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GRIM TIERLIST - SET 14 META COMPS
Lv 6 - Early game example
Traits
2
Executioner

3
Street Demon

2
Golden Ox

2
Bruiser

2
Techie

1
Slayer

1
Anima Squad

6
33












Components
x2
x1
x2
x1
x1
x1






Lv 7 - Core Board [Executioners]
Traits
4
Executioner

4
Street Demon

2
Strategist

1
Divinicorp

1
Bruiser

1
Slayer

1
Golden Ox

1
Exotech

7
43













Components
x2
x1
x2
x1
x1
x1






Lv 8 - Core Board [Executioners]
Traits
5
Executioner

4
Street Demon

2
Strategist

1
Divinicorp

1
Bruiser

1
Slayer

1
Golden Ox

1
BoomBot

1
Exotech

8
48














Components
x2
x1
x2
x1
x1
x1






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Lv 7 - Core Board [Street Demons]
Traits
3
Strategist

5
Street Demon

2
Executioner

1
Divinicorp

1
Marksman

1
A.M.P.

1
Techie

1
Anima Squad

7
47












Components
x1
x1
x1
x1
x1
x1






Lv 8 - Core Board [Street Demons]
Traits
7
Street Demon

2
Strategist

2
Executioner

1
Divinicorp

2
Techie

1
Bruiser

1
Slayer

1
Marksman

8
46













Components
x1
x1
x1
x1
x1
x1






COMP GUIDE - ABC of the Comp
A. When should you play this comp?
- Multiple copies of Graves / Rengar
- Glove / Sword opener
- Augment that allows you to have free rolls
B. When should you roll?
- slowroll at level 7, stay above 50 and 3 star your units
- push levels after you hit Rengar 3
- at level 8 finish your 3 star unit Jinx / Varus
C. What components are important?
- Glove > Sword > Bow
D. Upgrades priority
- Rengar > Jinx / Varus
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