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I> Positioning example:
Traits
7Faerie
1Bat Queen
3Preserver
3Multistriker
2Bastion
2Chrono
Components
x1
x2
x2
x3
x2
x2
x2
x3
x2
x1
x1
Positioning example 2:
Traits
9Faerie
1Bat Queen
3Preserver
2Scholar
Components
x1
x1
x2
x1
x5
x2
x2
x2
x1
x3
x3
II> General info:
-
This comp uses a 5 Faerie team with Kalista and Camille as your main damage carries and Rakan as your core tank!
-
Newest version of Kalista without Faerie emblem. Stabilize on 8 with cheap up[grades like Hecarim 2 and 5 Multistrikers to push level 9. Late game can shift items from Hecarim to Camille 2.
III> Augments:
AFK
Scoreboard Scrapper
What Doesn't Kill You
Slammin'+
Support Golem I
Combat Bandages II
Avenge The Fallen
Tiniest Titan+
Augment Priority:
- Econ > Items > Combat.
IV> Early game plan:
- Play strongest board, preferably around Hecarim. Slam items and choose charms for winstreak.
Team Level 4:
Traits
3Multistriker
Components
x1
x1
x2
x1
x1
Team Level 5:
Traits
3Multistriker
3Eldritch
Components
x1
x1
x2
x1
x1
V> Mid game plan:
- If you played Stage 2 correctly, you won't need to roll much Stage 3. Save gold for a fast 8. Play around Multistriker or Faerie.
Team Level 6:
Traits
4Multistriker
3Eldritch
2Warrior
Components
x1
x1
x2
x1
x1
Team Level 7:
Traits
5Multistriker
3Eldritch
2Warrior
Components
x3
x1
x1
x1
x2
x1
x1
VI> Late game plan:
- Fast 8 on 4-2 and roll for Kalista and Rakan. Play around ideally Nasus or 3 cost tanks. Go 9 for Morgana.
Team Level 8:
Traits
5Faerie
2Preserver
3Multistriker
2Bastion
2Chrono
Components
x1
x2
x2
x3
x3
x2
x1
x1
x1
VII> End game plan: Xerath or Bard
Traits
1Bat Queen
1Ascendant
3Preserver
5Faerie
2Arcana
3Multistriker
2Bastion
2Chrono
Components
x1
x2
x2
x3
x3
x2
x1
x1
x1