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Reference:
I> Positioning example:
6Witchcraft
1Bat Queen
2Preserver
2Bastion
2Scholar
3Portal
Taric
Fiora
Ryze
II> General info:
- Play this comp when you get a Witchcraft emblem. At level 8, roll for all the Witchcraft units and your carries Fiora, Karma or Gwen.
- Play with early Witchcraft start either through Augment or Portal. Witchcraft Emblem carry is flexible. Can also carry Karma + Gwen. Add more Preservers as you level.
- This comp uses a full Witchcraft team with Karma as your new Witchcraft carry and Fiora and Nasus in the frontline!
- Only play this comp when offered a Witchcraft emblem, as being able to drop Zoe raises the ceiling of the comp tremendously. The non-Witchcraft units are flexible and are dependent on which upgrades you get.
- This comp looks to level up to 8 aggressively with a strong economy. When to make:
- If you see Witchcraft Augments (Emblem)
- If you get a copy of Morgana early on level 7
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III> Augments:
Witchcraft Crest
Witchcraft Crown
Potions 201
Vertically Inclined
Pandora's Items II
Pandora's Items III
Big Grab Bag
Heroic Grab Bag
Spellblades
Magic Wand
New Recruit
Augment Priority:
- Econ > Items > Combat.
IV> Early game plan:
- In the early game play your strongest board and prioritize Fiora items such as Bloodthirster and Steraks Gage.
- Play strongest Witchcraft board around upgraded 1-costs. If you item hold Poppy or Zoe, hold extras on bench for later.
- Play around Witchcraft
- Slam Karma items
- Level up to 4 at stage 2-1.
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Team Level 4:
3Witchcraft
2Bastion
2Faerie
Poppy
Seraphine
Team Level 5:
4Witchcraft
2Bastion
2Faerie
Poppy
Seraphine
Cassiopeia
IV> Mid game plan:
- In the mid game, continue to play your strongest board and start to look for tank itemizations. Hecarim can hold Fiora items, and Neeko can hold tank items.
- Save gold for a fast 8. Finish your 4-cost carry items and Fiora items.
- Add Bastion/Incantor
- 2 star your team at level 6
- Slowroll at level 7 for Cassiopeia/Neeko 3 star
- If you see lots of Neekos, hold onto them. 3-Star Neeko is a possible win condition.
- Level up to 6 at stage 3-2
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Team Level 6:
5Witchcraft
2Bastion
2Faerie
Poppy
Seraphine
Neeko
Team Level 7:
6Witchcraft
2Bastion
2Scholar
3Portal
Taric
Fiora
Ryze
V> Late game plan:
- Fast 8 on 4-2 and roll for 6 Witchcraft, Ryze, and 2* frontline. Once you hit, econ up and go to Level 9. Always play 8 Witchcraft.
- During Stage 4, roll for all of the Witchcraft units and a secondary carry that will hold onto the Witchcraft emblem. Karma is a good secondary carry option as she synergizes well with Cassiopeia, or take Gwen to activate Warrior. In the late game, you want to cap around Xerath or 4 Preservers.
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Team Level 8 with Karma:
6Witchcraft
1Bat Queen
2Preserver
2Shapeshifter
2Chrono
2Incantor
Neeko
Fiora
Karma
Team Level 9 with Karma:
6Witchcraft
1Bat Queen
2Preserver
2Shapeshifter
2Warrior
2Chrono
2Incantor
Neeko
Fiora
Karma
Team Level 9 with Xerath:
6Witchcraft
1Bat Queen
1Ascendant
4Preserver
Neeko
Fiora
Xerath
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Or Team Level 9 with Ryze:
6Witchcraft
1Bat Queen
2Preserver
2Bastion
2Warrior
2Scholar
3Portal
Taric
Fiora
Ryze