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GRIM TIERLIST - SET 13 META COMPS
Lv 6 - Early game example
Traits
4
Watcher

2
Firelight

2
Sniper












Augments / Anomalies
Scrap Crest
Scrap Crown
Little Buddies



Components
x1
x3
x1
x1
x1
x2
x1







Lv 8 - Core Comp
Traits
6
Scrap

2
Ambusher

1
Emissary

2
Form Swapper

2
Bruiser

2
Artillerist















Augments / Anomalies
Scrap Crest
Scrap Crown
Little Buddies



Components
x2
x3
x1
x1
x3
x1
x1







Lv 9 Comp
Traits
6
Scrap

1
Junker King

1
High Roller

2
Ambusher

1
Emissary

2
Form Swapper

2
Bruiser

2
Pit Fighter

2
Artillerist



















Augments / Anomalies
Scrap Crest
Scrap Crown
Little Buddies



Components
x2
x4
x1
x2
x3
x4
x1
x1








COMP GUIDE - ABC of the Comp
A. When should you play this comp?
- Gold opener / Winstreak opener
- Bow / Sword opener
- Augment that gives you resources gold /items
B. When should you roll?
- save as much gold as possible until level 8
- roll at 3.2 at level 6 a few times if you have pairs
- roll at level 8 a big part of your gold until main carry/ tank are upgraded
C. What components are important?
- Sword > Bow > Belt = Armor >
