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I> Positioning example
Traits
1Druid
1Bat Queen
1Best Friends
4Preserver
2Witchcraft
2Faerie
2Chrono
2Incantor
2Scholar
Components
x3
x4
x2
x3
x4
x3
x1
II> Items
Traits
1Druid
Components
x1
x1
x1
x2
x1
x1
III> Augments
Spin To Win
Preserver Crest
Preserver Crown
Aggressive Preservation
Arcana Crest
Arcana Crown
Arcane Conduit
IV> General info
- This comp is build around WuKong's Carry Augment called "Spin to Win" that turns him into an AD & Attack Speed stacking main carry!
- This comp rolls gold above 50 to look for 3-star 3-cost champion(s) at level 7.
- You can also play in a different way: Hunter Jinx Wukong
V> Early game plan
- Play around a strong front/backline
- WuKong items are your top priority
- Level up to 4 at stage 2-1.
Team Level 5
Traits
1Druid
2Preserver
2Scholar
2Witchcraft
Components
x1
x2
x1
VI> Mid game plan
- Add Preserver/Arcana
- Finish carry items for WuKong
- Level up to 6 at stage 3-2.
Team Level 6
Traits
1Druid
2Preserver
2Chrono
2Scholar
2Witchcraft
Components
x1
x3
x2
x2
Team Level 7
Traits
1Druid
3Preserver
2Chrono
2Incantor
2Scholar
2Witchcraft
Components
x1
x3
x2
x2
x1
x2
x1
VII> Late game plan:
- You can use these champions and the composition quality will not change: Cassiopeia + Karma = Ahri + Xerath
- Attach Yuumi to WuKong.
Team Level 8:
Traits
1Druid
1Bat Queen
4Preserver
2Witchcraft
2Faerie
2Chrono
2Incantor
2Scholar
Components
x3
x4
x2
x3
x4
x3
x1
Team Level 9:
Traits
1Druid
1Bat Queen
1Best Friends
4Preserver
2Witchcraft
2Faerie
2Chrono
2Incantor
2Scholar
Components
x3
x4
x2
x3
x4
x3
x1
VIII> End game plan
Traits
1Druid
1Bat Queen
4Preserver
4Chrono
2Witchcraft
2Faerie
2Incantor
2Scholar
Components
x3
x5
x3
x4
x4
x3
x1
x1