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GRIM TIERLIST - SET 14 META COMPS
Lv 6 - Early game Board Example
Traits
2
Strategist

3
Street Demon

2
Bruiser

2
Techie

1
Slayer

1
Golden Ox

1
Anima Squad

1
Cypher

6
8












Components
x4
x1
x1
x1
x1
x3
x1







Lv 7 - Mid game Board Example
Traits
3
Strategist

3
Street Demon

2
Bruiser

2
Techie

2
Anima Squad

1
Slayer

1
Golden Ox

1
A.M.P.

1
Cypher

7
11













Components
x4
x1
x1
x1
x1
x3
x1







Lv 8 - Core Board ┃ V1 - Annie + Ziggs
Traits
5
Strategist

2
A.M.P.

3
Street Demon

2
Bruiser

2
Golden Ox

1
Slayer

1
Cyberboss

1
Anima Squad

1
Cypher

8
21


















Components
x5
x2
x1
x3
x2
x2
x4
x1








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Lv 8 - Core Board ┃ V1 - Annie + Brand
Traits
3
Strategist

5
Street Demon

2
A.M.P.

2
Bruiser

2
Golden Ox

2
Techie

1
Slayer

1
Anima Squad

8
20


















Components
x5
x2
x1
x3
x2
x4
x2
x1








Lv 9 - Capped Board
Traits
1
Soul Killer

4
Strategist

3
A.M.P.

2
Cyberboss

3
Street Demon

2
Bruiser

2
Techie

2
Golden Ox

1
Exotech

1
Anima Squad

9
35























Components
x5
x3
x1
x4
x4
x5
x3
x3








COMP GUIDE - ABC of the Comp
A. When should you play this comp?
- Gold opener / Winstreak opener
- Mana / Rod
- Augment that gives you resources gold /items
B. When should you roll?
- save as much gold as possible until level 8
- roll at 3.2 at level 6 a few times if you have pairs
- roll at level 8 a big part of your gold until the main carry/ tank is upgraded
C. What components are important?
- Man > Rod > Belt > Bow
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