📖 Set 13 guides from Khym, YBY1 & Kes
Live on Wednesday, December 11
System
Rolling chance:
- Lv 6: 30/40/25/5/0% → 25/40/30/5/0%
- Lv 7: 19/30/40/10/1% → 20/33/36/10/1%
Champion pool size (reverted): 22/20/17/10/9 → 30/25/18/10/9
Anomaly: You can see repeat anomaly sooner and 20 more gold approximately to get an ideal upgrade
Traits
Buff
Academy
- (5) HP/Damage Amp: 4 → 5%
- (6) HP/Damage Amp: 8 → 9%
Ambusher
- (2) Crit chance: 20 → 25%
- (3) Crit chance: 30 → 35%
- (4) Crit chance: 40 → 45%, Crit dmg: 30 → 25%
- (5) Crit dmg: 35 → 25% (emblem nerf)
Artillerist
- (4) AD bonus: 40 → 45%
- (6) AD bonus: 50 → 60%
Automata
- (2) AR/MR: 20 → 25
- (4) Damage: 350 → 450, AR/MR: 50 → 70
- (6) Damage: 800 → 1200, AR/MR: 100 → 150
Chem-Baron
- (3) Shimmer (lose): 30 → 35
- (4) Shimmer (lose): 40 → 45, HP bonus: 50 → 60
- (5) Shimmer (lose): 50 → 55, HP bonus: 90 → 110
- (6) HP bonus: 125 → 160
- (7) HP bonus: 180 → 220
Conquerer
- (2) AD/AP: 16 → 18%
Sorcerer
- (6) AP bonus: 85 → 95
- (8) AP bonus: 100 → 110
Nerf
Black Rose
- (4) HP stage scaling: 1/1.4/2/2.7/3.5 → 0.9/1.25/2/2.7/3.5
- (5) Set HP to 100% → heal for missing HP
- (5) HP stage scaling: 1.2/1.5/2.2/3.3/3.9 → 1/1.4/2.1/3/3.65
- (7) Reviving HP: 50% → 75%
Emissary
- (1) Garen: Adjacent allies HP bonus: 20 → 12%
Pit-Fighter
- (8) True dmg: 50 → 40%, HP: 99 → 80%
Rebel
- HP threshold: 30 → 25%
- (10) Trigger interval: 8 → 12 seconds
Champions
Buff
Morgana
- Damage: 500%/750%/1150% → 525%/780%/1300%
Powder
- Damage: 320%/480%/680% → 350%/500%/700%
Trundle
- Heal: 160%/190%/230% → 200%/220%/250%
Vex
- Damage: 220%/330%/500% → 220%/330%/550%
- Final Damage: 110%/165%/250% → 110%/165%/275%
Zyra
- Nearby Enemy Damage: 80%/120%/180% → 95%/140%/215%
Nocturne
- AS: 0.75 → 0.8
Renata
- Target Damage: 280%/420%/650% → 310%/465%/700%
- Explosion Damage: 140%/210%/325% → 155%/230%/350%
Tristana
- AS: 0.7 → 0.75
Zeri
- Damage: 190%/190%/190% → 200%/200%/200%
Ziggs
- Damage: 175%/265%/400% → 180%/270%/450%
- Mini bomb damage: 80%/120%/180% → 90%/135%/200%
Blitzcrank
- Shield: 450%/470%/520% → 470%/500%/550%
Gangplank (front)
- Damage: 315%/315%/315% → 340%/340%/340%
Loris
- Mana: 50/100 → 50/90
- Shield: 500%/575%/675% → 525%/600%/700%
Smeech:
- AD: 68/102/153 → 70/105/158
Swain (front)
- Heal: 250%/300%/350% → 240%/300%/380%
- Heal per Second: 75%/90%/110% → 70%/90%/125%
Twisted Fate
- Blue Card Heal: 80%/100%/125% → 90%/110%/140%
- Yellow Card Damage: 210%/315%/505% → 230%/345%/535%
Ambessa
- Mana: 40/100 → 40/90
- Fist Slam Damage: 450%/450%/1000% → 500%/500%/1200%
Corki
- AD: 63/95/142 → 65/98/146
Vi
- Shield: 250%/300%/1200% → 280%/325%/1200%
- Damage: 550%/550%/1100% → 600%/600%/1200%
- Row Damage: 150%/150%/450% → 180%/180%/500%
Caitlyn
- AD: 80/120/180 → 82/123/185
- Damage: 150%/150%/750% → 180%/180%/750%
Jayce (front)
- Damage: 450%/450%/2000% → 500%/500%/2000%
Nerf
Akali
- Secondary Damage: 240%/360%/600% → 240%/360%/550%
Camile
- AD scaling: 240%/240%/300% → 230%/230%/260%
- AP scaling: 45%/70%/120% → 30%/45%/70%
- Healing: 40% → 33%
Kog'Maw
- Damage: 50%/75%/120% → 48%/72%/120%
Scar
- Mana: 80/155 → 80/170
- Damage: 110%/165%/265% → 80%/120%/180%
- Heal: 210%/240%/285% → 220%/240%/270%
Mundo (nerf Bruiser)
- Heal: 25% HP + 500/600/2000 → 18% + 650/750/2500
- Damage: 80%/120%/800% → 120%/180%/1000%
- Secondary Damage: 12%/12%/40% → 7%/7%/35%
Heimerdinger
- Damage: 54%/81%/270% → 50%/75%/225%
Malzahar
- Mana: 30/90 → 30/95
- Infection Damage: 18%/27%/400% → 14%/21%/400%
Rumble (upgrades)
- Flamethrower: 35%/50%/600% → 30%/45%/600%
- Self Destruct Button: 200%/300% → 160%/240%/2000%
Items
Buff
Bramble Vest
- Max HP: 5 → 7%
Luden's Tempest
- AD: 40% → 45%
- AP: 40 → 45
Nerf
Hand Of Justice
- Omnivamp: 15 → 12%
Silvermere Dawn
- AR/MR: 75 → 60
Suspicious Trench Coat
- Copies HP: 33 → 30%
- AS: 25% → 15%
Augments
Buff
Silver
Dummify
- New: The dummy gains 250 Health per stage
Lone Hero
- Durability: 30 → 35%
Trolling (Trundle)
- Mana reduce: 40 → 50
Gold
Arcane Retribution
- Gain a Vladimir → Vladimir and Lux
Crimson Pact
- Damage Amp: 5% → 7%
Crown Guarded
- New: The shield lasts 5 seconds longer
Fractured Crystals
- Second blast dmg: 50 → 70%
Gloves Off (Vander)
- Increased damage: 75 → 85%
Golemify
- New: The Golem gains 150 Health per stage
Moonlight
- AD/AP bonus: 20% → 25%
Shop Glitch
- Free shop reroll: 3 → 2.5 seconds
Prismatic
An Exalted Adventure
- Gain 6 rerolls → Gain a Lesser Champion Duplicator now and at the start of every stage
Anger Issues
- AR/MR: 35 → 45
Calculated Enhancement
- 4 Random champions bonus: last row → last 2 rows
Quality Over Quantity
- New: Units holding Radiant items gain 12% Health
Trait: Geniuses
- Heimerdinger missile damage: 105% → 120%
- Gain a Jeweled Gauntlet
Nerf
Silver
Crafted Crafting
- Reroll: 3 → 2
Health is Wealth I
- Gold bonus: 10 → 8
Pumping Up I
- AS: 8 → 6%
Recombobulator
- Can't transform to 6 cost
Support Mining/ Support Mining+
- Die 9/5 times → 7/4 times
- Gain a Support Anvil → gain a random Support Item
Table Scraps (re-enable)
- Loot: all carousels → next 4 carousels
Gold
All That Shimmers
Your max interest is increased to 7
Enforcer Crest
- Gain an Enforcer Emblem
and a Loris
Health is Wealth II
- Gold bonus: 20 → 15
Malicious Monetization
- Gold: 6 → 2
Pumping Up II
- AS: 10 → 8%
Scavenger
- Killing threshold: 4 → 5
Prismatic
At What Cost
- XP gain: 8 → 4
Black Rose Crown (re-enable)
- Gain a Morellonomicon, and a Cassiopeia → Spear of Shojin.
Enforcer Crown
- Gain: Loris → Maddie
Ghost of Friends Past
- HP: 12 → 5
- AP: 0.8 → 1
Prismatic Pipeline
- Upgraded orbs: Gold and Prismatic → Prismatic
Trifecta II
- HP: 420 → 330
- AS: 27 → 24%
New
Contested (Gold)
- After each player combat, gain 2 gold for every 2 other players who have fielded the leftmost unit on your bench this game
Experiment Crest (Gold)
- Gain an Experiment Emblem and an Urgot.
Trait: Betrayal (Gold)
- Maddie always targets Ambessa's target with her Ability and attacks. Every round where either gets at least 2 kills, gain a Maddie. Gain a Maddie and Ambessa.
Experiment Crown (Prismatic)
- Gain an Experiment Emblem, a Bloodthirster, and an Urgot
A Change Of Fate (Prismatic)
- Gain a Blue Buff. After starting a round with 60 gold and winning a player combat, gain a Mel and a Hextech Gunblade. Tasks can be completed in any order.
Glorious Evolution (Prismatic)
- Gain an Adaptive Helm. After you upgrade 9 champions, gain a Viktor and a Jeweled Gauntlet
What You Really Are (Prismatic)
- Gain a Bloodthirster. After you deal 35 damage to other players, gain a Warwick and a Sterak's Gage.
Delete
- I Hope This Works (Silver)
- Rigged Shop (Silver)
- Dragon's Spirit (Gold)