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FINAL COMPOSITION
Traits
4
Punk

4
Guardian

2
Mosher

2
Emo

2
Executioner

2
Rapidfire



















Components
x1
x2
x3
x3
x5
x3
x1







INTRODUCTION
With the arrival of patch 14.2, Jinx and Punk received a significant buff. We will explore in detail in this guide how to play the composition.
JINX





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AMUMU






VEX








EARLY GAME
Traits
4
Punk

2
Guardian

2
Rapidfire











Components
x1
x2
x1
x1
x2
x1






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GAME PLAN
- Obtaining Punk as quickly as possible and consistently rolling at 1 gold throughout the game.
- Both Jinx headliners are playable, but it will be necessary to have at least Punk (4) and Rapidfire (2).
- It is crucial to have some Shredd, either with Last Whisper or with Even Shroud.
- We will either hyper-roll at level 4 after Krugs or slow-roll at level 5, depending on the strategy.
- Once we have Jinx3, we can start rebuilding our economy and slow-roll at level 7 to find Amumu3 and Vex3.
- If contested on Amumu and Vex, we will opt to level up to 8 instead.