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How to play Legendary Board in Set 12

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FINAL BOARD (version 1)

Traits
1
Ravenous
Ravenous
1
Bat Queen
Bat Queen
1
Ascendant
Ascendant
1
Best Friends
Best Friends
2
Preserver
Preserver
2
Arcana
Arcana
2
Faerie
Faerie
Rakan
Warmog's Armor
Gargoyle Stoneplate
Dragon's Claw
Briar
Bloodthirster
Titan's Resolve
Sterak's Gage
Morgana
Crownguard
Ionic Spark
Bloodthirster
Diana
Tahm Kench
Camille
Thief's Gloves
Xerath
Spear of Shojin
Rabadon's Deathcap
Archangel's Staff
Milio
Statikk Shiv
Smolder
Guinsoo's Rageblade
Infinity Edge
Last Whisper
Norra & Yuumi

FINAL BOARD (version 2)

Traits
1
Bat Queen
Bat Queen
1
Ascendant
Ascendant
4
Preserver
Preserver
3
Arcana
Arcana
2
Faerie
Faerie
2
Chrono
Chrono
2
Bastion
Bastion
2
Scholar
Scholar
Rakan
Warmog's Armor
Gargoyle Stoneplate
Dragon's Claw
Camille
Thief's Gloves
Morgana
Crownguard
Ionic Spark
Bloodthirster
Diana
Tahm Kench
Hecarim
Bard
Milio
Statikk Shiv
Spear of Shojin
Nashor's Tooth
Xerath
Spear of Shojin
Archangel's Staff
Rabadon's Deathcap
Zilean

FINAL BOARD (version 3)

Traits
1
Bat Queen
Bat Queen
4
Preserver
Preserver
4
Scholar
Scholar
2
Faerie
Faerie
2
Chrono
Chrono
2
Bastion
Bastion
2
Witchcraft
Witchcraft
3
Portal
Portal
Rakan
Redemption
Gargoyle Stoneplate
Bramble Vest
Camille
Bloodthirster
Sterak's Gage
Titan's Resolve
Diana
Thief's Gloves
Morgana
Morellonomicon
Crownguard
Bloodthirster
Taric
Ryze
Archangel's Staff
Jeweled Gauntlet
Red Buff
Milio
Statikk Shiv
Zilean
Bard
Zoe
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FINAL BOARD (version 3)

Traits
1
Ravenous
Ravenous
1
Ascendant
Ascendant
1
Best Friends
Best Friends
2
Arcana
Arcana
2
Faerie
Faerie
2
Bastion
Bastion
2
Shapeshifter
Shapeshifter
2
Scholar
Scholar
3
Portal
Portal
Tahm Kench
Rakan
Thief's Gloves
Diana
Morellonomicon
Crownguard
Ionic Spark
Taric
Redemption
Dragon's Claw
Gargoyle Stoneplate
Briar
Sterak's Gage
Bloodthirster
Edge of Night
Nasus
Milio
Statikk Shiv
Spear of Shojin
Nashor's Tooth
Ryze
Red Buff
Jeweled Gauntlet
Rabadon's Deathcap
Xerath
Norra & Yuumi

FINAL BOARD (version 5)

Traits
1
Ravenous
Ravenous
1
Best Friends
Best Friends
2
Dragon
Dragon
2
Shapeshifter
Shapeshifter
2
Bastion
Bastion
2
Vanguard
Vanguard
2
Blaster
Blaster
3
Portal
Portal
Shyvana
Briar
Titan's Resolve
Sterak's Gage
Bloodthirster
Diana
Morellonomicon
Crownguard
Ionic Spark
Taric
Redemption
Dragon's Claw
Gargoyle Stoneplate
Tahm Kench
Galio
Milio
Spear of Shojin
Smolder
Last Whisper
Guinsoo's Rageblade
Infinity Edge
Norra & Yuumi
Varus

FINAL BOARD (version 6)

Traits
3
Faerie
Faerie
2
Preserver
Preserver
3
Multistriker
Multistriker
2
Bastion
Bastion
2
Chrono
Chrono
2
Scholar
Scholar
3
Portal
Portal
Taric
Thief's Gloves
Diana
Morellonomicon
Ionic Spark
Crownguard
Rakan
Dragon's Claw
Gargoyle Stoneplate
Redemption
Kassadin
Camille
Bloodthirster
Sterak's Gage
Kalista
Guinsoo's Rageblade
Faerie Queen's Crown
Last Whisper
Ryze
Red Buff
Jeweled Gauntlet
Rabadon's Deathcap
Zilean
Milio
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ROLLING

At the beginning you need to know to lose as little health as possible, it is possible, i.e. very helpful, is item slam!
Listed here are the items that will always be available under "LEGENDARY COMP":
  • Evenshroud
  • Last Whisper
  • Crownguard
  • Warmog's Armor
  • Gargoyle Stoneplate
  • Dragon's Claw
  • Guinsoo's Rageblade
  • Infinity Edge
  • Redemption
  • Bloodthrister
  • Titan's Resolve
  • Hand Of Justice
  • Spear Of Shojin
  • Rabadon Deathcap
  • Jeweled Gauntled
  • Nashor Tooth's

I would think about the rest for a moment because they work in the right spot!

Behind it is a large tutorial for a short one from lvl 8, you play depending on what elements you have, which you can find here!

https://docs.google.com/spreadsheets/d/1QPRpImINQPusWzbQht6QTdjwVBEO6xKlOATYYzqwlUg/edit#gid=1789436743

How to reach level 8

This knowledge is quite important to play around what works for us and what augments we have

if we win all the time and everything works for us, it's good, but there are situations in which we are forced to think so that our health does not decline, what then? It's worth sacrificing 20 economics at level 6 to strengthen your table. If you choose mid game #1, which can be found e.g. at the bottom, do not skip units from mid game #2/3, because of this you may lose power spike. I'm talking about the fact that you're rolling for Shen 2, which it is currently quite popular, but you will get two Swain or Mordekaiser in the store, which is very strong to reach level 8 easily, this is a serious mistake. I gave an example, but you do the same thing, e.g. with Veigar or Hwei two.

If you start with Ashe, i.e. strong characters such as Nilah at the front Shyvana and Elise, thanks to this, you have an additional front using the Volibear summoner

If the game goes as we want and we win until stage 3.1, we rather want to go straight to stage 7 and evaluate the opponents' table. If you still (which is rare) win the lobby by 80%, then fast 8 is a perfect idea here. And if not, we do the same as with level 6, we roll 3/4/5 times to get a character for upgrade or a 4th one to which we can transfer the items.

How to reach level 9

As I described above, if we have a very strong table, then we click the level to 50 economy and at level nine we roll up to 50 gold (we always leave 10 rather) to hit the legends that are useful, I am talking about a given patch because it will be valid until the end of set 11

It is always the case that in a given patch there are weaker and stronger characters

that's why you have as many as 6 versions of playing the legendary board!

Final entry in the 9

In the simple meaning of TFT, it means entering by force without improving your table enough to win 50% and roll and roll to 0 to hit at least strong units such as legends and characters that hold our items well, characters for 4 gold.

Then come back to 15-20 hp, returning to 30/40 economy and then roll again to get two legends

Is this bad?

No, but there is a much greater risk of not winning and in TFT you want to reduce the risk as much as in Poker

Also remember that if you enter so quickly, you need to have the skills to turn your table in 28 seconds, i.e. 1 round. If you make one mistake or too much pressure, it may be a problem, I'm talking about ELO below Master, as you can see from the pro streams, people often do this, especially when the meta revolves around lvl 9 as it is now on PBE

The last tactic is that if you have 100-90 hp on level 7 and 70 economy, you can say that it's good, I'm losing to everyone now, but if you say 50-60 hp, then at 40 I'll have 60 economy to roll to level 9 and I'll go back to the game, you can also do that!

When are we ready for level 10?

Of course, when we finish at least our carry to the second level, e.g. Irelia, and our front (on at least two characters), i.e. Diana & Morgana, or some four with items such as Rakan & Tahm Kench, so that it is so durable that our Carry has the potential

If you have Augments that increase EXP, such as:
  • EXP (We try to put at least two characters on level 3 to lose as little HP as possible)
  • Cutting Corners (spending less gold on lvl, i.e. a roll to strengthen the table, definitely brings us to lvl 7/8)
  • Lategame Specialist (here we have to take into account that if we have 70 economy and we enter lvl insta when we are missing 50, we have as much as 60 to roll, we also have quite a strong augment if we are desperate, and if we enter calmly, having a strong table at lvl 8, we simply have more potential to spend economics)
  • Reach The Summit (Here the situation is that we must know that we want to skip lvl 9 and go straight to lvl 10, so you need to reach 50 economy without losing your economy until you get 75% of level 8 and then, having 85 gold, go straight to level 10)
  • Tiny Titans (There is a small possibility here if we do not want to strengthen the table when we are lvl 7 and we are low on health, we can take it and force it, e.g. level 9)
  • Epoch+ (Now, and at the start of every stage, gain 6 XP and 4 free rerolls for that round only.)
  • Cluttered Mind & Clear Mind (we must can play this playstyle)
  • Explosive Growth

All Comps here:

https://docs.google.com/spreadsheets/d/e/2PACX-1vSFxuxk2GgpnSSn-yKq1OqmNCp7B8p6LBf32oflcPKS9NyJ5ThIyGFjK5OTdnLiFMhOGuuWDt8wfn14/pubhtml

AUGMENTS FOR THIS COMPOSITION

Epoch
Epoch
Epoch+
Epoch+
Eternal Growth
Eternal Growth
Lategame Specialist
Lategame Specialist
TFT9_Augment_CuttingCorners_name
TFT9_Augment_CuttingCorners_name
TFT10_Augment_ReachTheSummit_name
TFT10_Augment_ReachTheSummit_name
Tiny Titans
Tiny Titans
Patient Study
Patient Study
Raining Gold
Raining Gold
Slammin'
Slammin'
Slammin'+
Slammin'+
Level Up!
Level Up!

ITEMS DIANA

Bloodthirster
Bloodthirster
Ionic Spark
Ionic Spark
Morellonomicon
Morellonomicon
Rabadon's Deathcap
Rabadon's Deathcap
Crownguard
Crownguard
Archangel's Staff
Archangel's Staff
Gargoyle Stoneplate
Gargoyle Stoneplate
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ITEMS RYZE

Guinsoo's Rageblade
Guinsoo's Rageblade
Hextech Gunblade
Hextech Gunblade
Archangel's Staff
Archangel's Staff
Jeweled Gauntlet
Jeweled Gauntlet
Rabadon's Deathcap
Rabadon's Deathcap
Spear of Shojin
Spear of Shojin
Adaptive Helm
Adaptive Helm

ITEMS CAMILLE

Bloodthirster
Bloodthirster
Sterak's Gage
Sterak's Gage
Titan's Resolve
Titan's Resolve
Hand Of Justice
Hand Of Justice
Edge of Night
Edge of Night

MID GAME #1

Traits
1
Bat Queen
Bat Queen
4
Scholar
Scholar
2
Preserver
Preserver
2
Arcana
Arcana
2
Faerie
Faerie
2
Bastion
Bastion
2
Witchcraft
Witchcraft
3
Portal
Portal
Rakan
Hecarim
Morgana
Taric
Milio
Ryze
Zoe
Ahri
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MID GAME #2

Traits
4
Bastion
Bastion
4
Faerie
Faerie
2
Pyro
Pyro
Akali
Shen
Taric
Diana
Rakan
Lillia
Milio
Kalista
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