HEARTSTEEL EZREAL + ZED

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3
EDM
EDM
2
Jazz
Jazz
3
Heartsteel
Heartsteel
2
Crowd Diver
Crowd Diver
2
Bruiser
Bruiser
2
Big Shot
Big Shot
2
Dazzler
Dazzler
Bard
Bard
Sett
Sett
Yone
Yone
Miss Fortune
Miss Fortune
Lux
Lux
Zed
Edge of Night
Bloodthirster
Last Whisper
Zed
Zac
Evenshroud
Crownguard
Steadfast Heart
Zac
Ezreal
Red Buff
Blue Buff
Infinity Edge
Ezreal
Zed
Edge of Night
Bloodthirster
Last Whisper
Zac
Evenshroud
Crownguard
Steadfast Heart
Sett
Yone
Ezreal
Red Buff
Blue Buff
Infinity Edge
Bard
Miss Fortune
Lux

HEARTSTEEL EZREAL + ZED

This comp is good to play when you have a Heartsteel on stage 2-1. It caps extremely high since it allows you to play Heartsteel in stage 4 and potentially stage 5 to win the game. Purposedly lose on stages 2 and 3. On stage 4-2, raise to level 8 and roll for the above board. If you get Heartsteel Ezreal, you can play a 5th Heartsteel. If you get Bigshot Ezreal, you can play a 4 Bigshot. If you get CD zed, you can play a 4th Crowd Diver, etc. You can push to 9, then you can play 3 Jazz if you hit Lucian. If you're on the verge of losing, you can eventually want to pivot out of Heartsteel: Illaoi for Sett/Zac, Qiyana for Yone.

For items: Ezreal: Blue Buff, Red Buff, Infinity Edge (but can be any AD items really) Zed: Edge Of Night + Omnivamp items Sett/Zac: Tank items

What makes this comp strong? It is because you can have 2 carries due to Heartsteel cashouts.