FINAL BOARD (with Tristana & Volibear)

























FINAL BOARD (with Kindred & Gnar)































FINAL BOARD (with Teemo & Riven)






























FINAL BOARD (with Sivir & Garen)


























FINAL BOARD (with Senna & Aatrox)




























FINAL BOARD (with Bard & Tahm Kench)




























FINAL BOARD (with Qiyana & Yorick)


























ROLLING
As you can see, the only advantage of Twin Terror in this set is that it can be played in different ways, so there will no longer be a situation in which the "Twitch from set 10" will only work for it. If a new one appears, I will of course update this guide for you.
Kindred & Neeko
This is the best version of Kindred and Gnar in the current set, we stop at level 6 and slow roll for both of these champions for three stars, each bruiser item will work on gnar very well and on kindred Blue buff is the basis and Ap or As items
Teemo & Riven
We are trying to complete the early game without losing a lot of health, to level 6 we want to go down to gold to get Riven and Teemo 2, then go back to the economy and slowly roll these characters to level three. Riven is a tank and second carry here. Finally, we have to enter level 8 or even 9 and add units
Sivir & Garen:
The simplest version with grams so that from the beginning of the game we do not enter the lvl, we collect as much economy as possible to have the 40-60 gold on golems and at level 4 hyper roll to 10 to get these Sivir & Garen units for three at the end we are only left with level 8 and there, adding Galio and Kai'Sa as a second carry, she can be played here. You have to be careful with this composition because many people use these units to win early, so scouting is very important.
Which Kayle should I choose? Red!
Senna & Aatrox:
With this composition, we start rolling at level 6 to get Aatrox and Senna to level three, or hyper roll 4 to get Jax and Caitlyn to level three. I also played that often, but it seems to me that it's wasting gold.
You can play "tempo" here, i.e. fast level 4 and pre level 5, if you have at least 5 economies at the beginning, once you have made these units, you need to add level 8, add units and focus on level 9
Bard & Tahm Kench:
We play the early game, preferably with a standard start like Sivir and Kayle Storyweaver, there are very good items for it, which we will transfer to Bard at level 6 and at this level we want to get down to 30 gold to get him and Kench on at least level 1, and for two stars then a little "dream" and then I go back to 50 gold, reach level 7 and there we start slow roll so as not to lose our gold after Bard & Tahm Kench to level three, at the end we only have level 8/9 and adding units
Which Kayle should I choose? Red!
Qiyana & Yorick
A composition that needs a buff, but I played it twice and it turned out the same as above. At level 6, we want to get two characters out of three, so Qiyana and Yorick, who becomes our tank. Here, the only thing you need to know is to max the Heavenly trait at 7/8/9. so as a second Carry you can play Soraka or Wukong, it depends on which level you want or can get to
Which Kayle should I choose? Blue!
All Comps here:
IMPORTANT AUGMENT (Twin Terror)


ITEMS SIVIR






ITEMS SENNA







ITEMS BARD






ITEMS QIYANA







ITEMS TEEMO






ITEM TEEMO







ITEMS RIVEN




