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FINAL BOARD
Traits
5
Black Rose

1
Machine Herald

4
Dominator

3
Sorcerer

1
Emissary

2
Watcher

2
Conqueror

2
Form Swapper

11
40

























Components
x5
x3
x3
x1
x2
x3
x3
x1
x1









ROLLING
Early Game 🌅
Depending on our starting board, we either play for a 5-loss streak or a 5-win streak. There are multiple strong openers, such as:
- Black Rose 🌹
- Sentinel Visionary 👁️
- Sentinel Sorcerer 🔮
- Chem-Baron ☣️ (although it's currently not very strong)
Mid Game ⚔️
At level 8, our priority is to upgrade Dr. Mundo and Silco to 2⭐. Once that’s done, we aim for higher levels like 9/10, adding:
- 4/5 Black Rose 🌹
- 6x Dominator 💀
Secondary Carry – Mordekaiser 🛡️
Mordekaiser serves as our secondary carry, but he benefits most from defensive items like:
- Edge of Night 🌙
- Quicksilver (QSS) ⛓️
- Nashor’s Tooth 🦷 (AP and healing are unnecessary on him)
Late Game & Flex Options 🎭
At higher levels, consider adding Jayce or 6-cost units for extra power. If you manage to get a Black Rose Emblem, that’s great! However, if you get a Dominator Emblem, you can replace Ziggs and give it to LeBlanc for better synergy.
All Comps here: https://docs.google.com/spreadsheets/d/e/2PACX-1vSFxuxk2GgpnSSn-yKq1OqmNCp7B8p6LBf32oflcPKS9NyJ5ThIyGFjK5OTdnLiFMhOGuuWDt8wfn14/pubhtml#
ITEMS SILCO











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EARLY GAME
Traits
3
Black Rose

2
Scrap

2
Dominator

5
9





MID GAME
Traits
6
Dominator

4
Black Rose

9
28










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