Comments0
FINAL BOARD (1 version)
Traits
2
Zaun

2
Juggernaut

2
Gunner

8
90

















Components
x2
x5
x3
x3
x3
x1
x1







FINAL BOARD (2 version)
Traits
1
Wanderer

4
Invoker

3
Bastion

2
Ixtal

2
Targon

8
63














Components
x2
x2
x3
x3
x1
x1






FINAL BOARD (3 version)
Traits
2
Strategist

3
Noxus

2
Shurima

8
48

















Components
x4
x4
x4
x2
x1
x3






IMPORTANT AUGMENT (DOUBLE TROUBLE)
having this augment is required without it don't play this Comp.
AdvertisementRemove ads
ROLLING
We start by completing the early game (we don't have to use the Double Trouble augment) to level 6, we roll the so-called Jinx/Sett/Warwick or Swain/Cassiopeia/Samira or Neeko/Soraka (slow roll) to get these characters to level 3, then we use Double Trouble (i.e. we deploy each of these characters 2x) The next stages only involve entering level 8 and adding 2x Jayce again
EARLY GAME
Traits
2
Challenger

2
Juggernaut

2
Vanquisher

3
Ionia

5
8





MID GAME
Traits
2
Juggernaut

2
Zaun

2
Gunner

7
15







ITEMS
Jinx Items:
- Giant Slayer (the most important item for this character)
Items that can go on this character quite well:
- Hextech Gunblade
- Hand Of Justice
- Last Whisper
Alternative Items:
- Quinsoo's Rageblade
- Runaan's Huricane
Sett Items:
- Evenshroud (the most important item for this character)
Items that can go on this character quite well:
- Warmog's Armor
- Bramble Vest
- Gargoyle
Alternative Items
- Bloodthirster
AdvertisementRemove ads
AdvertisementRemove ads