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Reference:
I> Positioning example
Traits
6Witchcraft
1Bat Queen
4Preserver
2Scholar
2Chrono
2Incantor
Components
x3
x4
x2
x2
x1
x3
x1
x2
II> General info
- Play this comp when you get a Witchcraft emblem. At level 8, roll for all the Witchcraft units and your carries Fiora, Karma or Gwen.
- Only play this comp when offered a Witchcraft emblem, as being able to drop Zoe raises the ceiling of the comp tremendously. The non-Witchcraft units are flexible and are dependent on which upgrades you get.
III> Augments
Witchcraft Crest
Witchcraft Crown
Potions 201
Vertically Inclined
Pandora's Items II
Pandora's Items III
Big Grab Bag
Heroic Grab Bag
Spellblades
Magic Wand
New Recruit
Augment Priority:
- Econ > Items > Combat.
IV> Items
Components
x1
x1
x1
x1
x1
x1
V> Early game plan
- In the early game play your strongest board and prioritize Fiora items such as Bloodthirster and Steraks Gage.
Team Level 5
Traits
4Witchcraft
2Bastion
2Scholar
Components
x1
x2
x1
x2
V> Mid game plan:
-
In the mid game, continue to play your strongest board and start to look for tank itemizations. Hecarim can hold Fiora items, and Neeko can hold tank items.
-
If you see lots of Neekos, hold onto them. 3-Star Neeko is a possible win condition.
Team Level 7
Traits
5Witchcraft
2Arcana
2Bastion
2Shapeshifter
2Scholar
Components
x2
x3
x1
x1
x2
x1
x2
x2
VI> Late game plan:
- During Stage 4, roll for all of the Witchcraft units and a secondary carry that will hold onto the Witchcraft emblem. Karma is a good secondary carry option as she synergizes well with Cassiopeia, or take Gwen to activate Warrior. In the late game, you want to cap around Xerath or 4 Preservers.
Team Level 8
Traits
6Witchcraft
1Bat Queen
3Preserver
2Chrono
2Incantor
Components
x3
x4
x2
x2
x1
x3
x1
x2
Team Level 9
Traits
6Witchcraft
1Bat Queen
4Preserver
2Scholar
2Chrono
2Incantor
Components
x3
x4
x2
x2
x1
x3
x1
x2
Team Level 9 with Xerath:
Traits
6Witchcraft
1Bat Queen
1Ascendant
4Preserver
Components
x3
x3
x4
x2
x1
x3
x1
x1