Final Comp































Early Board / Slowroll board








How to play early
You MUST have Annie as your headliner early game to play this, both emo and spellweaver annie works. You also want to look for kennen and lillia in the early game, as they are heavily contested units and will be harder to find as the game goes on. Since annie has strict itemization, you will NEVER make an item that uses bow/belt/sword/tear in the early game that is not nashers tooth or shojin. But other items like spark or tank items that use up different components can be slammed. In the early game also never level, as we will be slowrolling at level 5 with this board until we get 3star Annie.
Mid Game Board














After 3star Annie
Once you've hit 3star Annie, you generally want to level up to 6 and get in 3 spellweaver and 2 emo, this is a great trait as annie stacks it up quite fast with spellweaver as she only needs 2 autos to cast with emo active. Remove seraphine from the level 6 board if you have emo spellweaver headliner, and remove amumu if you got emo headliner.
Augments / Items
The best augments for this comp are:
- Jeweled Lotus
- Raise the tempo
- Healing orbs
- Return on investment
- Team Building
- Emotional connection
Items for Annie:
- She gets 1 shojion from superfan
- Another shojin is needed so that she only needs 2 autos to cast
- Nashers tooth is the 3rd item so that those 2 autos are casted much quicker for the rest of the fight
Tank items go on which ever tank you find first (ekko/neeko/amumu), but ekko will be the best tank as he is a spellweaver.