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FINAL BOARD
Traits
6
Vanguard

1
Best Friends

3
Mage

3
Portal

9
82


















Components
x6
x1
x2
x1
x3
x2
x2
x1








ROLLING
Do not play this composition without this augment Deja Vu!~
We start by playing the strongest table at the beginning so as not to lose too much health in the early game. This is practically the same option as with Shen in the previous set, so it is a tank and after taking the Hero Augment it turns into a beast, you can say basically the same thing, i.e. encore items are very required here, namely 2x Guinsoo Rageblade without starting this item or at least in one attack speed I will skip this composition. Starting from when we get to level 6, there is a slow roll for Galio to the third level, and at the end we have to reach level 9, if we lose or have a chance of losing, it is worth rolling to level 8 for Taric and Ryze, i.e. our second carry and tank.
version with Arcana the more characters on three stars, the better you can use this feature under Ahri!
All Comps here:
AUGMENTS FOR THIS COMPOSITION

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ITEMS GALIO






EARLY GAME
Traits
2
Vanguard

3
Portal

4
6




MID GAME
Traits
6
Vanguard

3
Mage

8
18









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