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All Augments Hero Tutorial

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GENERAL INFORMATION

In this guide I will try to show you how to play each Hero Augment well in set 11, you asked me to write it, so let's do it!

Augments Hero:
Lucky Paws

Gain a two-star Kobuko. The strongest Kobuko spell does 300 percent damage. Should Kobuko eliminate an enemy, they have a 100 percent chance to drop one gold.

Storied Champion

Gain a 2-star Garen. Your strongest Garen's Ability now grants stacking max Health instead of Shield. If he has more max Health than his target, his Ability deals 50% bonus true damage.

Ethereal Blades

Gain a Shen. The strongest Shen gains plus three range and his spell produces 100 percent increased damage.

Drop Blossom!

Gain a Neeko 2. Your strongest Neeko's spell heals 35% more and slams for 35% increased damage. Each cast increases the spell radius by 1.

Midnight Siphon

Gain a Yorick. Your Strongest Yorick's gains 25% max health and additionally deals 20% of his max health with his abillity.

Currently, Hero Augment in patch 14.10 is really strong!

It all depends on what items we have, when it comes to characters such as Yorick or Neeko, very similar items go to these units, i.e. BT/TITAN, so you can focus on them at the beginning, I often start with them, I mean that I rather aim for them. in Augments Hero+ what does + mean? for 1st augment you can get Yorick/Neeko and for 2nd augment, e.g. we already get these units on level 2, we often just use these units up to level 6, and for 2nd augment the aim is to make them very quickly on level 3 using the so-called "+". As for Shen, there is a similar situation here - you can, for example, start in Senna, add Shen as the front of Guinsoo, give Senna, and for the 2nd augment, take Shen and skip Senna and create compositions typically for Shen. Obviously, these are just examples of "better and more reliable playing"

Augments Hero+ for 2 cost have more pick/win ratio!

Taking augment first is not wrong!

As for Augment Hero Garen & Kobuko, the situation is different because we are rolling these units to three at level four, so very early!

All Comps here:

https://docs.google.com/spreadsheets/d/1QPRpImINQPusWzbQht6QTdjwVBEO6xKlOATYYzqwlUg/edit#gid=1710692462

TIER LIST HERO AUGMENTS

S
Kobuko
Garen
A
Yorick
Shen
B
Neeko
C
D
Ideal for Instagram Stories and TikTok posts.
S
Kobuko
Garen
A
Yorick
Shen
B
Neeko
C
D
Creator Branding

How to play Garen

Let's start with the fact that it is very important to observe the opponents because many people start from Kayle only, then it is known that they take Garen to the second level if, so at most one person can make such a start so that we can play it well. We start from the early game, we collect as much economy as possible and we don't go to lvl 4 or pre-level 5 on golems, having about 50+ gold, we roll up to lvl 10 to get Garen to level three and then we only have level 8 and adding a second carry and a 6th warden, you can play Irelia or Azir depending on what you want, and at level 9 you can add a legend like Lissandra.

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FINAL BOARD (version 1)

Traits
6
Warden
Warden
2
Porcelain
Porcelain
2
Arcanist
Arcanist
2
Dryad
Dryad
8
33
Garen
Bloodthirster
Titan's Resolve
Archangel's Staff
Sett
Amumu
Warmog's Armor
Gargoyle Stoneplate
Dragon's Claw
Nautilus
Illaoi
Gnar
Azir
Morellonomicon
Spear of Shojin
Rabadon's Deathcap
Lux
Components
B.F. Swordx2
Negatron Cloakx4
Chain Vestx2
Recurve Bowx1
Needlessly Large Rodx4
Tear of the Goddessx2
Giant's Beltx3

FINAL BOARD (version 2)

Traits
6
Warden
Warden
3
Storyweaver
Storyweaver
2
Arcanist
Arcanist
9
34
Garen
Bloodthirster
Titan's Resolve
Archangel's Staff
Sett
Amumu
Gnar
Illaoi
Nautilus
Irelia
Red Buff
Runaan's Hurricane
Deathblade
Kayle
Talisman of Aid
Zoe
Components
B.F. Swordx3
Negatron Cloakx2
Chain Vestx1
Recurve Bowx4
Needlessly Large Rodx1
Tear of the Goddessx1

AUGMENT STATISTICS GAREN

AUGMENTS FOR THIS COMPOSITION

Gargantuan Resolve
Gargantuan Resolve
Warden Crest
Warden Crest
Warden Crown
Warden Crown
Jeweled Lotus II
Jeweled Lotus II
Jeweled Lotus III
Jeweled Lotus III
Keepers II
Keepers II
Stars are Born
Stars are Born
Unified Resistance II
Unified Resistance II
Component Buffet
Component Buffet
Featherweights I
Featherweights I
Harmacist II
Harmacist II
Harmacist III
Harmacist III
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How to play Kobuko

At the beginning we try to collect as much economy as possible and, what is important, do not reach lvl 4 on golems, having about 50-60 gold we roll up to level 10 on level 4 after Kobuko for three stars, then we only have level 8 and then roll up after Kai'Sa 2 or we ply Soraka 3/Morgana (this is is your second main Carry) and Galio (your second tank) or Sylas with Carry Items for level 2 and adding a level 9 legend Rakan

We play Kobuko in two styles, or we do it with Bruiser, i.e. BT and 2x Titan Resolve, or we play it with tank items, depending on what we get at the beginning of the game

FINAL BOARD (version 1)

Traits
4
Trickshot
Trickshot
4
Bruiser
Bruiser
2
Altruist
Altruist
2
Dragonlord
Dragonlord
3
Storyweaver
Storyweaver
10
36
Riven
Kobuko
Dragon's Claw
Bramble Vest
Redemption
Sylas
Crownguard
Ionic Spark
Adaptive Helm
Rakan
Galio
Sivir
Teemo
Morellonomicon
Kai'Sa
Last Whisper
Giant Slayer
Infinity Edge
Kayle
Talisman of Speed
Xayah
Components
Negatron Cloakx4
Chain Vestx3
Tear of the Goddessx2
Giant's Beltx2
Needlessly Large Rodx3
Recurve Bowx2
Sparring Glovesx2
B.F. Swordx2

FINAL BOARD (version 2)

Traits
6
Bruiser
Bruiser
2
Altruist
Altruist
3
Storyweaver
Storyweaver
2
Ghostly
Ghostly
10
56
Rek'Sai
Kobuko
Redemption
Dragon's Claw
Bramble Vest
Sylas
Aatrox
Riven
Galio
Morgana
Morellonomicon
Statikk Shiv
Rabadon's Deathcap
Kayle
Talisman of Might
Soraka
Rabadon's Deathcap
Nashor's Tooth
Spear of Shojin
Zoe
Components
Tear of the Goddessx3
Giant's Beltx3
Negatron Cloakx2
Chain Vestx2
Needlessly Large Rodx5
Recurve Bowx2
B.F. Swordx1

AUGMENT STATISTICS KOBUKO

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AUGMENTS FOR THIS COMPOSITION

Altruist Crest
Altruist Crest
Altruist Crown
Altruist Crown
Bruiser Crest
Bruiser Crest
Bruiser Crown
Bruiser Crown
Gargantuan Resolve
Gargantuan Resolve
Fully Adapted
Fully Adapted
Jeweled Lotus II
Jeweled Lotus II
Jeweled Lotus III
Jeweled Lotus III
Shock Treatment
Shock Treatment
Stars are Born
Stars are Born
Well Fed
Well Fed
Unified Resistance II
Unified Resistance II
Healing Orbs II
Healing Orbs II
Cybernetic Bulk II
Cybernetic Bulk II
Cybernetic Uplink II
Cybernetic Uplink II
Martyr
Martyr

How to play Shen

One thing you need to know and the most important thing is to have this augment for the first "Hero" Ethereal Blades. Without it, Shen is worthless. Once we get it, we put it at the back because we also get free rage. We are trying to play the early game around Caitlyn and 4x Behemoth at level 6, we want to slow roll him to level three and Yorick to level 3 because he is our final tank here as the second carry I play Morgana here. Finally, all we have to do is enter level 8 and add 6x Behemoth, before we get the udyr we can give Malphite

FINAL BOARD

Traits
6
Behemoth
Behemoth
1
Spirit Walker
Spirit Walker
2
Umbral
Umbral
2
Ghostly
Ghostly
8
56
Yorick
Gargoyle Stoneplate
Dragon's Claw
Warmog's Armor
Ornn
Thresh
Udyr
Cho'Gath
Morgana
Spear of Shojin
Morellonomicon
Rabadon's Deathcap
Shen
Guinsoo's Rageblade
Guinsoo's Rageblade
Giant Slayer
Alune
Components
Chain Vestx1
Negatron Cloakx3
Giant's Beltx3
B.F. Swordx2
Tear of the Goddessx1
Needlessly Large Rodx5
Recurve Bowx3

AUGMENT STATISTICS SHEN

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AUGMENTS FOR THIS COMPOSITION

Behemoth Crest
Behemoth Crest
Behemoth Crown
Behemoth Crown
Cybernetic Bulk II
Cybernetic Bulk II
Cybernetic Uplink II
Cybernetic Uplink II
Ba-BOOM!
Ba-BOOM!
Healing Orbs II
Healing Orbs II
Harmacist II
Harmacist II
Jeweled Lotus II
Jeweled Lotus II
Raid Boss
Raid Boss
Shock Treatment
Shock Treatment
Stars are Born
Stars are Born
You Have My Bow
You Have My Bow
Unified Resistance II
Unified Resistance II
Martyr
Martyr

How to play Yorick

One thing you need to know and the most important thing is to have this augment for the first "Hero" Midnight Siphon. Without it, Yorick is worthless. We are trying to play the early game around Caitlyn and 4x Behemoth at level 6, we want to slow roll him to level three our final tank here is Thresh, which we can only do at level three if no one in the lobby is playing level 7 or transfer these items at a later fee to Ornn. As second carry we play Morgana here, just like in the spot with Shen carry quite a simple composition, at level 8 I finish it and add Alune 3 or Morgana & Annie and 6x Behemoth

Tips:

You can also just tempo with this Hero Augment into the Legendary Flex board

you can play Alune 3 instead of Morgana

(Need no Magic Pen item because of Alune)

FINAL BOARD

Traits
6
Behemoth
Behemoth
1
Spirit Walker
Spirit Walker
2
Umbral
Umbral
2
Invoker
Invoker
8
64
Yorick
Dragon's Claw
Bramble Vest
Redemption
Shen
Ornn
Annie
Cho'Gath
Thresh
Udyr
Alune
Archangel's Staff
Morellonomicon
Spear of Shojin
Components
Negatron Cloakx2
Chain Vestx2
Tear of the Goddessx3
Giant's Beltx2
Needlessly Large Rodx2
B.F. Swordx1

AUGMENT STATISTICS YORICK

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AUGMENTS FOR THIS COMPOSITION

Behemoth Crest
Behemoth Crest
Behemoth Crown
Behemoth Crown
Martyr
Martyr
Gargantuan Resolve
Gargantuan Resolve
Fully Adapted
Fully Adapted
Raid Boss
Raid Boss
Unified Resistance II
Unified Resistance II
Stars are Born
Stars are Born
Shock Treatment
Shock Treatment
Combat Caster
Combat Caster
Cybernetic Bulk II
Cybernetic Bulk II
Cybernetic Uplink II
Cybernetic Uplink II
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How to play Neeko

Now better play 7x Mythic or Heavenly with Spatula so rush 6 lvl and slow roll for Neeko 3 and try play 8 lvl and Lillia/Hwe as second Carry.

VERY GOOD IS SPATULA MYTHIC BEC YOU DONT NEED BARD

As I wrote above, don't play it without this augment! we start by entering level 6 and slow roll there without losing Neeko's economy. To level three, as a second carry, we can play Lux, which also costs 2 gold, so it's a perfect roll for us. Once we have created these characters, we want to enter level 8 as soon as possible and add 6x Arcanist as the next carry, we can play Syndra if we have some free good items for her. Then we are really left with level 9 or even level 10, because rolling to level 9 doesn't give us as much as we might think, and at level 10 we can already max out a lot. Arcanist 8 or any legendaries like Wukong and Rakan are cool.

FINAL BOARD

Traits
7
Mythic
Mythic
1
Artist
Artist
3
Heavenly
Heavenly
2
Arcanist
Arcanist
2
Warden
Warden
2
Behemoth
Behemoth
2
Invoker
Invoker
9
40
Illaoi
Neeko
Bloodthirster
Titan's Resolve
Archangel's Staff
Cho'Gath
Nautilus
Malphite
Soraka
Mythic Emblem
Hwei
Kog'Maw
Lillia
Components
B.F. Swordx1
Negatron Cloakx1
Chain Vestx1
Recurve Bowx1
Needlessly Large Rodx1
Tear of the Goddessx2
Spatulax1

AUGMENT STATISTICS NEEKO

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AUGMENTS FOR THIS COMPOSITION

Mythic Crest
Mythic Crest
Mythic Crown
Mythic Crown
Combat Caster
Combat Caster
Crown Guarded
Crown Guarded
Cybernetic Bulk II
Cybernetic Bulk II
Cybernetic Uplink II
Cybernetic Uplink II
Keepers II
Keepers II
ReinFOURcement
ReinFOURcement
Shock Treatment
Shock Treatment
Stars are Born
Stars are Born
Tons of Stats!
Tons of Stats!
Unified Resistance II
Unified Resistance II
Magic Wand
Magic Wand
Ascension
Ascension
Your guide has been published! 🎉
TFTtomus
TFTtomus
Updated 11mo ago

All Augments Hero Tutorial

Garen
Bloodthirster
Titan's Resolve
Archangel's Staff
Gnar
Lux
Amumu
Warmog's Armor
Gargoyle Stoneplate
Dragon's Claw
Illaoi
Nautilus
Sett
Azir
Morellonomicon
Spear of Shojin
Rabadon's Deathcap
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