 10% intelligence Magical Damage to all enemies in the area. Thumper's Rank will match Inferno Cannon's. Cooldown is 20 seconds.
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Alternator Mod: Gain access to the Thumper Turret by alternating between an Inferno Cannon and Thumper each ability activation. Thumper pulses out an attack around it every 1 second that deals 20 / 30 / 40 / 50 / 60 + 10% intelligence Magical Damage to all enemies in the area. Thumper's Rank will match Inferno Cannon's. Cooldown is 12 seconds.
Set 2 Mods: You can only have one Mod from each set. Requires level 7.
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Resonator Mod: Thumper gains 150 increased HP and applies an 10 / 15 / 20 / 25 / 30% Attack Speed debuff for 3 seconds on hit.
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Shrapnel Mod: Inferno Cannon applies additional damage over time on hit. Hits 6 times over 3 seconds for 3 / 6 / 9 / 12 / 15 +2% Intelligence per hit.
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Thermal Mod: Backfire and Magma Bomb deal 30 + 20% Intelligence Bonus Magical Damage.
Set 3 Mods: You can only have one Mod from each set. Requires level 14.
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Masterwork Mod: Thumper gains 300 increased HP and applies a 10 / 15 / 20 / 25 / 30 Physical and Magical Protection buff to allied gods hit for 3 seconds.
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Surplus Mod: You can have 2 Inferno Cannons deployed at the same time.
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Seismic Mod: Earthshaker Trembles enemies it hits for 2 seconds.
Basic Attack - Melee/Ranged
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Vulcan fires a projectile that deals Magic Damage to the first enemy hit.
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This projectile stops on the first target hit, and does not pass through walls
------ Stats ------
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Damage Scaling: 100% Strength + 20% Intelligence + 100% Basic Attack Power
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Range: 8.8 meters
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Radius: 0.48 meters
Ability 1 - Backfire
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Fire a projectile that causes you to Dash back and deal Magical Damage to all enemies it hits, marking the first god that is hit.
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Inferno Cannons will prioritize hitting the marked god and deal more damage to them.
------ Stats ------
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Damage per Rank: 90 / 130 / 170 / 210 / 250
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Damage Scaling per Rank: 80% Intelligence
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Range: 8.8 meters
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Radius: 0.48 meters
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Cooldown per Rank: 9 / 8.5 / 8 / 7.5 / 7 seconds
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Cost per Rank: 40 / 45 / 50 / 55 / 60
Ability 2 - Inferno Cannon
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Create an Inferno Cannon that shoots projectiles every 1 second at an enemy in front of it, dealing Magical Damage.
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It lasts until destroyed or another is placed.
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Inherits Vulcan's penetration in additon to having 25% base Penetration.
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Does not trigger item effects.
------ Stats ------
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Damage per Rank: 45 / 70 / 95 / 120 / 145
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Damage Scaling: 40% Intelligence
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Turret HP: 220 / 300 / 380 / 460 / 540
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Range: 9.6 meters
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Cooldown: 12 seconds
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Cost per Rank: 50 / 55 / 60 / 65 / 70
Ability 3 - Magma Bomb
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Lob a projectile that explodes on impact with the ground, dealing Magical Damage and Displacing enemies in the area.
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Enemies are displaced up and away from the explosion.
------ Stats ------
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Damage per Rank: 80 / 130 / 180 / 230 / 280
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Damage Scaling: 90% Intelligence
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Range: 9.6 meters
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Radius: 2.4 meters
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Cooldown: 10 seconds
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Cost: 50 / 55 / 60 / 65 / 70
Ultimate - Earthshaker
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Launch a projectile that explodes on impact with the ground, dealing Magical Damage to enemies in the area.
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Deals more damage the further it travels.
------ Stats ------
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Damage per Rank: 320 / 420 / 520 / 620 / 720
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Damage Scaling: 120% Intelligence
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Range: 19.2 meters
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Radius: 4.8 meters
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Cooldown per Rank: 90 / 85 / 80 / 75 / 70 seconds
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Cost: 40 / 45 / 50 / 55 / 60
God/Camp/Item Interactions
Testing in progress