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Final Comp
7K/DA
1Breakout
3Superfan
3Spellweaver
2Sentinel
2True Damage
2Guardian
Lillia
Kennen
Kai'Sa
Seraphine
Ekko
Neeko
Akali (K/DA)
Ahri
Early Comp
3Superfan
Lillia
Kennen
Evelynn
Gnar
How to play early
Look for superfans and KDA units in the early game, evelyn is a safe item carrier as she will be getting sold later on for Akali, and they use the same items. You can also play a different (more spellweaver) backline if you have AP items for Ahri to slam instead of AD for Akali.
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Mid Game Comp
3Superfan
1Hyperpop
3K/DA
3Spellweaver
2Sentinel
2True Damage
2Guardian
Lillia
Kennen
Seraphine
Ekko
Neeko
Lulu
How to play mid game
Keep playing into your headliner, if you have AP play more of this comp, but if you have AD, then look to replace Lulu with an AD carry like Gnar. Generally we want to get to level 7/8 before we roll so don't roll at level 6 unless you have to.
Jeweled Lotus II
Big Grab Bag
New Recruit
Crash Test Dummies
Blistering Strikes
Infusion
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Ahri items
Blue Buff
Hextech Gunblade
Nashor's Tooth
Jeweled Gauntlet
Giant Slayer
Guardbreaker
Akali Items
Hand Of Justice
Red Buff
Giant Slayer
Infinity Edge
Edge of Night
Bloodthirster