FINAL BOARD (version 1)

































FINAL BOARD (version 2)



































ROLLING
version 1
So we start with the fact that Gwen is very Flexible, so we can play as a second carry such fourn costs as Fiora/Kalista or Karma or combine them depending on the spot. We try to play the early game so as not to lose too much health, usually under the win streak and playing " pace" or go under lost stream or even open board making a colossal amount of economy. At level 8 the fun begins and there, as I wrote above, Gwen is important and the rest like God rolls Fiora 2 we play her, she will recommend Fiora and Karma, let's play two characters, she will recommend Kalista, we add a multistriker and you can also play it easily, we have the chrono emblem, you can play it 6 chrono or 4 with Camilie, for example, practically everything is possible depending on the flex and the idea, as you can see, you can make witchcraft with Gwen and give it 5 or play a maximum of 6 with Karma & Fiora I know a lot of this, but this is more or less what it looks like and if you look closely, it's a matter of replacing 2 /3 characters and a different version appears.
version 2
Basic information
Let's start with the fact that it is important in this composition to win fights and slam items quickly, firstly because in the future we can pay out every 2 fights for as long as possible while collecting even more candies/points, and secondly because the feature itself gives more when we have more items, so it's worth knowing to slam even the "worse" items, but quickly a good example would be a hurricane on Jinx instead of waiting for Guinsoo's Rage blade.
When does payment start?
Once you've reached the 7th Layer the game will also start giving out rewards for every bonus Layer.
What's next?
As for the playstyle itself, you play at the beginning as I wrote above, with the win streak and the strongest table, and then at level 6 you try to roll up to 30 economy after Jinx and Bard for two stars, which will help you win, and play 4 Sugarcraft to get more candies, which is also important is that a Hunter is not required for Jinx here. After that, we are left with level 8 and mastering characters such as Fiora and Gwen, these are the main carry characters in this build, and Tahm kench, who is a tank, it is also very important to quickly determine when we can enter higher levels as quickly as possible, namely level 9/10 because we are capping. higher and maintain the strength of the table.
How play 6x Sugarcraft
if you have early spatula or you can simply play Bard and Jinx for three stars under 4 Sugarcraft and when you choose 2/3 of the augment, Emblem or take Spatula from the next circles.
What items should you try to submit first?
- Guinsoo rageblade
- Huricane
- Bloodthrister
- Edge of Night
- Sterak Gages
- Titan Resolver
- Ionic Spark
- Spear of shojin
- Statikk Shiv
- Jeweled Gaunted
- Sunfirecap
- Warmog
- Last Whisper
What selection of legendary characters at level 9/10?
Currently, the best choice will be a combination of Norr, Morgan and Xerath to have a better selection of charms to win the final fights. As for Norr, we give Yummi, usually on Fiora, it is a better carry than Gwen or on your Tahm Kench tank, it depends on what you need at a given moment.
How to play rolling Jinx & Bard
I will not write here about Sugarcraft, how to play and withdraw, because this is a topic for another guide. We start by entering level 6 and then rolling up to 30 economy after Jinx to the second level or at least for another upgrade. And now there are two options, maybe even three, the first one is that at level 6 we slow roll after Rumble to level three, then we enter level 8 and finish Jinx, also slow rolling. The second option is the Augment Hero Rumble (we literally do the same thing but we put completely different items on it. And if we can't do the Rumble because the lobby is dragging it out, we rush to level 7 or 8 and there we roll for Jinx and Barda to the third level and Gwen as Tahm Kench becomes our second carry.
When play Jinx & Bard
It is important to roll on 8, if we want to play on 7, we have a lower % on the main carry, i.e. Fiora and Gwen, and a similar one on Jinx & Bard, we play when we have a lot of them, I recommend rushing tactics, level 9/10, but it will stay and finish these units are not a mistake, but a different tactic, so check regularly to see if anyone is taking these units from you.
When play Wukong
Playing a monkey is specific but very "legal" but rather only when playing tactics with Jinx and Bard, then we swap, throw out Rakan and roll the characters to carry, by the way we do Wukong and we put it under our main tank if no one collects it, of course
What is the drop?
https://www.tacter.com/tft/guides/sugarcraft-loot-table-bbd44f12
All Comps here:
AUGMENTS FOR THIS COMPOSITION









ITEMS GWEN










ITEMS FIORA





MID GAME










MID GAME














