The Anomaly
New set mechanic: the Anomaly will appear in stages 4-6. Buff your champions with unique effects in every game. Below are the best Anomalies in TFT Set 13, patch 14.24
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Family
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Anomaly Priority: Violet > Powder.
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Anomaly:
- Ultimate Hero: Star up a 3-star 1-cost champion to 4 stars!
Dominator
- Anomaly Priority: Garen / Morde > Silco
- Anomalies:
Silco
- Headhunter: This champion gains 15% Attack Speed. Every 1 kills, they permanently gain 1% more (doubled in Hyper Roll).
- Nothing Wasted: When an ally dies, gain 100% of their current Mana.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Magic Expert: This champion gains 40% more Ability Power from all sources.
Garen
- Stoneskin Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
- Giant-Sized Gain 1000 Health and grow greatly in size.
- Deep Roots Gain 700 Health, 25 Armor, and 25 Magic Resist. They cannot move or be stunned, and pull their target into range.
Mordekaiser
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- Legacy Of Shurima: After 10 seconds of combat, ascend, gaining 40% max Health and 60% Attack Speed
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
Rebel Zoe
- Anomaly Priority: Zoe > Illaoi
- Anomalies:
Zoe
- Nothing Wasted: When an ally dies, gain 100% of their current Mana.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Kill Streak: Gain 30 Mana each kill.
Illaoi
- Dramatic Entrance: Combat start: Leap off the battlefield. After 6 seconds, arrive with 60% increased max Health and Stun all enemies for 1.5 seconds.
- Stoneskin
- Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
- Slime Time: Every 2 seconds, deal 100% magic damage in a 1-hex radius and heal this champion for 100% of damage dealt.
Chem Baron Cashout
- Anomaly Priority: Perfected Shimmer item holder.
- Anomalies:
- Chem Baron Lifestyle: Gain the Chem-Baron trait. Illegal items grant an additional 100% max health.
Silco
- Headhunter: This champion gains 15% Attack Speed. Every 1 kills, they permanently gain 1% more (doubled in Hyper Roll).
- Nothing Wasted: When an ally dies, gain 100% of their current Mana.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Magic Expert: This champion gains 40% more Ability Power from all sources.
Sevika
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- Diving In: On first cast, leap to enemies and stun in a 2-hex radius for 1.5 seconds and gain 35% Attack Speed and 20% Omnivamp.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
Emissary Ambessa Corki
- Anomaly Priority: Ambessa / Corki > Garen.
- Anomalies:
Ambessa
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- One Thousand Cuts: Attacks deal 30 bonus true damage, plus 15 true damage for each time the target was damaged by this effect.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
Corki
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Kill Streak: Gain 30 Mana each kill.
Garen
- Stoneskin Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
- Giant-Sized Gain 1000 Health and grow greatly in size.
- Deep Roots Gain 700 Health, 25 Armor, and 25 Magic Resist. They cannot move or be stunned, and pull their target into range.
Nocturne Akali Reroll
- Anomaly Priority: Nocturne
- Anomalies:
- Titanic Strikes: Attacks deal an additional 30% Attack Damage to the target and adjacent enemies.
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- Diving In: On first cast, leap to enemies and stun in a 2-hex radius for 1.5 seconds and gain 35% Attack Speed and 20% Omnivamp.
Tristana Reroll
- Anomaly Priority: Tristana > Tank.
- Anomalies:
- Headhunter: This champion gains 15% Attack Speed. Every 1 kills, they permanently gain 1% more (doubled in Hyper Roll).
- Cull The Weak: Gain up to 100% Critical Strike Chance based on target's missing Health. Every 3 seconds, target the lowest percent Health enemy in range.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
Renata Reroll
- Anomaly Priority: Renata > Singed > Rell.
- Anomalies:
- Hypervelocity: Gain 10% Attack Speed. On cast, gain 15% stacking Attack Speed for the rest of combat.
- Nothing Wasted: When an ally dies, gain 100% of their current Mana.
- Magic Training: Gain 20 Ability Power. On cast, your team gains 2 Ability Power for every 10 Mana spent.
Ziggs Reroll
- Anomaly Priority: Ziggs > Frontline
- Anomalies:
- Nothing Wasted: When an ally dies, gain 100% of their current Mana.
- Energy Absorption: Gain 30 Ability Power. Each time an ally dies, gain 5% of their Ability Power.
- Magic Expert: This champion gains 40% more Ability Power from all sources.
Heimerdinger Flex
- Anomaly Priority: Heimerdinger
- Anomalies:
- Hypervelocity: Gain 10% Attack Speed. On cast, gain 15% stacking Attack Speed for the rest of combat.
- Nothing Wasted: When an ally dies, gain 100% of their current Mana.
- Kill Streak: Gain 30 Mana each kill.
Kogmaw Scar Reroll
- Anomaly Priority: Blitzcrank > Kogmaw
- Anomalies:
Blitzcrank
- Stoneskin: Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
- Thornskin: Gain 60 Armor and 60 Magic Resist. When damaged, deal 20% of the damage blocked to adjacent enemies as magic damage.
- Slime Time: Every 2 seconds, deal 100% magic damage in a 1-hex radius and heal this champion for 100% of damage dealt.
Kogmaw
- The Finisher: This champion's attacks and Ability executes enemy champions at 15% health or lower.
- Energy Absorption: Gain 30 Ability Power. Each time an ally dies, gain 5% of their Ability Power.
- Magic Training: Gain 20 Ability Power. On cast, your team gains 2 Ability Power for every 10 Mana spent.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Magic Expert: This champion gains 40% more Ability Power from all sources.
Bruiser Mundo
- Anomaly Priority: Mundo > Twitch.
- Anomalies:
Mundo
- Dramatic Entrance: Combat start: Leap off the battlefield. After 6 seconds, arrive with 60% increased max Health and Stun all enemies for 1.5 seconds.
- Stoneskin: Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
- Slow Cooker: Every second, deal magic damage in a 1-hex radius equal to 4% of their max Health. Radius increases every 6 seconds.
Twitch
- Eagle Eye: Gain +1 Range. Every 2 seconds this champion doesn't move, gain 6% Attack Damage.
- Dragonsoul: This champion's first attack against a new target fires a Dragonsoul blast, dealing 20% max Health true damage.
- Strength Training: Gain 20% Attack Damage. Every 2 times they attack, your team gains 3% Attack Damage.
Enforcer Vi
- Anomaly Priority: Caitlyn > Vi > 5 cost.
- Anomalies:
Caitlyn
- Touch of Frost: Ability casts 20% Chill (reduce Attack Speed) enemies for 4 seconds. When Chilled enemies die, they stun the nearest enemy for 1 second.
- Eagle Eye: Gain +1 Range. Every 2 seconds this champion doesn't move, gain 6% Attack Damage.
- Dragonsoul: This champion's first attack against a new target fires a Dragonsoul blast, dealing 20% max Health true damage.
Vi
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- Last Chance: On first death, revive to full Health, gain 50% Attack Speed and 20% Omnivamp but lose 13% Health each second.
Conqueror
- Anomaly Priority: Morde > Ambessa / Gangplank 3.
- Anomalies:
Mordekaiser
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- Legacy Of Shurima: After 10 seconds of combat, ascend, gaining 40% max Health and 60% Attack Speed
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
Ambessa
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- One Thousand Cuts: Attacks deal 30 bonus true damage, plus 15 true damage for each time the target was damaged by this effect.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
Gangplank 3
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- Eagle Eye: Gain +1 Range. Every 2 seconds this champion doesn't move, gain 6% Attack Damage.
- Cull The Weak: Gain up to 100% Critical Strike Chance based on target's missing Health. Every 3 seconds, target the lowest percent Health enemy in range.
- Legacy Of Shurima: After 10 seconds of combat, ascend, gaining 40% max Health and 60% Attack Speed
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Deep Roots: Gain 700 Health, 25 Armor, and 25 Magic Resist. They cannot move or be stunned, and pull their target into range.
Scrap Corki
- Anomaly Priority: Corki > Gangplank > Tank.
- Anomalies:
Corki
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Kill Streak: Gain 30 Mana each kill.
Gangplank 3
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- Eagle Eye: Gain +1 Range. Every 2 seconds this champion doesn't move, gain 6% Attack Damage.
- Cull The Weak: Gain up to 100% Critical Strike Chance based on target's missing Health. Every 3 seconds, target the lowest percent Health enemy in range.
- Legacy Of Shurima: After 10 seconds of combat, ascend, gaining 40% max Health and 60% Attack Speed
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Deep Roots: Gain 700 Health, 25 Armor, and 25 Magic Resist. They cannot move or be stunned, and pull their target into range.
Form Swapper Gangplank
- Anomaly Priority: Gangplank (R) > Swain (F)
- Anomalies:
Gangplank
- Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance.
- Eagle Eye: Gain +1 Range. Every 2 seconds this champion doesn't move, gain 6% Attack Damage.
- Cull The Weak: Gain up to 100% Critical Strike Chance based on target's missing Health. Every 3 seconds, target the lowest percent Health enemy in range.
- Legacy Of Shurima: After 10 seconds of combat, ascend, gaining 40% max Health and 60% Attack Speed
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Deep Roots: Gain 700 Health, 25 Armor, and 25 Magic Resist. They cannot move or be stunned, and pull their target into range.
Swain
- Stoneskin: Combat start: Gain 225 Armor and Magic Resist. Every second, reduce this bonus by 10.
- Slow Cooker: Every second, deal magic damage in a 1-hex radius equal to 4% of their max Health. Radius increases every 6 seconds.
- Diving In: On first cast, leap to enemies and stun in a 2-hex radius for 1.5 seconds and gain 35% Attack Speed and 20% Omnivamp.
- Energy Absorption: Gain 30 Ability Power. Each time an ally dies, gain 5% of their Ability Power.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Magic Expert: This champion gains 40% more Ability Power from all sources.
Blackrose Flex
- Anomaly Priority: Heimer / Malzahar > Garen
- Anomalies:
Malzahar
- Nothing Wasted: When an ally dies, gain 100% of their current Mana.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
- Kill Streak: Gain 30 Mana each kill.
Emissary Sorcerer Nami
- Anomaly Priority: Garen > Nami / Swain
- Anomalies:
Nami
- Headhunter: This champion gains 15% Attack Speed. Every 1 kills, they permanently gain 1% more (doubled in Hyper Roll).
- Energy Absorption: Gain 30 Ability Power. Each time an ally dies, gain 5% of their Ability Power.
- Comeback Story: Gain 5% Damage Amp for every 10 player health you have lost this game.
Experiment Twitch
- Anomaly Priority: Mundo > Twitch
- Anomalies:
Twitch
- Eagle Eye: Gain +1 Range. Every 2 seconds this champion doesn't move, gain 6% Attack Damage.
- lDragonsoul: This champion's first attack against a new target fires a Dragonsoul blast, dealing 20% max Health true damage.
- Strength Training: Gain 20% Attack Damage. Every 2 times they attack, your team gains 3% Attack Damage.
Pit Fighter Vi
- Anomaly Priority: Gangplank 3 > Vi > Gangplank 2.
- Anomalies:
Vi
Invisibility: Every 6 seconds, turn invisible for 1 second. The next attack has 100% Critical Strike Chance. Last Chance: On first death, revive to full Health, gain 50% Attack Speed and 20% Omnivamp but lose 13% Health each second.
Another team composition
Conclusion
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Good luck to you! – Cheng