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I> Augment
II> Positioning example
Traits
5Honeymancy
2Sugarcraft
2Vanguard
2Hunter
Components
x2
x1
x1
x1
x2
x1
x3
x3
x4
III> Items
Components
x1
x1
x1
x5
x1
x2
x4
x3
x1
x1
x1
x6
x2
x5
IV> General info
- Two Tanky variation of Honey reroll. Can also play Nunu as main tank. Always play 5 Honeymancy.
- This comp is build around 3-starring Blitzcrank and Kog'Maw as your full Honeymancy! You should also play this with the Augment called "Two Tanky"!
- Roll gold aggressively to 3 star units.
V> Early game plan:
- Collect early Blitzcrank and Kogmaws. Build items for Blitz and Kogmaw.
- Play 2 copies if you have "Two Tanky"
- Don't level up.
Team early game:
Traits
3Honeymancy
2Hunter
Components
x2
x1
x3
VI> Mid game plan:
- 3 Star Blitzcrank at level 5
- Roll down on level 6 for 2 Kogmaws, 2 Blitzrank, Nunu and either Rumble or a Hunter. Don't make 2* immediately if you lose Two Tanky.
- Slowroll for Kog'Maw at level 6
Team Mid game:
Traits
5Honeymancy
Components
x3
x2
x2
x1
x1
x3
x2
x2
VII> Late game plan:
- Finish Kogmaw 3 and Blitz 3. Level for Nunu and other Two Tanky value. Move utility items (Antiheal, Sunder) onto 2nd Kogmaw.
Team Level 8
Traits
5Honeymancy
2Sugarcraft
2Vanguard
2Hunter
Components
x5
x1
x2
x3
x2
x1
x3
x3
x4