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FINAL COMPOSITION
Traits
4Punk
4Guardian
2Mosher
2Emo
2Executioner
2Rapidfire
Components
x1
x2
x3
x3
x5
x3
x1
INTRODUCTION
With the arrival of patch 14.2, Jinx and Punk received a significant buff. We will explore in detail in this guide how to play the composition.
JINX
Guinsoo's Rageblade
Last Whisper
Giant Slayer
Deathblade
Infinity Edge
AMUMU
Steadfast Heart
Redemption
Warmog's Armor
Dragon's Claw
Protector's Vow
Evenshroud
VEX
Blue Buff
Rabadon's Deathcap
Jeweled Gauntlet
Guardbreaker
Giant Slayer
Extended Play
Frequent Flier
Trade Sector
EARLY GAME
Traits
4Punk
2Guardian
2Rapidfire
Components
x1
x2
x1
x1
x2
x1
GAME PLAN
- Obtaining Punk as quickly as possible and consistently rolling at 1 gold throughout the game.
- Both Jinx headliners are playable, but it will be necessary to have at least Punk (4) and Rapidfire (2).
- It is crucial to have some Shredd, either with Last Whisper or with Even Shroud.
- We will either hyper-roll at level 4 after Krugs or slow-roll at level 5, depending on the strategy.
- Once we have Jinx3, we can start rebuilding our economy and slow-roll at level 7 to find Amumu3 and Vex3.
- If contested on Amumu and Vex, we will opt to level up to 8 instead.