Core Board without Legendaries
> INTRO
ZYRA GHOSTLY TEAMCOMP
Difficulty: Easy - Medium (Zyra is a 2-cost reroll teamcomp)
When to play: If you start with augments like Two Healthy (gives your whole team HP based on the number of 2-costs on your board) or a few Zyras and AP components like tear and rod.
Power Level: Very Strong S-Tier comp in patch 14.12. Can easily go first uncontested with +1 Ghostly-Emblem for 6 Ghostly.
> HOW TO PLAY (rolling, leveling, late game)
EARLY & MID GAME
If you have items for Zyra already , you can push levels otherwise you can losestreak till 3-2 and roll a bit there for Zyra2, Shen2, Aatrox2 and Riven2.
Early on you pick up these units: Zyra, Zoe, Riven, Shen, Aatrox, Illaoi
WINSTREAK: With a winstreak your leveling pattern usually looks like this:
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2-1: Level 4
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2-5: Level 5
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3-2: Level 6 -> Roll till 35 Gold if you didn't hit Zyra2 and Shen2 yet or have many pairs. Save up and only roll over 50 gold.
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4-1: Level 6 -> Roll over 50 till you are only missing 2 copies of Zyra and or Shen. Then roll deeper till 20 gold until you get one of them and save up gold again.
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4-3: Level 6 -> Roll till 0 if needed to hit at least Zyra3 and if possible Shen3.
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4-5: Level 7 -> After you hit at least Zyra3 or Shen3, level up and add Morgana for 4 Ghostly.
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5-1: Level 8 -> Add either Nautilus (Warden) or Ornn (Behemoth). If you have a Ghostly-Emblem add Kayn or Caitlyn for 6 Ghostly.
LOSESTREAK: With a losestreak your leveling pattern usually looks like this:
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2-3: Level 4
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2-7: Level 5
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3-2: Level 6 -> Roll till 35 Gold if you didn't hit Zyra2 and Shen2 yet or have many pairs. Save up and only roll over 50 gold.
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4-1: Level 6 -> Roll over 50 till you are only missing 2 copies of Zyra and or Shen. Then roll deeper till 20 gold until you get one of them and save up gold again.
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4-3: Level 6 -> Roll till 0 if needed to hit at least Zyra3 and if possible Shen3.
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4-5: Level 7 -> After you hit at least Zyra3 or Shen3, level up and add Morgana for 4 Ghostly.
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5-1: Level 8 -> Add either Nautilus (Warden) or Ornn (Behemoth). If you have a Ghostly-Emblem add Kayn or Caitlyn for 6 Ghostly.
After hitting Zyra2 you need to scout your lobby and check if Zyra is contested:
- If NOT CONTESTED, then slowroll as described above
- If CONTESTED and the opponent has too many Zyras already, then build up economy and level up to 8 in Stage 4-2 or 4-5 and roll down for Lillia Sage as an alternative since she uses similar items: Lillia + Neeko + Nautilus + Illaoi + Morgana + Diana + Janna + Soraka
LATE GAME
To win out and get firsts you either need:
- Zyra3 (or Zoe3 if you hit her, she can use the same items) as your DMG dealer and Shen3 as your super tank
- 6 or 8 Ghostly with emblems
- Two Healthy (gives your whole team HP based on the number of 2-costs on your board)
> ITEMS
ZYRA items:
1st item: Shojin
2nd item: Rabadons, Nashors or Jeweled Gauntlet
3rd item: Rabadons or Nashors depending on which one you are missing OR Guardbreaker if you built Jeweled Gauntlet
BEST IN SLOT BUILD: Shojin + Rabadons + Nashors
SHEN items:
1st item: Ionic Spark
2nd item: Redemption, Steadfast or Stoneplate
3rd item: Redemption, Steadfast or Stoneplate based on the ones you are missing
BEST IN SLOT BUILD: Ionic Spark + Redemption + Steadfast
> AUGMENTS
> EMBLEMS
Ghostly-Emblems are win conditions for the Zyra Ghostly Comp.
With 1 Ghostly-Emblem you aim for 6 Ghostly on Level 8 adding Kayn or Caitlyn instead of Nautilus or Ornn.
With 2 Ghostly-Emblems you aim for 8 Ghostly on Level 9 adding both Kayn and Caitlyn.
Before stage 4 you should be focusing on completing your Zyra items instead of a Ghostly-Emblem.
GHOSTLY-EMBLEM ITEM HOLDERS if possible on these units in order of strength:
Nautilus > Ornn > Riven
You can fit in 6 Ghostly at level 8 with Kayn/Caitlyn for Nautilus/Ornn.