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How To Fast 9 Comp In Teamfight Tactics

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How to Play Fast 9 in Teamfight Tactics

In the TFT community, you may have heard of something called the “Exodia,” “Legendaries,” or “High Value” comp. These all refer to the same thing, a team comp that utilizes the strongest 5-cost units in the game to win just about any lobby. This is achieved by amassing a lot of Gold and going for level 9 to find these high-cost units.

I briefly cover this topic in my overall Leveling Guide, but I will go into further detail in this guide.

Explore all of the TFT Set 13 Blog here!

When to Avoid Fast 9

While the Fast 9 playstyle is technically something you can play every game, there are situations where you should avoid it. These are situations where the tempo of the lobby is fast. This means that other players will become strong quickly, resulting in losing HP faster, and dying before you can reach level 9 to stabilize.

Here are some examples of situations where Fast 9 is riskier:

  1. Prismatic Augments

If the 1st augment of the game is Prismatic, the strength of the lobby will be high. One player might take Cruel Pact, another might Starter Kit, etc. You’re more likely to lose more HP in these situations, making Fast 9 riskier.

This is especially true if the Portal is “All Augments this game are Prismatic.” These games are very high tempo, and lose streaking may be signing yourself up for a Fast 8th.

However, you may be able to counteract this with a strong Augment of your own. More on that later.

  1. Portal or Encounter Effects

I already talked about the Portal that makes all Augments Prismatic, but there are other Portals that deter Fast 9. Here’s some quick examples:

  • All Prismatic Augments: All augments this game will be prismatic tier.
  • Player Health Decrease: Start with 85 player health.
  • Kayn Encounter: Game ends at 5-4.

These are a few examples of Portals/Encounters that deter Fast 9. There may be others, or new Portals added, just keep them in mind when deciding what to do.

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When to go for Fast 9

Team Ranger Danger Level 9 Board Set 5.5 Patch 14.20b
Team Ranger Danger Level 9 Board Set 5.5 Patch 14.20b

We covered when to avoid Fast 9, let’s also quickly cover when to go Fast 9. It’s mostly the same as when to avoid it, just opposite.

  • Player Health Increase: All players start with 115 health instead of 100.
  • All Silver Augments: All augments this game will be Silver tier.

Furthermore, having something Economy based in your Augments or Portals will greatly benefit the Fast 9 playstyle.

Economy Boosting Augments/Portals

For Fast 9, economy can refer to both Gold and XP. You want to spend Gold in the late game to level up, but you can also build up XP through Augments while also saving up Gold. In this situation, 1 XP is loosely equivalent to 1 Gold.

Both Portals and Augments can grant you extra Gold/XP, so having these can help you reach level 9 easier or with more life. Here’s a few examples

  • Rich get Richer: Gain 10 gold. Your maximum interest is increased to 7.
  • Cluttered Mind: Gain 4 random 1-cost champions. If your bench is full at the end of a round, gain 4 experience points.
  • Level Up!: When you buy experience points, gain an additional 3 experience points. You can now reach level 10.

This list can go on further, but the general idea is there. Anything that helps you accelerate your Gold or XP will be valuable.

Fast 9 Basic Strategy

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In this section, I’ll outline the general game plan when going for Fast 9. Your circumstances each game will differ, but this is the general idea.

In general, the whole idea is to build up as much Gold as possible while saving as much HP as possible.

Stage 2

The beginning of the game is all about building your economy. This will be done either by win streaking or by lose streaking. Depending on your early shops, you can decide whether to invest for a win streak or sell your board to lose streak.

In an ideal world, you are able to hit a 5-streak by winning or losing. Losing rounds is easier, but you’ll be sacrificing some HP to build your streak. Win streaking is ideal, but if your streak is broken, it will be difficult to build up a strong economy for late game.

Furthermore, you should ideally have an Augment that helps facilitate Fast 9. If you pick a combat augment as your first Augment, it may be better off to play a “normal” leveling style.

Stage 3

At 3-2, you will be given your second Augment choice. You can pick another economy Augment to Fast 9 easier, or pick a combat Augment to save some HP.

The choice will vary depending on your game state and what options you have. If you see a strong option like Final Reserves, you can all in for level 9. If you lost more HP than expected, you can pick a combat Augment to try and stabilize.

The rest of the stage will mimic Stage 2. Save HP while trying to build up a streak for Gold whether it’s by winning or losing. If you have enough Gold to reach level 7, you can do so to save HP. Only do so if you have 40 or 50 gold leftover after leveling.

Stage 4

At 4-1 or 4-2, you will ideally be able to hit level 8. Roll a bit to build a board that can compete, but also save enough Gold to save up for level 9.

For your Augment choice you can once again decide between economy or combat. Combat is generally recommended, as you will want to stabilize soon. Picking 3 economy Augments in a game is gambling that you hit all your upgrades at level 9.

Stage 5

Finally, at 5-1, level up to level 9 and roll down for 5-cost units. At this point, you can simply donkey roll each turn in order to strengthen your board.

If everything goes well, you will be able to upgrade your board during this stage and win the lobby.

Fast 9 Tips and Tricks

Mastering the "Fast 9" strategy in competitive games requires both timing and resource management. Here are some key tips and tricks to help you execute this strategy efficiently:

  1. Prioritize Economy: Focus on maintaining a strong economy early on. Save gold and avoid excessive spending to hit crucial interest thresholds (10, 20, 30, etc.).

  2. Sacrifice Early Game: It’s okay to lose a few rounds early. Preserve your health but prioritize building your economy for the long-term payoff.

  3. Leveling Timing: Aim to reach level 8 by the Krugs or Wolves stage, then aggressively save and push for level 9 around stage 5 or 6, depending on your health.

  4. Roll Only When Necessary: Avoid rolling for champions early. Save your gold for the late game when you hit level 9 to maximize your chances of getting stronger units and legendary champions.

  5. Adapt to Your Lobby: If other players are playing aggressive fast-level strategies, consider adjusting your approach. Alternatively, you can pivot if the lobby is slow, allowing you to fast 9 with more ease.

  6. Item Management: Be strategic with item placement and crafting. Save powerful items for your late-game carry, ensuring you dominate once you hit level 9.

By following these tips, you can execute the Fast 9 strategy more effectively, giving yourself the best chance to build a powerful late-game team and secure victory.

Conclusion: How to Fast 9 Comp

The Fast 9 strategy is a high-risk, high-reward approach that focuses on reaching level 9 quickly to unlock powerful late-game champions and compositions. Success with this strategy hinges on maintaining a strong economy, managing health losses in the early game, and carefully timing your level-ups to maximize your chances of securing the best units. While it may require sacrificing early-game power, the payoff in the late game can be immense if executed correctly.

Mastering the balance between economy, timing, and adaptability will allow you to consistently pull off the Fast 9 comp and dominate the late game. Stick to the plan, but always stay flexible to adjust based on the game's flow and your opponents' strategies.

Thanks for Reading! If you want to gain more in-depth knowledge about TFT, check out many helpful articles here!

Good luck to you! – Cheng

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